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Posts posted by Anzo
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15 minutes ago, Brick said:
How do the different classes differ from each other, and how do they differ from the main game?
In the broadest sense most classes, from a combat perspective, are the same. Swords, ghost weapons, movement etc. They specialize as follows:
Samurai- dps, tank
Hunter - crowd control, ranged combat
Ronin - healing, revival
Assassin - stealth, dps
Each has access to a unique class item and ultimate ability.
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My main is also ronin.
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Get grinding you two!
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Played this for about 5 hours total throughout early access but really dived into it once 1.0 hit. This game is fantastic! I've cleared it twice thus far (2 different weapons) but can get to the final boss most runs. I love love love how they incorporated the death mechanic into the story. Another amazing effort by Supergiant!
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8 hours ago, Remarkableriots said:
I just have to do some more strikes to finish the Majestic armor step tomorrow. I'm not sure if I'll finish the last step of the glowy armor step unless I find a raid group.
You can unlock the glows for each armor piece even after Solstice has ended.
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I got to Legend today with Highlander Hunter first time since Knights of the Frozen Throne. I can get to Diamond 5 quite easily each month and usually meme from there based on my daily quests. I was at D5 2 stars yesterday and decided to see how far I could go with it.
I never lost a game...
So now I get to enjoy the legend ladder for 2 whole days!
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On 6/24/2020 at 6:08 PM, sexy_shapiro said:
I’m sorry for assuming you haven’t seen it, but you don’t get to call me douchebkzzle, you fucking twat. It just seems like someone who is that big enough fan would understand why I’m bothered.You are privileged enough to see the show twice, so it makes sense that you aren’t sympathetic enough to those like me who can’t afford to see the show and have been waiting for this recording to drop for years. That explains your classist attitudes.
When he said see it in the theater in Oct 2021, he meant the movie theater, when it was originally scheduled to release.
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On 5/26/2020 at 2:02 PM, Emperor Diocletian II said:
Star Wars Celebration Anaheim and PAX West haven't cancelled yet. Both are run by ReedPop...
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I need to amend my previous post. Diamond 5 is dad legend. Diamond 10 is easy to get with star bonuses.
DH is still prevalent but lots of counter to it now. I tried playing the Enrage Warrior deck but it is pretty skill intensive so I need more practice. Galakrond Rogue is still strong and I’ll probably do DH for the rest of the month to grind wins for golden hero.
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These past 3 episodes have been beyond incredible. Like, jaw dropping good. The rest of the season before it has been just okay.
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16 hours ago, Kal-El814 said:
Whether or not it's overkill really depends on your group, I think. A "normal" playthrough will probably be 50+ missions. My group shoots the shit a lot as we play and we don't play Gloomhaven exclusively, so we're probably a year+ / 20+ missions in. If your team binges multiple missions per session and plays a few times a week, you'll go through it more quickly.
In all likelihood it will be my 15 year old and I (he’s big into D&D). Maybe my 10 year old but it might be too complex for him. My 12 year old daughter that’s said she would probably do a couple missions with us. Maybe she’ll get hooked though!
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Looking into backing this and adding the original Gloomhaven as well. Overkill? Seems like we could get our jollies out of the original over the summer while we wait for the new one.
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6 hours ago, SaysWho? said:
I feel like all the pushover bosses in the original are badass in this. Ch 7 boss was pretty damn awesome.
Agreed. There are no “pushover” bosses in this one, which is awesome. I was blown away by Ch 7 boss (dat music) and they just get better from there.
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1 hour ago, atom631 said:
whats everyones playtime at that beat it? Im on chapter 9, didnt get to play much this weekend - but i just looked and i already have about 14 1/2hrs on the game clock.
38.5 hours. I did all side quests.
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33 minutes ago, Mr.Vic20 said:
Would you say i can knock it out in 6-8 hours?
End of ch 14 to end of the game was 8-10 hours for me.
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31 minutes ago, Mr.Vic20 said:
I'm on Chapter 14 as of today. I've been enjoying it so far, despite the questionable texture loading issue. I will likely try and clear the game next weekend, if I don't get side tracked level ever single materia!
Ch 14 felt really long but the rest after that passed quickly.
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1 hour ago, Spork3245 said:
Yea, I agree. Also, in that other thread there was a claim that there’s two Sephiroths - I didn’t get that impression at all (he was using the mimic ability of the Jenova cells in the reunion guys to have fakes of himself move around, certainly, though... but, not actually two of him). I do have the impression that this Sephiroth somehow has the knowledge of the OG FF7 and is actively trying to “change destiny” (ie: reaching out to Cloud a lot more through the Jenova cells in the early game to make him almost miss meeting Aerith). It’s been awhile since I’ve watched it, but, in Advent Children I remember it being shown that Sephiroth survives death because he can’t fully be absorbed into the mako stream and uses his Jenova cells to “regrow” after a period of time: my assumption is that he found a way to merge his future memories into his old self(s...?) through that stream. Anyway, this gives them a way to actually stop him for good.
yeah I didn’t get that impression about Sephiroth at all either. -
33 minutes ago, Keyser_Soze said:
Now watch that video I posted a couple posts above!
Just watched it.
Spoilers thoughts below.SpoilerI completely understand that people are upset that they are potentially changing everything up. As others have said, I just don’t hold it to be a sacred cow that many do. As the final chapter was playing out and the flashes of the original game played out, I got excited. It felt like they were honoring the original game. Those events happened. SE just wants to explore other stories with these characters in an alternate timeline. I didn’t necessarily love the ending of the original so I’m not mad about the stark changes.
The last chapter, Sephiroth fight etc was anime as hell. But I love anime soooooo...didn’t bother me.
i can totally see how long time fans are upset at this turn of events. That’s a valid opinion. I’m eager for the next one. They will probably screw it up royally but we will see I guess
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Beat it last night. Loved it! Love the unknown journey we will be embarking on.
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Lol called it. Those nerfs...aren’t that bad actually. Eye beam probably the biggest one. Gul’dan on 6 is still busted. I’m usually playing it after turn 5 anyway. Though I guess it still costs 1 more mana and prevents you from possibly playing as many discounted cards it draws.
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Sooo, DH is getting mega nerfed soon right? I mean, I’m playing it like everybody else but it is seriously busted.
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Decided to try out the new rank ladder system. Fairly painless climb to Diamond 10, my new “Rank 5” aka “dad legend”.
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I flirt with HS now and again. Usually play during events and will give this a go when the expansion hits. Nowhere near what I used to play though. Really good that they are adding dupe protection to ALL rarities now.
Ghost of Tsushima OT - Mud, Blood, and Steel, update: Rivals mode added to Legends
in The Spawn Point
Posted
Just did Chapter 1 of the raid non blind through LFG. I still don't know all that we had to do but it was as complex and cool as any destiny raid. A number of environmental puzzles.
Took about 53 minutes. Don't have to do all 3 chapters at once.
5 or 6 hidden oni chests throughout.