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Nokt

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Posts posted by Nokt

  1. 6 minutes ago, TwinIon said:

    I might have been a little consumed by some of the negatives while typing that up, because I do agree that it's pretty enough, I'm interested in the story and do want to see more, and the soundtrack is great. I might finish the other playthroughs if I find the time.

    They are valid complaints. I think reviewers really hit the nail on the head with that despite the changes that were made to combat and the graphical overhaul it still is very much a game of its time. They definitely could have cut a lot of the fetch quests out and vastly speed up the fishing and farming. After I finished the first fishing quest and I was asked to catch 10 more fish I noped out of that quest.

     

    I do agree with Greatoneshere though in that Automata is on a completely different level than Replicant.

  2. 17 hours ago, TwinIon said:

    If we're staying away from CG.

     

    Your Name would top my list.

     

    The Tale of the Princess Kaguya, Grave of the Fireflies, The Wind Rises, and 5 Centimeters per Second all might make the list.

     

    Evangelion would probably be my pick for a TV show.

    Most of Makoto Shinkai's movies are really beautiful. Children Who Chase Lost Voices and The Place Promised in Our Early Days are also really good. Garden of Words is really good, but a very contained(?) experience compared to the others.

  3. On 3/31/2021 at 9:36 PM, crispy4000 said:

    All is fair.  I don’t actually think the warp points are bad, it’s more that it can get overwhelming given the size of the map in general.  Hopefully Silksong can address this.

     

    I beat it without a guide, though I understand why some would resort to it.  I don’t think it’s that much more cryptic in its progression than Super Metroid was though.  I’d go so far to say the Prime games are probably worse about it at points.  (Anything to do with ‘keys’)

    Its hard to say. Still just a small nitpick in a great game. I haven't beaten Prime since near its release and I've played SM too many times to remember how cryptic anything was my first couple times playing it. It could have just been the fact that I started looking on the wrong half of the map for one of the two items I needed to get to the final dreamer. Maybe I didn't pick up on some subtle hints on where I should have been going.

  4. 6 hours ago, crispy4000 said:

    Probably why I love Hollow Knight more than some of you all.  Backtracking across the map comes with the territory with Metroidvanias, IMO.  Otherwise, you might as well make it a game with world map and isolated dungeons, like Zelda II.


    The map is quite large though.  So I get the complaints about distant warp points and such.  I could see someone loving Ori but disliking Hollow Knight for that reason.

    I know it comes with the territory, but there is a point where every prominent feature of the genre can go too far. Hollow Knight rides that line for better or worse when it comes to exploration. The warp points definitely do not help the situation much. I know it sounds like I'm complaining a lot, but I really did enjoy the game, but I felt like me having to either backtrack a huge map with little to guidance on the next step or pull out google is just a bad design choice. It held the game back for me from being a 9-10/10 and I hated the game the first 2 times I tried to play it.

  5. 1 hour ago, Bloodporne said:

    I played Hollow Knight for about 25 hours total and realized I had stopped enjoying it at around 15 hours and dropped it. I think there are a lot of fantastic ideas, the soundtrack is beautiful and the controls are great but something about it is just the definition of a 'slog' to me. I think it's the fast travel system combined with overly huge areas, massive amount of content etc...it just didn't work for me for this type of game. 

    The thing for me was that the developers wanted to focus on exploration. They wanted you to get immersed into the world and get lost in exploring, unlock a new ability, see where you can get to now. The problem is you end up back tracking a lot of areas which feels more like a drag than anything. I also had the issue near the end game that I had absolutely no idea how to get to one of the dreamers. I opened up the map looked at areas I hadn't been yet and started going to them one by one. I've already unlocked so much of the map that it was incredibly annoying, I ended up just googling what I needed to do to move on.

     

    That said if you are 25 hours in, you definitely can finish the game and probably could have awhile ago.

  6. 5 minutes ago, crispy4000 said:

    If I’m being totally honest with myself, all three of the Metroid Prime games belong on the list.  Will think more about it later tonight.

    1 is amazing. I never finished 2 or 3 however.

    I own the Trilogy for the Wii, but I'd really like an updated version like what they are doing with Skyward Sword as I doubt I'll dig out my Wii, GC, or emulate to play them.

  7. 9 hours ago, Fizzzzle said:

    The thing is the more you get tattooed, the less you really care about what it is.

     

    For example, I have a bunch of filler space on my left elbow, I'm planning on just getting a bunch of floral edging or clouds or something. I told the artist that I want him to hide a little dick and balls with wings on it somewhere in there. Simply for my own amusement. Like, if I didn't tell you it was there, you would never know, it'd be like where's waldo only it's a tiny flying dick and it's permanently tattooed on my skin.

     

    I don't care anymore. I got a deathly hallows tattoo for a bet.

    This is more or less me. When you start getting your first couple you want them to be important and to mean something incredibly important to you. A couple tattoos later and you aren't nearly as worried about the meaning of the tattoo.

     

    My friends and I have an agreement that if one of us gets a "dumb" tattoo the rest of us have to get it as well. This is my current choice

    Thomas the TIE Fighter by Carlos Sanchez : StarWars

    • Haha 2
  8. 13 hours ago, crispy4000 said:

    FFIX

     

    Glad I finally got around to it after all these years, and waited to play it with improvements on PC.  Moguri Mod is great, if not perfect.  There's some flashing effects during battles that don't quite cover the full widescreen area they should.  But overall, I was happy to play a 20 year game that looked ~1080p on my 4K TV.


    Visuals - Awesome, even in 2020.   I like the vibe and color scheme of Chrono Cross slightly more by comparison, but there's no denying the art in FFIX is classic Square on their A-game.  It's drabber than I expected, but the backdrops get wildly inventive.  They fill that world with all sorts of cartoony humanoid creatures alongside alien monster designs.  I don't think many games would attempt this today, let alone pull it off as well as Square does.

     

    The overworld is still real ugly, but that's to be expected.

     

    Battles - I like what they were going for.  Classic FF ATB system, but with Abilities learned by equipment and new status effects that challenge the norm of most JRPGs I've played.  The problem is that those Abilities are either a) useless, b) status effect focused, or c) game breaking (Auto-Regen and Auto-Haste just make everything else null).  But you still feel bad for not swapping equipment out so that everyone can learn most things.  

    The encounter rate is also low, which is good, but probably also because combat is slow.  It's unrecognizable from the snappy speed of FFVI.  Fewer encounters means they try to create difficulty in other ways beyond balancing the leveling.  Enemies get a lot of auto-death attacks, stack multiple status effects in single attacks, etc.  It's a bit contrived.

     

    Story - Perfect balance of clichéd feel-good bits at the onset, to crazy shifts in tone part-way through.  The stakes don't always feel as high once it starts going further down the rabbit hole though.  As for characters, it does a great job developing Garnett, less so the others, IMO.  There's a few cringe parts with the writing, but they're minor bumps in the road.

     

    Music - Not the most inspired in the series, but definitely still good.  Sound libraries feel like a throwback to Sega Genesis at times, which seems a bit odd.  The orchestration in CG cutscenes is stellar though.

     

    Overall, it's a great game.  Took me about 60 hours total, with most of the side quests.  Play it for the world building, the strange places it goes, and the upscaled art.  But use speed-up boosters to help push along the battle system, mini-games and side-quests.  It's harder to tolerate without them.

     

    9/10 in its modern form.  8/10 as it was back in the day, for the lack of respect for your time.

    I really need to replay this. It's been years since I've completed one of the PS1 era FF games. IX is probably my favorite of them.

    I'm not exactly sure what was lost in the source code that they lost, but I know backgrounds were one of the items. It's sad to hear because this game could look so much better, but I hear Moguri is awesome. A few of the songs are my favorite in the series. I agree about the characters, but honestly I wouldn't really want someone like Amarant to get more time. His back story is already boring and the one section you spend time with him is awful. I really enjoyed Vivi and Freya's sub plots, Eiko probably could have used more time.

  9. Omori - 5/5

     

    I guess I haven't kept this updated very well, but

     

    Sonic Mania - 3/5

    Halo 4 - 3/5

    Environmental Station Alpha - 3.5/5

    Hollow Knight - 4/5

    Dark Souls III - 4/5

     

    I'm pretty much just keeping track of all the games I beat and recording my thoughts about them on GG. Neat little way to track the games you beat, 100%, etc. You can create lists and thats how I'm basically tracking everything I beat this year. Got the idea from a friend who is trying to complete 100 games by the end of the year. I think he is 20 or so games in.

  10. Dark Souls 3

    Stuck on the Nameless King and Lord of Cinder. Did really good against them in my first couple tries and just struggle to recreate those situations. Got both of them to 1/2 health in their second phase around my second or third try. Now I just struggle to get them out of their first phase.

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