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Posts posted by Moa
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Celeste was not a 10/10 game, it was just another platformer for masochists but this time with a cute story.
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I'm a big Life is Strange fanboy, and Captain Spirit was excellent on its own and makes me incredibly optimistic about LiS 2. LiS is one of the very few games that I think has good writing rather than good writing for a videogame, and Captain Spirit, while short, surpasses the original in that regard.
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7 hours ago, Man_of_X said:
Quite honestly, I could care less about cross play. They're in the lead and they don't have to throw any competitors any bones for the good of mankind.
What I don't think is right, is holding accounts hostage like they are with the Epic Fortnite accounts, unless something's changed there.
The phrase is couldn't care less.
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I didn't think Hellblade was fun, and I had some minor gripes with the story, but it is a game that has made me very optimistic about the future of gaming as an artistic medium. The game was thoughtful, and I am excited to see what they can do with greater resources. For me, Hellblade takes a seat at the too-small table of action games where the gameplay and story complement rather than contradict each other. Spec-ops is probably the only other great example I can think of.
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I'm unreasonably excited that Captain Spirit comes out on Tuesday, and slightly upset because I thought it was supposed to come out today.
Anthem: full E3 gameplay demo (20 minutes)
in The Spawn Point
Posted
Well, EA should feel optimistic about this game since Destiny has given everyone an appetite for co-op loot shooting but has been generally disappointing. I just hope they can muster the gameplay and content variety that is so necessary to keep people interested. I feel like a lot of these games miss out on the class fantasy aspect that is so compelling in MMOs. Despite its uninspired level, enemy, and encounter design, Warframe executed on the class fantasy aspect well enough that I could lose myself in it for hours on end despite fighting hordes of the same uninteresting enemies.