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Unity acquires Parsec (peer-to-peer game-streaming protocol) for $320 million

Commissar SFLUFAN

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Follows Parsec's explosion during the pandemic as a remote game development tool.



Parsec's public face mostly involves average consumers using Parsec to brute-force some of their favorite games into working online when the games otherwise don't include native online modes. Parsec isn't the only service with that sales pitch: Valve in late 2019 rolled out a similar service, Steam Remote Play, as a built-in toggle within its popular PC gaming storefront. But Parsec has long differentiated itself in pitches to game studios as a useful remote-workplace option, which is arguably where much of its latest $320 million valuation lies.


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