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JPDunks4

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Posts posted by JPDunks4

  1. I already beat the game with like 95% completion.  If you enjoyed the previous Tomb Raiders, this is more of the same.  For me, thats a good thing, the game is great.  

     

    My main complaint would probably be it took no real risks, the differences from the 1st game to this game is minimal.  Hub Cities now which I don't really recall much of in previous games, and some minimal side quests given out by characters.  

     

    Platforming felt identical to the previous games to me, with maybe a touch more jumping from platform to platform type puzzles/scenarios. 

     

    Story is what you'd expect, nothing too special.  Its  gorgeous though and it was fun run through.  Some really cool scenes though that really take Lara to the next level of badass.

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  2. 9 hours ago, kevwil said:

    This all sounds good on paper but Battlefield (and COD) are very much a die-respawn-die-respawn-die-respawn-die-respawn-die-respawn-die-respawn affair and a very low TTK is a big part of that. Are we all going to be running around a big open map dying in one or two hits from some guy prone in some rubble because it's hard to identify anything? I'm very skeptical of both this and COD trying to do BR. Fortnite and PUBG have done very well with longer combat/low TTK and Fortnite has especially done well because there is basically no such thing as long or medium distance spam which means you can close distance to actually engage your enemy as opposed to dying from them the second you step out. Fortnite also has a ton of zany items to help close distance to engage on a more even playing field.

     

    The idea of vehicles and squading up with 3 other friends with graphics like this sounds cool but I don't think it's going to dethrone the popular modes. And if the player count is not consistently in the tens of thousands and you can't queue up in a minute or two, the mode will be in a death spiral.

     

    Fortnite and PUBG have really quick TTK's too, arguable just as quick as Battlefield.  Headshots will down you near instantly in any of those games, just like BF.  Bodyshots in Battlefield typically give you the time to react and heal yourself.  BF1 it was pretty tough to down a good medic if he had any type of cover nearby. 

     

    It kind of looks like both BF and CoD will have Squad only Battle Royales, no solos.  That changes the dynamics quite a bit, even from a TTK perspective because of revives.  

     

    Either way, I'm excited to see how both franchises interpret Battle Royale and I hope both do it well, more variety is always great. 

  3. I was a big BF1 fan, played the shit out of it cause I had a consistent squad to play with.  It's a game you really need to play with friends, and with Red Dead 2 and CoD coming out so close, I can see groups of friends simply saying, ya we are getting Red Dead or CoD and will wait for BF, causing the entire squad to hold on purchasing.  

     

    BF1's core gameplay was good, but in an era of skins, emotes, customization, it was soooooo bad.  All you unlocked was Gun Skins which was impossible to notice unless you got killed by someone and it showed up in the little kill card.  You basically unlocked all there was to each class a few hours in and had nothing else to chase.  The Loot Crate system sucked because of it.  I still played it a ton and enjoyed it, but it was so lacking in so many ways, in part cause WW1, but they couldve done much more with it.  

     

    Because of some of that, I'm kinda in a wait and see for BFV too, I preordered and will be there Day 1, but not quite as excited as I had been.  I also think some of the core BF community was put off that the Closed Alphas were pretty much just given away to streamers, and not the loyal fanbase.  I know a few streamers that played lke 10 minutes of BF1 got codes and real Battlefield fans that live and breathe the game didnt.  An Alpha should be for the core players to make the game better, not for streamers that dont know how to play the game to stream a few minutes of it before they go back to Fortnite or PUBG. 

  4. 57 minutes ago, BuckFly said:

     

     

    It is hard not to consider this damage control.

     

    Would we be seeing this course of action if there were no Fortnite?

     

    I mean Fortnite has been huge for most of this year now.  I think that developers are just seeing that being open, transparent, and community focused works wonders with their communities.  Admitting we have an issue and want to fix it really does help make your community at least believe you have the right intentions.  I play PUBG and still enjoy it a lot on PC, not so much on Xbox.  I'm probably not intensely into it enough to know whats "broken" because I typically feel I have a good experience with it. Hacking is way way way down from where it was earlier this year.   I never crash, frame-rate stays low 100's most of the time.  But if they are launching this obvioulsy it warrants it, so good for them.

     

    They also know that CoD BR, BFV BR, and all the countless other BR's are coming out soon, so they know the stakes are high right now.

  5. I had this on PS4 at launch, and luckily got it for free through a friend on Xbox.  It's been fun, vastly improved since launch.

     

    For those that dont know, I'd assume its through Xbox only, but might be for all platforms maybe.  If you have a Mixer account, you can select in the menu option, Interactives, and you can give yourself free money, warp cells, launch cells, refill shields and health, ect for Mixers Sparks Currency.  Kind of a cheat code, but whatever, it eliminated some mindless grinding.  

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