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Moa

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Posts posted by Moa

  1. Looks cool. I still never got around to playing No Man's Sky but it looks like they've learned a lot turning it into the game it is now, and this game looks like the perfect project for them. 

     

    The survival/crafting genre is interesting in that it's basically been the exclusive property of small indie devs, and I'm excited to see what teams with real money and time behind them can accomplish with it.

    • Hype 1
  2. 1 hour ago, best3444 said:

    Ok, 5 hours in and this is not an action adventure game. It's strictly a investigation game with searching clues throughout. I fought maybe 6 enemies in my playthrough. It's not an easy game for me because you are always trying to figure out what to do next. 

     

    It's an extremely strange game that can be very confusing for an idiot like myself. 

     

    The production values and visuals are incredible. It's just not an action game in any way. So I was getting a bit frustrated with constantly searching for clues and finding my way around mazes without exciting combat.

     

    It's a quality title but definitely not my type of game. I'm still interested and I will beat it because I am at least interested in what's going to happen. 

     

    Oh, and and the game is pretty scary and best played at night. 

     

    That all sounds great. Remedy has been great at creating interesting worlds and stories, but their combat gameplay has never been good.

    • Halal 1
  3. In classic Flanagan fashion, he manages to stick the landing. It still wasn't my favorite of his series, but I liked it well enough.

     

    Spoiler

    Among the many things I like about Flanagan's work, he understands that endings should be built up to. It's far worse to have a twist that betrays the story than to have a predicable but good ending.

     

    Pym deserved better.

     

  4.  

    This game seriously kicks ass. It feels like a metroidvania combo of trials and hotline miami. There's a demo on Steam that consists of the tutorial, first level, and boss fight that thoroughly sold me on the game. The one thing I will say is that the game is hard and I feel like the aim assists on a controller is nonfunctional, so I had to switch to mouse/keyboard to prevent getting destroyed.

  5. 5 Episodes in I have to admit I'm not enjoying it as much as I hoped. Everything feels just a little too obvious and constructed. None of the characters feel real. The show is kind of bumming me out because I feel like all of his previous series' have blended a meaningful story with horror in a way few other directors can manage, and this show just really isn't doing anything for me on either front. Maybe the next few episodes will turn it around for me, I wasn't really feeling Bly Manor until the last few episodes.

     

    One thing I've noticed about Flanagan's series and recent movies is that the sets and lighting tend to look incredibly artificial. I know this show is about the ultra-wealthy, but nothing in these scenes appears lived-in. 

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