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ShreddieMercury

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Posts posted by ShreddieMercury

  1. I didn't enjoy the first Evil Within, but the second one is one of my favorite games from the past few years. 

     

    I am nearing the end of Leon's A scenario in RE 2, and I can confidently say that this is some of the most fun I've had in a game this generation.  I'm so excited to see what the plan is moving forward, and I'm completely on board with whatever direction they decide to go (continuing with remakes or progressing to 8 and beyond).

  2. 30 minutes ago, Bloodporne said:

    I've been more tactical about what to kill and what to simply maim and it's definitely the way to go. Two critical hit bullets lop off a leg which not only forces them to crawl but their reaction time is much slower for a grab while doing so. Also, I think damage is less if bitten in the leg.

    What counts as a critical hit?  Just when the reticle closes in?  I feel like I've gotten more than two of those into a leg and not had it come off, but maybe I'm not hitting a weak spot (knee?).

  3. 20 minutes ago, The Dude said:

    I was coming to make a thread about this game and glad to see one already here. It's as if fallout and bioshock had freaky sex and out came Atomic Heart. 

     

    That atmosphere is doing it for me, I think this could be an insta buy for me when it drops as I Absolutely love what I see 

    It's The Dude!! Great to see you back!  I am likewise a late-comer to the shiny new D1P.

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  4. Got about three hours in last night.  So far I'm LOVING this game.  It perfectly combines the atmosphere and general structure of the early games with all of the modern gameplay touches found in Resident Evil 4 and on.  The graphics, setting, and sound design in particular are incredible; the last game I played that sounded this good was Hellblade, where the sound was basically the primary mechanic.  I'm excited to play through it again and swap the original soundtrack, but the minimal ambience of the OST is appropriate and unnerving.

     

    Probably too early to say, but so far this is exactly what I've always wanted from a Resident Evil game.  It seems to combine all of the best elements from across the entire series into a tight, exceptionally designed horror experience.  Bravo Capcom.

     

     

  5. 2 minutes ago, GameDadGrant said:

    No one will recommend this, but I highly recommend Pocket Rumble. It’s a 2D fighter. 

     

    Dead Cells is good, I’ve heard. 

    I bought Dead Cells a little while back after the price dropped to $25 (I believe it released at $40).  I've been oscillating between thinking it's incredible and thinking that it's too difficult and repetitive.  The way that it forces you to play differently almost every single time by virtue of the randomized weapon drops is really cool, and I have yet to find an easily exploitable strategy.  You constantly have to make decisions about which of three main stats to increase, and which weapons will complement others. 

     

    However, permadeath means that you're constantly retreading the same (randomized) areas over and over again, and even when you're doing well, you'll run into an enemy or boss whose patterns take several tries to learn, resulting in death and a restart.  Add to that the length of time that it takes to purchase permanent upgrades and it can be a pretty grindy and frustrating experience.  I may just not be skilled enough to really break through and have the game click, hence my experience, but I have enjoyed my time with it much more than with similar recent 2D action platform games (Hollow Knight in particular).

  6. While it's not similar to the games that you mentioned, I highly recommend Into the Breach.  It's a brilliantly designed, straightforward but extremely deep tactics/puzzle game similar to Advance Wars.  It's probably the best $15 that I've spent on the Switch.

     

    I also really like Inside and Hyper Light Drifter, which are now both out on Switch (assuming you haven't played them on other systems) and should be around that price.

  7. 13 minutes ago, Chris- said:

    So I'm at 70+ hours played, and I'm starting to feel the itch to go all in and hit up the Castle, but I have two questions...One, is there a point of no return? And two, if I end up taking down Calamity Ganon, can I still explore the world or is that it?

    My understanding is that once you fight/defeat Ganon, the only way to continue is to load your last save before the fight.  There is no epilogue or anything that allows you to continue exploring once you've completed the game.

     

    I've been itching to play this again, as it is probably in my top 3 or 5 all-time game experiences.  I've been thinking about getting the DLC to start a new play through in Master Mode, as well as mess around with all of the new challenges.  Can anybody that has the DLC speak to its quality, and to whether or not it would enhance a second play through of the game?

  8. 9 minutes ago, ManUtdRedDevils said:

    RE4 - it a nice balance between action and scary. I tried to play RE7 but I was too scared to make it far. Just to get to the garage part, it took me 3 hours. I was literally too scared to move at times. 

    I hear you!  7 was indeed terrifying.  I need to go back and try it with VR, which I hear makes it unbearably scary.

     

    Funny enough, I had a similar reaction when I initially played RE 4 on PS2.  During the first section with the chainsaw guy, I was boarded up inside a nearby house, didn't hear him, and out of nowhere he attacked and decapitated me.  It was the first time that I can remember that a video game gave me a visceral reaction.  I had to put the game down for a few days after that until I gained the courage to come back to it.

  9. 9 minutes ago, SFLUFAN said:

    Holy cow!  I was trying to contact you for weeks after the site rebooted!

    I'm sorry!  I got rid of my Facebook account around the same time and sort of fell off of videogames for a while, so I wasn't around very much.  I appreciate the effort though!  I checked in around the holidays and was delighted to see the community active again.  I forgot how much D1P meant to me, even though I don't post a lot, so I resolved to make myself another account.

  10. I'm more excited for this game than anything else this year.  I thought the demo was incredible, and seemed to perfectly balance the tone and tension of the early games with the action focus of the later entries.

     

    I still need to try and beat the REmake that I have on PS4, but I keep getting stuck and not being able to solve the obtuse puzzles.  I've had to look at a guide a few times, and I now finally have the dog whistle, which at least feels like progress.  Reading through the early portion of the guide, there is so much stuff I missed; the game's design is equally engrossing and baffling to me. 

     

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