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Xbob42

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Posts posted by Xbob42

  1. 3 minutes ago, Bacon said:

    I watched the Joseph Anderson critique of DD1 and it's pretty spot on for the current game.

     

    After hours of killing mostly small monsters, I realize I just need to focus on quests. It's not that I haven't killed the big boys. It's just that I have killed so little when all I want to fight are big monsters.

     

    I'm out here looking for even bigger boys. Feel like I'm currently too OP. Just fucking walking around uppercutting ogres and chimeras with my hammer, toppling them instantly, and then beating the shit out of them while they beg for mercy. Even the drake in that one area went down relatively easily. GIVE ME HARD MODE.

    • Haha 1
  2. I think stuff like that is part of what makes it fun. It's not a game that you're supposed to just casually 100%, they like to have lots of secrets so people have different playthroughs, it also helps people go "wait wtf are you talking about" when someone mentions something cool they missed, which helps some people want to replay the game, upping the chances of buying those sweet sweet microtransactions!

  3. 8 minutes ago, Commissar SFLUFAN said:

    There's now some discussion as to whether "bumpers" around the bridge struts could've mitigated this disaster, but that seems highly unlikely considering the potential momentum that this ship had at the time of impact.

     

    Using the momentum equation: p (momentum) = mass x velocity):

     

    mass = 95,128 (metric?) tons = 95,128,000 kg

    velocity = 8 knots = 14.82 km/h = 4.12 m/s

    momentum = 95,128,000 x 4.12 = 391,927,360 kg m/s = 263,363,034 lbs f/s

    That's why you put bumpers on the bumpers

  4. 5 hours ago, Mercury33 said:
    WWW.INSTAGRAM.COM

    47K likes, 2,987 comments - senpapi.gabe on March 23, 2024: "Some people just stay mad . . . . . . #senpapi #fps #gaming #videogames #dragonsdogma2 #bloodborne...

     

    This is the dumbest shit I've ever seen.  "This footage was filmed at 30 FPS" yeah bro on a camera recording real life, I ain't controlling your dumb ass! Also the absolute worst thread to use this video, since the game is often in the 20s. With massively bad frame pacing. But this excitable child probably wouldn't even know what that means and why it would actually look like his "expectation" example.

     

    2 hours ago, best3444 said:

    I played 5 hours today. Level 19 now. Some of these quests are difficult because they give you very little detail. Then they tell you to speak to the villagers so get clues and I did that but still no answers. It's not me just poor design. 

     

    I traveled all the way out to western Battahl but couldn't get through the main gate because I don't have a permit. They don't tell you how to obtain a permit either. :|

    Just put on a beastren mask. You're told several times that they just let beastren walk in.

    • Halal 1
  5. 2 minutes ago, Bacon said:

    YEAH

    FUCK MOTION BLUR HOLY FUCK

    ALSO LET ME TURN OF THE FUCKING VIGNETTE

    WHY MUST YOU MAKE THE EDGES OF MY SCREEN DARKER FOR NO REASON

    Bro the vignetting in the first game fucked up the entire image! No idea why bootleg artists are so obsessed with something that looks so awful.

     

    image.png?ex=660e639e&is=65fbee9e&hm=0bc

     

    Look at that garbage ass sky. And you needed a MOD to remove the vignetting. And it had to do so by replacing like a thousand texture files! But it got rid of whatever the fuck I'm looking at here.

    • Like 1
  6. Max 30 cap will be huge for consoles, provided it's a good framerate limiter and doesn't allow frametimes to go wild. The entire reason it's so herky-jerky all the time is that the frametimes are all over the place, which gives a really constant "start-stop-start-stop" feeling to the entire game when in towns, and less so the further away from towns you are.

     

    Weird to say for one of the objectively worse performing games I've played in years, but it actually runs really well when away from towns. Just these beautiful locales, dense, foggy forests with gorgeous lighting, multiple enemies fighting and tons of spell effects and it doesn't miss a beat. But it's like an inverse square law, where the performance cost decreases exponentially when far away from NPCs, and of course increases exponentially as you draw closer.

     

    I really hope they pin down and minimize the issue(s), I assume they're simply keeping track of far more information than is relevant to the player that could probably be simplified. To expand upon my earlier baseless conjecture: performance like this makes me think they're doing shit like cloth physics and animation calculations (like inverse kinematics) when characters not only aren't on-screen, but not even within a radius where that would be even potentially useful, like when you turn the camera to look at a city from a mile away. When in reality they could probably just track "x,y,z position, daily schedule" and whatever other absolute minimum tracking needs to be done. The CPU usage is insane right now.

     

    uJUNu28.png

     

    As you can see, while the average FPS is fine, the 1% and 0.1% lows are absurdly low. When your FPS is fluctuating between 86 and 30 (and everywhere inbetween) every frame, it's gonna feel bad. But it also goes much, much lower. A 7800X3D is enough CPU horsepower to bend the Series X and PS5 over and rearrange their guts, but still gets roughly the same lows as those versions. (As you can see, despite the wide range of CPUs, the variance is not as wide as you'd expect. And this is at a low resolution on a 4090, so no GPU getting in the way.)

     

    They've got their work cut out for them, and man I hope they do it.

  7. 10 minutes ago, best3444 said:

    Damn. I'm in the dungeon area and the guard AI is good. I accidentally pulled out my sword and the guard said do not test me! Then I ventured too far into the jail/dungeon and was attacked by 4 guards then locked up. 

     

    Thankfully I have a cell key lol. 

    Those guards don't scale well. I kind of did the same thing, had like 7 guards attacking me at once while I casually explored the cells and looted everything as they did chip damage, lol.

    • Haha 1
  8. This game rules. Something about the combat just feels... just right. Found some sick hammers to replace my greatsword. Near the undead place someone mentioned above. I dunno what it is about the environments, is this how they hoped the environments would be in the first game? They just have this great sense of place and scale, the lighting and stuff really sells it, and despite there being nothing crazy about them in terms of creativity, it feels just perfect for the setting.

     

    Also all the interactions between vocations are great, or at least what I've seen. My mage casts a giant ice attack that leaves a platform, I run on top of it and do an aerial smackdown with my hammer for massive damage, sending the enemy reeling, right into our archer's already-placed explosive arrows, which fully knocks them down with their head right in front of me, doing a fully charged hammer strike and killing them instantly. Fucking awesome stuff.

    • Hype 1
  9. 3 minutes ago, Bacon said:

    So, I was watching a stream yesterday, and the NPC says that shit as his EXIT dialogue when you talk to him about unlocking the Warrior and Sorc jobs. Like, the streamer wanted to be a warrior, didn't get the quest for the weapons, so he spent all of his job EXP on fighter, and when he exited the convo the NPC then brought up the location of the stolen shipment.

    Maybe that was it then. :lol:

  10. 3 minutes ago, Keyser_Soze said:

     

    The Vocation guy says, go talk to the weapons guy. The weapons guy says goblins in a nearby cave attacked and stole his shit and clear it out so he can sell weapons again. Then they put a waypoint on the map that shows you where it is.

     

    Basically git gud scrub!

    The weapon guy never said that to me at all. He didn't have any quest-related dialogue until after I turned in the archistaff. And I talked to him many times as I was fiddling around with different classes.

    • Sad 1
  11. All fighter party. Go big or go home!

     

    15 minutes ago, Dodger said:

    I’m not super far in but so far if anything the game is too easy. My pawns just slaughter everything and I get like a couple hits in for the trash mobs. Having a mage for the main pawn has been great. Great damage is combat then heals afterwards. So far it seems the real did the artificial difficulty of how limited your inventory space is and dealing with the pain in the ass everything seems to be.

     

    I didn’t realize camp kits had limited uses so I was using one at every campsite. On the final use I get ambushed in the night and then it’s night time with no way to rest. I ended up being okay but the game seems to troll like that a lot.

     

    im assuming you need to be an archer to that elven bow guys quest so I switched to that and will set out to do that later.

    Dump everything that's not equipped/a few curatives in your inn storage box anytime you return to town. When on the field, use your pawns as pack mules. I was out exploring for like 6 hours yesterday without filling our inventories completely!

    • Halal 1
  12. 1 hour ago, XxEvil AshxX said:

    spacer.png

     

    This is Derrick. He is my pawn.

     

    I hate Derrick. I hate his face and his stupid voice.

     

    If you have the displeasure of crossing paths with Derrick and choose to hire him, be sure to treat him like the piece of dirt he is. Don't bother giving him a parting gift, as I will throw it away and scold him.

     

    Feel free to order him to fight the troll alone. Laugh as he gets trampled by the Gryphon. If he calls for backup, just tell him to shut up. Just shut up, Derrick. I don't care about your damn blueberries.

     

    If anyone is willing to trade for Derrick, I'll gladly take literally anything for him.

     

    Fuck you, Derrick.

    Can't wait to chuck him off a cliff.

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