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Hollow Home - Disco Elysium-style isometric narrative RPG based on the Russian invasion/occupation of Mariupol, Ukraine from the perspective of a teenager trapped in the city


Commissar SFLUFAN

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We speak to the Ukrainian devs behind Hollow Home about making a game that isn’t intended to be fun

 

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It’s February 23, 2022. You’re Max, an ordinary boy whose parents have left town for the weekend, and you’ve woken up late for school. You don’t seem too worried about it as you head to the stove to make sausage and egg for your breakfast. You know the old lady in the flat next door will berate you for skipping school again, but you don’t care. Little do you know that this will be the last normal day of your life.

 

“We’re not doing a fun game,” says Ivan Titov, the PR represenmaritative for Hollow Home, an RPG inspired by the Russian invasion of Mariupol. “It’s a way for us to remind people about [the invasion], to get more attention to it, and to remind you about all the horrible things that happened and that still happen right next to you.”

 

Despite the seriousness of its setting, Hollow Home looks beautiful. Plenty of design cues have been taken from Disco Elysium in terms of both aesthetics and mechanics, from the isometric view, to the hand painted textures, to the dialogue options and skill checks, although the latter work slightly differently. Instead of dice rolls, it appears that Maksym has eight skills that he can level up in order to access new dialog options with the people of the besieged city. There’s also a friendship mechanic which will allow you to get closer to the people whose quests you complete. But there won’t be time to do them all.

 

 

 

WWW.HOLLOWHOMEGAME.COM

 

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Hollow Home is an isometric narrative RPG about the russian invasion of Ukraine, told from the perspective of a teenager trapped inside an occupied city. Learn survival skills, build relationships and face tough choices as each passing day brings new tragedies and destruction to your childhood home.

 

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Hollow Home is an isometric narrative RPG about the russian invasion of Ukraine. Playing as 14-year-old teenager Maksym, the game begins on the eve of russia’s full-scale invasion, with what turns out to be the last 24 hours of the protagonist’s carefree childhood. As you wake up the next morning to the sound of falling bombs and incoming artillery, Maks’s new reality is trying to stay alive as russian forces wipe out his city.

Hollow Home’s gameplay relies heavily on dialogue and branching questlines to tell the story of the city that fades away under this relentless assault from invasion forces. There is no combat system and no actual violence happening in front of you – instead, the game focuses on the impact of war, not the graphic details. You will explore the city, get to know various characters and try to help them. But time is not on your side. Tougher decisions await you with the dawning of each day.

Hollow Home shows the nightmare of war through the eyes of a child. As ordinary people caught in the middle of a battlefield succumb to horror and despair, the player witnesses the city become a shadow of its former self.

 

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  • Commissar SFLUFAN changed the title to Hollow Home - Disco Elysium-like isometric narrative RPG about the Russian invasion/occupation of Mariupol, Ukraine from the perspective of a teenager trapped in the city
  • Commissar SFLUFAN changed the title to Hollow Home - Disco Elysium-style isometric narrative RPG based on the Russian invasion/occupation of Mariupol, Ukraine from the perspective of a teenager trapped in the city

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