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Posts posted by P-Love
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The customization features of this game are great. I just wish it had a good campaign and park management mode like the RCT series did. It is one of the main reasons I ended up enjoying Parkitect much more.
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10 hours ago, DarkStar189 said:
I liked Nioh but didn't get far into it. I hit the spider lady boss and fell off pretty hard. Some day i wanna go back to it.
I quit at the exact same spot. Which is weird, because I usually am fine with hard bosses in the souls games.
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Beat the game last night!
Last boss only took me like 6 tries. I was expecting it to take me a lot more tries, but what a great fight. Wonderful game and I liked every boss except
Spoilerthe demon of hatred. That boss was not fun and went against most of the mechanics of the rest of the game.
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On 1/30/2019 at 8:58 AM, Bloodporne said:
I have to say that Claire B really sucks so far right off the heels of finishing Leon A. It's like they knew what would piss me off most about Leon A and preemptively made a whole scenario based on just that.
Edit: I take that back. I just had to bend to the game's will instead of the other way around and play on its terms. Started completely fresh on Claire B again the next day with a clear head and it's been way harder but very rewarding.
Finished Leon A and Claire B. While Claire B was a little tougher I think it is also due to the fact that I don't like the weapons nearly as much. The shotgun and the magnum are amazing and its tough not having them.
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35 minutes ago, Bloodporne said:
Ok, so now that I'm done with the first major section I can say actual play time wise he wasn't around for long at all in the police station and I haven't seen him since.
I spent probably 4 hours without and maybe 20 to 30 minutes with him, 30 being tops. Honestly, he was justed used to put some pressure on you as you clean up loose ends SO FAR. I don't know about later sections mind you but I'm like 6 hours in and I know the game isn't all that long.
What I will say is that his implementation is really quite boring and didn't add anything for me but essentially a 'hurry the fuck up' timer which I didn't find necessary. At this point you're fairly strapped for ammo anyway so you'll mainly be evading shit as it is so the gunfire attracting him wasn't an issue for me it seemed. He's actually really slow on the hit wind-up and it's not terribly hard to just out-circle-run him if he DOES catch you. Seeing how short my actual time with him around was, he only really caught up to me like twice or three times and I only ever got hit once in a rather stupid scenario that I won't spoil.
Ultimately, I don't think he's a reason to not buy the game. I should add I also cleaned out the station and play very methodically collecting everything so I don't know if maybe you could be doing it backwards. What I mean is I wonder if some players didn't do many of the extra little puzzles etc. until he already entered and therefore had more time with him around? For me it was just the tail-end really.
He also doesn't OHKO you, thank fuck. On Normal, he puts you down to Caution but not even Danger with a swing.
Not trying to talk you into a purchase but I was super worried after impressions because I hate that shit big time and I was honestly not phased by it in my playthrough at least. I hear he's more present in Claire's scenario and maybe he'll pop up more later but so far, no biggie at all. If you liked the demo that much, I don't think this will kill it for ya. Just remember he's actually a lumbering idiot that can easily be out-maneuvered and there are multiple paths out of most areas and rooms on purpose. Also, I didn't wsste one bullet on him even on top of it
Thanks for the info. Downloading now!
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26 minutes ago, Bloodporne said:
I personally don't like it. I'm extremely OCD about 'doing everything' in games and leaving zombies alive doesn't heighten my sense of horror but simply makes me anxious like a checklist item I didn't cross off for my daily chores.
I've been killing everything that moves on Normal at least. My ammo is pretty low in turn obviously so maybe I'll ultimately fuck myself with that but I really wasn't enjoying trying to avoid enemies.
I'll be honest, I find quite a few design decisions so far to simply verge on being annoying rather than tense for my personal tastes. I really liked the demo and was obviously insanely excited for it in general but somehow I have a nagging feeling of disappointment after my session last night and I can't even pinpoint why exactly. I re-played OG RE2 only last year, or maybe two years ago, and totally loved it still.
Gotta add that I really think the Lickers suck to fight. I don't know if I have to simply git gudder, but their speed vs. my aiming vs. massive bullet sponge = either death or massive health hit, every time so far.
I really like killing everything as well. Maybe that is why I love RE4 so much. The gunplay of the demo and movement as well as the atmosphere is why I was interested in this remake.
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Which character did everyone start with? Is there a benefit to one over the other?
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1 minute ago, Bacon said:
So, Mr.X doesn't really go away and it is annoying.
Meaning after a certain point he is with you the rest of the campaign?
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8 minutes ago, Keyser_Soze said:
But are you in P Love?
You know it!
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On 1/22/2019 at 11:45 AM, Keyser_Soze said:
They added 21:9 support for all you fancy pants ultrawide gamers
Time for me to restart on pc before the dlc comes out. Got my ultrawide in December and I am in love.
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9 hours ago, Bloodporne said:
I'll be playing it tomorrow night and Friday night. If you don't need it Day 1, I can give you my opinion on it.
I really dislike the concept based on what I've read by now as well so I think I'd be able to give you a decent view on it.
It was fine in the old title because you could just exit the room and boom. This 'never safe anywhere' shit frankly sounds obnoxious and tedious on paper but I'll find out soon
Thanks! I will look forward to your impressions. This type of stuff is the reason I never tried Alien Isolation and disliked Outlast.
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I loved the demo and never played the original RE2, but after reading the reviews this Mr. X thing is making me not want the game. I don't like the idea of an unkillable character following me around the entire game. That is not the type of survivor horror game I enjoy. I want to at least be able to fight back. Do you think this one part will ruin the experience?
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On 1/13/2019 at 10:58 AM, GameDadGrant said:
The Tales of... series is one of those rare JRPGs that is actually more fun when you are able to do local multiplayer with some RPG-loving buddies.
It can admittedly get a bit “grindy” doing the entire adventure solo, but I suppose that’s not entirely unique to the genre.
I had no idea this game had co op. I might have to pick it up on switch now.
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7 minutes ago, Keyser_Soze said:
You have a graphics card that can take advantage of the freesync?
I am buying and building a pc once the Black Friday deals hit and was going to choose the graphics card based on the monitor I pick.
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I am looking for a new gaming monitor for my pc. I have been using a 24 inch IPS dell and it is about 6 years old now. I am itching to get an ultrawide, but am wondering if this is too ridiculous. Anyone have one and thoughts on it? Based on the reviews it seems like the best HDR monitor out there for the price.
https://www.amazon.com/Samsung-LC49HG90DMNXZA-Curved-49-Inch-Monitor/dp/B072C7TNC5
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Just got the new expansion over the weekend. Tried to play both my mage and rogue at 110 and wasn't feeling them this expansion, so I used my boost on a warrior and am loving the way Fury plays so far. Also, it gave me excuse to play the horde for the first time in a long time and the South American architecture is a nice change of pace from the orcish stuff I am used to with the horde.
Monster Hunter World (PC) OT - (Update: 21:9 support added)
in The Spawn Point
Posted
Replaying through the game right now on PC in prep for Iceborne. Anyone on here play on PC? Looking for some hunting buddies.