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Marvel's Spider-Man: Miles Morales OT - Be Yourself, update: reviews from OpenCritic posted


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2 hours ago, CastlevaniaNut18 said:

Be nice if they’d release it as a stand-alone instead of making me buy the game again on PS5. 

I'm confused now after reading up on this.  Is it a PS5 patch of original and can buy expansion or going full japanese style where we will have to rebuy it like Persona games?

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11 minutes ago, eggydoo said:

I'm confused now after reading up on this.  Is it a PS5 patch of original and can buy expansion or going full japanese style where we will have to rebuy it like Persona games?

Its essentially a remaster for PS5 hardware with a large Miles expansion. You gonna buy the whole game again.

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I wonder how big the Miles part is.

 

Spider-Man on PS4 was a lean open-world game. Plenty to do, fun side missions, but not overlong. 

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41 minutes ago, eggydoo said:

I'm confused now after reading up on this.  Is it a PS5 patch of original and can buy expansion or going full japanese style where we will have to rebuy it like Persona games?

 

28 minutes ago, SimpleG said:

Its essentially a remaster for PS5 hardware with a large Miles expansion. You gonna buy the whole game again.

It's the identical situation to The Last of Us Remastered where that was a completely new purchase which included the Left Behind DLC.

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3 hours ago, AbsolutSurgen said:

 

 

3 hours ago, CastlevaniaNut18 said:

Be nice if they’d release it as a stand-alone instead of making me buy the game again on PS5. 

 

1 hour ago, eggydoo said:

I'm confused now after reading up on this.  Is it a PS5 patch of original and can buy expansion or going full japanese style where we will have to rebuy it like Persona games?

 

1 hour ago, SimpleG said:

Its essentially a remaster for PS5 hardware with a large Miles expansion. You gonna buy the whole game again.

 

55 minutes ago, ManUtdRedDevils said:

Lol no thanks

 

34 minutes ago, Emperor Diocletian II said:

 

It's the identical situation to The Last of Us Remastered where that was a completely new purchase which included the Left Behind DLC.

 

I forget if it was @Greatoneshere or @skillzdadirecta who said this might be more a Lost Legacy deal. Or maybe it was neither, I don't even know. But that's what it is; it's NOT a remaster. It's more like inFamous: First Light by the sound of it.

 

 

 

https://www.bloomberg.com/news/articles/2020-06-12/new-spider-man-game-for-ps5-will-be-separate-from-original?srnd=technology-vp

 

Quote

In truth, Spider-Man: Miles Morales is not an expansion or enhancement but a new video game, the person said, comparing it to Uncharted Lost Legacy, a game from Naughty Dog Inc. that was smaller in size and scope than a mainline Uncharted title. Uncharted Lost Legacy sold for $40 rather than the standard $60, and Spider-Man: Miles Morales is expected to follow a similar path.

 

Spider-Man took around 40 hours to complete play of the game, while Spider-Man: Miles Morales is expected to be significantly smaller.

 

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3 minutes ago, Greatoneshere said:

Wasn't me either but it makes sense that it's just an expansion. Still great to get two Insomniac games though.

It's not an expansion either as "expansion" implies that you'd need the base game to play it which doesn't appear to be the case.

 

Now I get it - it's like Uncharted: Lost Legacy or inFAMOUS: First Light.

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Lost Legacy was ~8hrs compared to Spider-Man's ~24. I was shocked when they said this year, so I guess that's what they had to cut it down to in order to get it out fast enough.

 

I'd have preferred a full sequel, but I really loved Spider-man, so I'll take what I can get. At least we can expect this one to be rid of the annoying load times we had in the PS4 game.

 

I also assume that they're saving gameplay footage for some other event. It seems odd that we got so little gameplay of a game coming out so soon.

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I enjoyed Spiderman, but didn't finish it or the DLC. I'll probably get this whenever I buy a PS5, which probably won't be this year. 

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11 minutes ago, Emperor Diocletian II said:

It's not an expansion either as "expansion" implies that you'd need the base game to play it which doesn't appear to be the case.

 

Now I get it - it's like Uncharted: Lost Legacy or inFAMOUS: First Light.

 

I mean, yeah, that's what I meant, I should have been more clear. 

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31 minutes ago, skillzdadirecta said:

Wasn’t me but I’ll take it

 

28 minutes ago, Greatoneshere said:

Wasn't me either but it makes sense that it's just an expansion. Still great to get two Insomniac games though.

 

It was johnny and Brick.

 

11 hours ago, johnny said:

I think it’s going to be something like Uncharted The Lost Legacy

 

11 hours ago, Brick said:

 

If that's the case then I'm definitely on board (I mean I'm on board anyway, but if it's like TLL where it's bigger than an expansion that will be much preferred).

 

How I mistook them for you two, I don't know. Your names aren't anywhere close. :| 

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You mistook them for me because I have a ton of mad skillz, and am truly the greatest one here. It happens, and is understandable. 

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Haven't a lot of Sony's big 1st Party titles gone though route for expansinos.

 

Stand Alone Games that are like 5-15 hours?  

 

Infamous Last Light

Last of Us Left Behind

Uncharted Lost Legacy

 

 

So while it's technically a stand alone game, I can see why an exec would call it an expansion.  

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4 hours ago, Emperor Diocletian II said:

It's not an expansion either as "expansion" implies that you'd need the base game to play it which doesn't appear to be the case.

 

Now I get it - it's like Uncharted: Lost Legacy or inFAMOUS: First Light.

 

Being unfamiliar with those, I still don't get it. 

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Just now, CastlevaniaNut18 said:

They were standalone games. You didn't need the base game to play them.

 

But it's also not a sequel? :confused:

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2 minutes ago, Jason said:

 

But it's also not a sequel? :confused:

 

Think of it as a side story, or a midway point to the sequel. Takes place after the first game, features Miles as the main character, and will probably help set a few things up for the proper sequel featuring Peter again, continuing from that game's story. 

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2 hours ago, Jason said:

 

Being unfamiliar with those, I still don't get it. 

 

inFAMOUS: First Light took the Fetch character from Second Son and gave her her own game. It took place in half of Second Son's open world (so a new world wasn't built for the game) and had its own story for Fetch and different side missions, plus an arena mode. It was shorter than Second Son and served as a prequel to it. You could buy it and not even own Second Son, but it wasn't a continuation of the story.

 

Uncharted 4 is around a 20 hour single-player experience plus its multiplayer mode. Lost Legacy was made VERY quickly -- one year -- and used the same engine and graphics as 4. Instead of a new journey for Nate, it was a story involving Chloe, a popular and long-standing side character, plus Nadine, who was a new character in 4. It was more the length of a PS3 Uncharted. The multiplayer mode was the same as 4's, so you could play with Uncharted 4 players. While it's its own game and can be played without having touched 4, it serves more as a side story with a different character. It's a full-length game, though.

 

It's different from something like Horizon: Frozen Wilds because that expansion gets implemented into Horizon Zero Dawn's world. 

 

Dying Light had an expansion that was the same thing. The expansion was called The Following, and you could play it by itself, but it looked the same as Dying Light and was shorter in length.

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8 minutes ago, SaysWho? said:

 

inFAMOUS: First Light took the Fetch character from Second Son and gave her her own game. It took place in half of Second Son's open world (so a new world wasn't built for the game) and had its own story for Fetch and different side missions, plus an arena mode. It was shorter than Second Son and served as a prequel to it. You could buy it and not even own Second Son, but it wasn't a continuation of the story.

 

Uncharted 4 is around a 20 hour single-player experience plus its multiplayer mode. Lost Legacy was made VERY quickly -- one year -- and used the same engine and graphics as 4. Instead of a new journey for Nate, it was a story involving Chloe, a popular and long-standing side character, plus Nadine, who was a new character in 4. It was more the length of a PS3 Uncharted. The multiplayer mode was the same as 4's, so you could play with Uncharted 4 players. While it's its own game and can be played without having touched 4, it serves more as a side story with a different character. It's a full-length game, though.

 

It's different from something like Horizon: Frozen Wilds because that expansion gets implemented into Horizon Zero Dawn's world. 

 

Dying Light had an expansion that was the same thing. The expansion was called The Following, and you could play it by itself, but it looked the same as Dying Light and was shorter in length.

I am confused can you dumb it down a bit, I also need more in depth descriptions about other similar games

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3 minutes ago, SimpleG said:

I am confused can you dumb it down a bit, I also need more in depth descriptions about other similar games

 

???

 

He said he knows little about those games and hasn't played them. A description seems like a good idea? :confused:

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2 minutes ago, SaysWho? said:

 

???

 

He said he knows little about those games and hasn't played them. A description seems like a good idea? :confused:

I was just joking with ya, you couldnt have described better. If Sony had done 1/2 of what you had in your post we wouldnt be having this conversation.

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"Standalone game" is a completely meaningless term because all games are standalone.

 

That's why things like this are more typically called standalone expansions. It gives you all the info you need: The game will likely be using the same engine, a lot of the same (or dressed up) assets from the original game, but does not require the original game (hence standalone), is generally the length of an expansion pack (hence standalone expansion, and expansions tend to fall on the side of between 10%-40% the length of the main game, depends on the genre and the quality of the expansion, so there's a lot of variance, but expansions are almost always less than half the length of the main title, and often much less than that) and due to all this, they're not sequels or "proper" new games. If you told someone this was the next Spiderman game, they would inevitably end up disappointed, because it's going to be shorter, have a ton of the same assets, and likely play near identically unless they're planning for some turbo speed travel with the SSD or something.

 

But you tell them it's a standalone expansion instead, and it immediately sets the correct expectations. It's not a derogatory term, which apparently developers or publishers think it is; it's just an explanative one. Far Cry: Blood Dragon was a standalone expansion and a lot of people liked it more than the main game, so there should be no stigma about using the more accurate terminology.

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21 hours ago, SaysWho? said:

 

inFAMOUS: First Light took the Fetch character from Second Son and gave her her own game. It took place in half of Second Son's open world (so a new world wasn't built for the game) and had its own story for Fetch and different side missions, plus an arena mode. It was shorter than Second Son and served as a prequel to it. You could buy it and not even own Second Son, but it wasn't a continuation of the story.

 

Uncharted 4 is around a 20 hour single-player experience plus its multiplayer mode. Lost Legacy was made VERY quickly -- one year -- and used the same engine and graphics as 4. Instead of a new journey for Nate, it was a story involving Chloe, a popular and long-standing side character, plus Nadine, who was a new character in 4. It was more the length of a PS3 Uncharted. The multiplayer mode was the same as 4's, so you could play with Uncharted 4 players. While it's its own game and can be played without having touched 4, it serves more as a side story with a different character. It's a full-length game, though.

 

It's different from something like Horizon: Frozen Wilds because that expansion gets implemented into Horizon Zero Dawn's world. 

 

Dying Light had an expansion that was the same thing. The expansion was called The Following, and you could play it by itself, but it looked the same as Dying Light and was shorter in length.

 

Thanks, that definitely helped. So something like Hearts of Stone or Blood and Wine from Witcher 3, if those had been released as something standalone experiences instead of having to be installed on top of the base game and then being accessible the main game world with your main game character buildout/inventory/etc.

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9 minutes ago, Jason said:

 

Thanks, that definitely helped. So something like Hearts of Stone or Blood and Wine from Witcher 3, if those had been released as something standalone experiences instead of having to be installed on top of the base game and then being accessible the main game world with your main game character buildout/inventory/etc.

Yes, that's exactly correct. You would never mistake that product for The Witcher 4 if you knew anything about The Witcher 3.

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Marvel’s Spider-Man: Miles Morales – An update from Insomniac Games (PlayStation Blog)

Quote

Hi! I’m Brian Horton, Creative Director at Insomniac Games. Last week, we were so thrilled to introduce you to the beginning of your Marvel’s Spider-Man journey on PlayStation 5 – Marvel’s Spider-Man: Miles Morales. This standalone game lets players experience the rise of Miles Morales as he discovers new powers that set him apart from his mentor, Peter Parker.

 

The reaction we received last week was nothing short of incredible. But we wanted to take a little bit of extra time to talk about the game and the trailer you saw and point out some things you might’ve missed. Take a look above.

 

At Insomniac Games, we’ve loved the character of Miles Morales for a long time. It started years ago, when Bryan Intihar (Creative Director, Marvel’s Spider-Man), suggested that we should have Miles Morales be a part of the same universe as Peter Parker. We sneakily introduced him at the end of our E3 2017 demo, surprising the audience when they thought the PlayStation Briefing was over.

 

As we continued with the Marvel’s Spider-Man universe, we knew that Miles’s origin story as a Spider-Man was something that needed its own game. Miles’s multicultural background reflects a more modern, diverse world and we wanted to give players a new story, with new set-pieces, fresh villains, and unique quests across Marvel’s New York City. This had to be a can’t-miss next adventure in the Marvel’s Spider-Man universe.

 

Let’s set the scene for the game a little more. It’s now wintertime, about a year after the events of the first game. Marvel’s New York is covered in snow, and just before Christmas break, a war between an energy corporation and a high-tech criminal army has broken out. Miles’s new home in Harlem is at the heart of the battle.

 

We know a lot of you want to know how big this game is. Our team at Insomniac has been working incredibly hard to bring you a fantastic Miles Morales adventure since we concluded development on Marvel’s Spider-Man. You’ll experience a full story arc with Miles, one that’s more akin to a game like Uncharted: The Lost Legacy in terms of overall scope. Marvel’s Spider-Man: Miles Morales is an important, heartfelt, emotional and essential experience to expanding the Marvel’s Spider-Man universe. And we hope it will be for you as well.

 

We are also excited for the game to demonstrate the power of PlayStation 5 this holiday. Marvel’s Spider-Man: Miles Morales will show off near-instant loading, ray-tracing, 3D audio and the DualSense controller. We’ve upgraded our characters with 4D scans and improved skin shading for more realistic looking characters and spline-based hair that moves far more naturally. Many of the city’s assets have also been updated to take advantage of the new console. As you experience Miles’s story, you’ll see, hear, and feel things in a whole new way, all thanks to PS5.

 

It’s been amazing to be creative director on Marvel’s Spider-Man: Miles Morales, working with such an incredible team. I joined Insomniac near the end of Marvel’s Spider-Man, and being able to collaborate with our team and Marvel to create a new story and experience all around Miles Morales has been a career highlight. It’s been great to also work with Bryan Intihar, who directed the first game, as he continues to imagine big things for the Marvel’s Spider-Man universe.

 

Oh and one last thing: Many of you fans have wondered if Peter Parker is OK. Don’t worry, we still have much of Peter’s story left to tell. But this game is all about Miles, a critical part of our Spider-Man universe, and you won’t want to miss what happens.

 

Thank you so much for the incredible reaction to our game last week, and for all of the kind words on social media. We’re so looking forward to getting to spend more time with you in the coming months to reveal more of the game we’ve all been working on.

 

We can’t wait to see you swinging through a wintery Marvel’s New York City this holiday. For all the latest, be sure to follow Insomniac Games on Instagram and Twitter.

 

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  • Commissar SFLUFAN changed the title to Marvel's Spider-Man: Miles Morales OT - Be Yourself, update: reviews from OpenCritic posted

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