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mo1518

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Posts posted by mo1518

  1. It's sad - I love the switch, it's such a great concept, executed so well, and the range of software on it is fantastic at this point, but I have been massively disappointed in all the control options. I just replaced the joystick in my right joycon two weeks ago because it was drifting, and the pro controller's only strong point in my view is the battery life - the dpad is trash, which is just a sin on a Nintendo device. 

  2. 4 hours ago, Rodimus said:

    It has Nintendo's blessing. Hori has a good history and track record. I would trust them. I just play mostly with my pro controller and kickstand. I am planning to get one next month.

    Sure, but it doesn't have rumble, can't be used detached from the system. 

     

    I can't imagine how Nintendo wouldn't make money if they made a joycon with a dpad. Seems like a no brainer. 

  3. 49 minutes ago, Anzo said:

    Have we established whether or not you can share your purchases between two switches? If not, as I believe Nintendo has handled this in the past, then this is a no way for me. If we can however, then I may consider one as an adjunct to the main Switch for the kids to use. 

     

    I REALLLYYY wish they would make a Joy-con with that new d-pad too.

    I would buy a joycon with a dpad in a heartbeat. 

  4. 16 minutes ago, Greatoneshere said:

     

    As much as I like the games I'm really glad they're going back to the original books. Different interpretations of the source material are always more interesting than just taking all the best parts from different canonizations (though that's fine too). 

     

    Me too. I don't want to watch The Witcher Game: The TV Show. 

     

    They nailed the costumes though. Looks really good. 

  5. 10 hours ago, SaysWho? said:

    I honestly did not feel like it was getting repetitive at all. All the side missions felt fresh, and I honestly could have had to deal with a few more infestations and I wouldn't have complained.

     

    Yeah, by the time I got really good at clearing out nests, there were no more nests to clear. I wanted more as well. 

     

    One little thing I really liked that kept the side missions feeling fresh was the bits of context the quest giver gave them - instead of just saying "there's a group of raiders at this spot on your map, go kill them," they'd have a conversation that told a story:

    "Hey deek, remember that kid Jason that rode in a few weeks back with his dad?"

    "Mouthy brat, always looking to prove himself?"

    "That's the one. Well he snuck off on a run and got himself captured... "

     

    It wasn't a ton of detail or fleshed-out storytelling, but it was enough to liven up the mission and give more depth to the idea that this is a camp of people living their lives. There was a lot of good detail like that, especially from Rikki. 

  6. 3 hours ago, CastlevaniaNut18 said:

    The game definitely felt repetitive, I don't know what you guys are smoking. :p Pretty much all open world games are repetitive to a degree.

     

    I still enjoyed it a lot, though. 

     

    Sure, the entirety of playing games is repetitive, I mainly meant that the story missions weren't dragging - they stayed fresh the whole time. It was always just shooting dudes or burning zombies, but there were interesting areas to be doing those things and for interesting reasons. 

  7. Finally beat it! Man, long game, but worth it, and it never got repetitive. During the home stretch of the end I kept getting interrupted by life getting in the way, and I was dying to get back and wrap it up - still haven't done the post-credits ending yet - so the story definitely had me hooked, even if the final bit was a little too predictable. 

     

    Overall I'm really glad I bought into the word of mouth. That was one of my favourite games in years,definitely going to keep coming back and clear out all the hordes and side stuff. 

     

    Blows me away they only had four people responsible for designing that huge open world. 

  8. You guys are comparing Spiderman and donkey Kong when there's a better comparison - doom 2016 is $20 on PSN right now, and $40 on the eshop. What justifies Nintendo charging twice as much? That they didn't get a port until more recently? That the game runs worse and at a lower resolution than on ps4? 

     

    This stuff has never made sense. They've gotten so much better with their sales since the switch launched, but they have to understand their prices are dumb. I would have taken doom for another rip and tear if it were $20 just for the portability novelty. At $40? No. 

  9. 9 hours ago, Pikachu said:

    Don't like Cap's voice acting at all. Even Nolan North and Laura Bailey phoned it in.

     

    Iron man sounding like your ghost in Destiny is weird and not right. Like, they used the same "robot voice" effect and everything. No thank you, that's not iron man. 

  10. 6 hours ago, SaysWho? said:

    So for the first half of 2020

     

    The Last of Us Part II

    Cyberpunk 2077

    Final Fantasy VII Remake

    likely Nioh 2

    probably Ghost of Tsushima

    Elden Ring

     

    Mother of God.

     

    My problem now is knowing that PS5 is coming so soon after some of these launch, will it be a GTAV / TLOU thing where I play it on current gen and then re-play it on next gen because it's so much improved on the new hardware? I don't have time for that anymore, so I guess I'm better off waiting? I still refuse to believe cyberpunk will be a satisfying experience played on ps4. 

  11. 4 hours ago, Nokt said:

    This part seems the weirdest to me. You just had a new season, raid, content launch and if people were semi interested to buy it, I'd just wait now. I'll get it for free later.

    I'd have announced it closer to the release of Shadowkeep and just said that its a standalone expansion.

     

    To be fair, the people still playing destiny 2 have already bought this year's season pass. And for new people, they're going to get all of year 1s content for free, but that doesn't include forsaken or the annual pass. What bungie has done has removed the necessity for you to own everything to play the end game. If you don't want to buy forsaken or the next dlc, you can still play gambit with friends, hop in the crucible, run strikes, etc. You can even visit all the locations that would otherwise be locked to the dlc and run patrols and explore and ay the activities there, hoping you get interested and buy the content to play the story that came along with all these places. 

     

    It's a pretty good system, I think it'll liven up the playerbase's quite a lot. 

    • Like 1
  12. I preordered it. I want to believe it's going to be great, and stream 4k hdr right into my TV, and then I could leave the house and pick up where I left off on my work computer, tablet, etc. I doubt it will do all that reliably in reality, but I'm sure it will have its moments. I was going to buy a 4k chromecast anyways, I use my chromecast every day. So what's a few more bucks to try this out. I'm really excited for November. 

  13. On 5/29/2019 at 6:57 PM, Mercury33 said:

    Just started this today. Did you guys adjust the controls at all, everything feels a little loose. 

     

    I'm curious if you're referring to how the bike controls when you first start the game and are chasing that dude. When I first started driving that bike I groaned loudly, imagining a 40 hour campaign of shoddy, slippery bike controls. Then, whether it was getting used to the controls or what happens with your bike, or maybe just not being in that introductory mission, the controls felt immensely better and I haven't thought about it again. 

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