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osxmatt

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Posts posted by osxmatt

  1. 2 hours ago, Xbob42 said:

    I installed Divinity Original Sin 2 because I wanted to see how it compared based on my memory. I've always been a huge fan of DOS and DOS2. I totally forgot it wasn't accuracy based. Your shit just... hits. No attacks of opportunity, no spell slots, just every ability on a cooldown (minus certain special ones that require a rest I think) based on turns and used based on remaining action points.


    In my mind, Baldur's Gate 3 was just an evolved version of DOS2, but going back, they share a similar skeleton but DOS2 is like a much more accessible (though certainly not fucking easy), arcade-y game, with much more powerful environmental effects. It's also way sillier.

     

    FEedn9r.jpg

     

    2 minutes into the game and my mage is in a karate stance, bucket on his head as a makeshift helmet, doing battle against another man (both men on fire of course) after breaking him out of his cell.

     

    I think I might be playing both games at once now. The environment shit in DOS2 is way more involved. Blast a puddle with a fireball to make steam to obscure the enemy's vision, zap the steam cloud with lightning to shock everyone inside, so much cool shit.

     

    I'm really glad it still holds up, it's like both games branch in different directions, both really fun, and I'd love to see a DOS3 using what they learned from BG3. But keep the rolls for accuracy and shit to the D&D based games.


    Also no spell slots means my mage can just always use his full arsenal as long as he has enough AP! Especially my favorite spell, one that teleports friend or foe alike to wherever I choose. (Not into bottomless pits of course, but definitely into hazards or in range of my melee party members.) I think while spell slots might make sense for a tabletop game, I feel like they hurt the combat in BG3, they're very limiting and encourage hoarding abilities instead of using a wide variety of them, which can make you play in a very stale way. AP requirement + cooldowns means when something's not ready yet, use something else, so you're always thinking on where to best lay the pain or build up AP.

     

    Plus you get cool shit right off the bad like flinging an oily ass boulder and a multi-projectile flaming magic name.

     

    On the other hand, the production values are of course dramatically lower, the characters less interesting, and while the combat is super fun, it does lack that feeling of extra depth until later on. You also get less non-destructive environmental interaction, though I do enjoy my telekinesis which allows me to move things regardless of weight thanks to my ENORMOUS BRAIN.


    And of course, in both games you can fill your pockets with explosive barrels and throw them out when the time is right! 

     

    I really appreciate this post. All the talk the past week of Baldurs Gate 3, and I too decided to revisit Divinity: Original Sin 2. I purchased it 2-3 years ago on sale, put about 30 hours in, hit a pretty big difficulty spike (I don’t think I leveled my party efficiently since I’ve never really played games like this) and sort of just stopped playing.

     

    I’ve put about 12-15 hours in over the past few days and am having a blast. I found out you can respec your characters at the big mirror on the ship in Act 2 (I know I know), so made some changes and am crushing things now.

     

    I plan to purchase Baldurs Gate 3 down the road once it goes on sale, but it’s good to know some of the key differences.

  2. 20230910-Other-Billionaires-OG.jpg?crop=
    WWW.PROPUBLICA.ORG

    The fullest accounting yet shows how Thomas has secretly reaped the benefits from a network of wealthy and well-connected patrons that is far more extensive than previously understood.

     

    • Guillotine 2
  3. All the Baldurs Gate 3 talk and coverage has me feeling a bit left out, and I try not to spend $60 on a game if I can avoid it, so I started up another run of Divinity: Original Sin 2.

     

    I’m going with a caster this time. My first play through was with a rogue.

  4. 4 minutes ago, CastletonSnob said:
    a5167f3f7f9dbd552cdfc572d724d212
    FINANCE.YAHOO.COM

    More than 10 months after Hurricane Ian tore through Florida, millions of dollars raised through first lady Casey DeSantis’ Hurricane Ian relief campaign remain to be spent. Over $63 million in donations rolled into the Florida Disaster Fund as images of the storm’s devastation filled the airwaves, according to Volunteer Florida, the nonprofit organization that oversees the fund. Volunteer ...

     

    Democrats should demand an audit.

     

    The headline is a bit misleading. $54 million of the $63 million has been spent on charity and response organizations. $9 million has yet to be spent.

     

    Still worth investigating.

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