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Brick

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Posts posted by Brick

  1. I think it was apparent he doesn't GET superhero stuff beyond the aesthetics and action after Watchmen.

     

    I mean saying someone "doesn't get it" most of the time just comes off as lazy criticism, and more insulting and snobbish than it is ("you just don't get it, man"), but really Snyder DOESN'T GET IT. He really does not understand the characters and themes his playing around with. He'd probably do fine with something that is just surface level, and isn't too deep. Like Spawn.

    • Halal 2
  2. 50 minutes ago, skillzdadirecta said:

    My tag is the same on PSN as it is here. Just so you know sometimes, i play with a mic and sometimes I don't because I may be playing while talking to somebody in the crib or while on the phone. We've been farming supersamples as well... I'm currently sitting on 11

     

    I play on Steam, but since it asked me to sign into my Playstation account when I got the game it might be linked. 

  3. 3 minutes ago, skillzdadirecta said:

    I hit 40 last week. Before the patch we were starting to run Helldive and were running Suicide pretty well. Now Suicide is indeed SUICIDE. I'm the only one in the group over 30, @JPDunks4 @ARZ and @Mercury33 are all in their 20's and they're the ones I run with the most.  @Denbowski too.

     

    When do you guys usually play? I need to start getting Super Samples. 

  4. Unfortunately I think some toxic players are starting to enter the community; was playing with a friend last night, and had a random join us who then told my friend to kick me because I was only level 12 and they were both mid 30s. Told my friend to kick him out instead, but he didn't, and then this guy got all bent out of shape when we lost the mission. 

  5. Patch went live today including adjustments to the Breaker, Railgun, and Shield

     

    Quote

    Fresh new patch notes Helldivers!

    Major Updates
    Planetary Hazards active
    Many planets now have additional environmental challenges that will appear at random while you are deployed, from fire tornadoes to meteor showers and many more.


    Balancing

    Eradicate Missions
    Eradicate missions now require more kills and enemies spawn more often. The time to complete the mission was previously shorter than intended and should now usually take twice as long to complete.


    Primary, Secondary, & Support Weapons

    -Breaker: Decreased magazine capacity from 16 to 13, increased recoil from 30 to 55
    -Railgun - Decreased armor penetration in Safe Mode, decreased damage against durable enemy parts
    -Flamethrower: Increased damage per second by 50%
    -Laser Cannon: Increased damage against durable enemy parts, increased armor penetration, improved ergonomics
    -Punisher: Increased total ammo capacity from 40 to 60, increased stagger force, increased damage from 40 per bullet to 45 per bullet
    -Breaker Spray & Pray: Increased armor penetration, increased fire rate from 300 to 330, increased number of pellets from 12 to 16 per shot, decreased magazine size from to 32 to 26


    Stratagems
    -Energy Shield Backpack: Increased delay before recharging
    -380mm and 120mm Orbital Barrages: Increased duration of the bombardment, decreased spread


    Fixes
    -Fixed armor rating values not reducing damage as intended.
    -Fixed certain Bug Holes (including Stalker Nests) that were unnecessarily hard to destroy.
    -Fixed anti-aliasing toggle not working on PS5.
    -Balanced lighting across all planets to solve cases where the game was too dark.
    -Improved flashlight efficacy.
    -Increased visibility during “sand rain” weather on Erata Prime.
    -Updated tutorial materials and lighting.
    -Improved cases where some materials could look blurry if "Lighting" graphic setting was set to "Low".
    -Fixed timing issues that could occur in the “Extract E-710” primary objective.
    -Changed button interaction behavior for buttons in bunker POIs. Helldivers will now let go of the button after holding it for a few seconds.
    -Fixed some cases of large assets floating if the ground beneath them was blown up.
    -Helldivers standing next to ICBMs during launch will get properly toasty with a chance of not-so-spontaneous combustion.
    -Fixed unthrowable snowballs after ragdolling.
    -Fixed being able to use grenades after drowning.
    -Camera no longer locked on the player's own corpse and blocking spectator mode.
    -Helldivers now take damage from fire, gas etc. generated by other players.
    -Armor no longer stretches when dismembered.


    Known Issues
    These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
    -Game may crash after dropping several high power stratagems in succession.
    -Picking up items from caches may cause characters to freeze in place for an extended period of time.
    -Picking up items from bunkers and caches in quick succession may render one of the items unpickable.
    -Players cannot unfriend other players befriended via friend code.
    -Players may be unable to select loadout or return to ship when joining a multiplayer game session via PS5 Activity Card.
    -Mission objective HUD displays different numbers for client and host during some missions.
    -Default armor is always shown while viewing the warbond, regardless of the armor that player has equipped.
    -Text chat box display is obstructed by the cinematic letterboxing during extraction.
    -Some text in the HUD/UI is missing or not displaying correctly.
    -Players may experience issues when many players attempt to login and/or play at the same time:
    -Login rate limiting
    -Players may become disconnected during play
    -Various UI issues may appear when the game interacts with servers
    -Some games may not be joinable by others for a short period of time


    Release Captain Carlberg out
    Happy diving

     

  6. This is the funniest, most random thing I've seen in a while. Listen, just do yourself a favour and read this article

     

    WWW.IGN.COM

    A controversial advertising campaign that stitched Chilean beer commercials into key scenes from the original Star Wars trilogy has surfaced online, going viral some 20 years after they were first broadcast.

     

    I now want to watch a bunch of movies like this, never knowing when a character is going to pull out a cold one.

    • Thanks 1
    • Haha 3
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