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PlayStation 5 OT - Play Has No Limits, update: financial report indicates no major first-party/exclusive PS5 releases prior to end of March 2025, PS5 in "latter half" of console cycle


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34 minutes ago, SaysWho? said:

 

The fact that we're getting what looks to be at least an AA version of Housemarque's arcade shooters is so, so, SOOOOOOOOOOO good.

 

Have you played Zombi or Dead Cells? And what do you like about Hades?

 

Have not played Dead Cells or Zombii*.  Oddly enough, Hades reminds me of Archero, a F2P Mobile game that I spent quite a lot of time playing.

 

What I mainly like, is the Random Upgrades you get each run through, that create a good amount of diversity on each playthrough.  That along with how all the weapons types have their own unique upgrades per run through add to that diversity.

 

Then outside of the individual run throughs, are all the progression systems that you slowly work towards upgrading to make each playthrough "easier".

 

I just love unique builds and smart progression systems in games, and Hades really delivers on all of those things masterfully.  Especially how it slowly unlocks new things on each playthrough.

 

*Forgot to mention the choices you make on which path you choose which dictates different upgrades.  Do I go for Dark Matter or Crystals which will help me upgrade my Over World stuff, or do I go for more Boons or Leveling up my Boons to make this specific run better.  There's so many options and choices to make, I love it.

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2 hours ago, JPDunks4 said:

 

Have not played Dead Cells or Zombii*.  Oddly enough, Hades reminds me of Archero, a F2P Mobile game that I spent quite a lot of time playing.

 

What I mainly like, is the Random Upgrades you get each run through, that create a good amount of diversity on each playthrough.  That along with how all the weapons types have their own unique upgrades per run through add to that diversity.

 

Then outside of the individual run throughs, are all the progression systems that you slowly work towards upgrading to make each playthrough "easier".

 

I just love unique builds and smart progression systems in games, and Hades really delivers on all of those things masterfully.  Especially how it slowly unlocks new things on each playthrough.

 

*Forgot to mention the choices you make on which path you choose which dictates different upgrades.  Do I go for Dark Matter or Crystals which will help me upgrade my Over World stuff, or do I go for more Boons or Leveling up my Boons to make this specific run better.  There's so many options and choices to make, I love it.


I’m confused. @Remarkableriotswhat about this post warrants the guillotine?

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3 hours ago, Xbob42 said:

The fact that anyone saw that infographic and thought it was about "US prices" and not "look how one side is being gouged when the other is not" is hilarious. Yeah, the PC prices posted on the side were there because they claimed the US prices of PS5 games were gonna be $100. :silly:

 

3 hours ago, Mercury33 said:

 

He already explained his thinking in posting the pic.  So what’s the point of continuing to harp on it? Do you really not get what he’s saying? Or are you trying to create some kind of super cool “gotcha” moment you can print out and hang on the wall? If you really thought those were US prices that’s on you. 

I never said I though they were US prices. I said something did not look right and I went on a hunt to see what was going on in terms of pricing. How you get the rest of the shit you posted I have no fucking clue. 

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18 minutes ago, chakoo said:

 

I never said I though they were US prices. I said something did not look right and I went on a hunt to see what was going on in terms of pricing. How you get the rest of the shit you posted I have no fucking clue. 


Take it easy sport. You implied several times that JP posted that and tried to purposefully mislead/troll people into thinking those were the PS US prices. Which he never did and said several times he was pointing out the difference between console and PC. But you kept harping on it like you did some great sleuthing and achieved some great victory. Which I assume you’ve printed out and hung on the fridge by now. So just chill little buddy. 

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7 minutes ago, Mercury33 said:


Take it easy sport. You implied several times that JP posted that and tried to purposefully mislead/troll people into thinking those were the PS US prices. Which he never did and said several times he was pointing out the difference between console and PC. But you kept harping on it like you did some great sleuthing and achieved some great victory. Which I assume you’ve printed out and hung on the fridge by now. So just chill little buddy. 

Again I never said he was trying to claim they were US prices. I pointed out multiple time the reasons he was called out was because he posted an infographic with no source or information to back up the point given. That was entirely the point of my posts.

The rest of your fanboy fanfic in your post is horse shit. But don't let me stop you from trying to tell me again that I don't get it. :talkhand:

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1 hour ago, chakoo said:

Again I never said he was trying to claim they were US prices. I pointed out multiple time the reasons he was called out was because he posted an infographic with no source or information to back up the point given. That was entirely the point of my posts.

The rest of your fanboy fanfic in your post is horse shit. But don't let me stop you from trying to tell me again that I don't get it. :talkhand:


Sheesh, ok let’s try this a different way. 
 

He. Wasnt. Trying. To. Make. A. Point. He. Was. Asking. A. Question. 
 

Hopefully that makes more sense. Have a blessed day little guy. 

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Man...$50, $70, $80 - whatever

I enjoyed Spider-Man....but I played it and beat it. Not sure how 4k or 60fps is going to really be worth me buying it again and playing the entire thing over again when there are so many other games I still need to play.

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7 hours ago, SaysWho? said:

 

I always avoided them as well, but Dead Cells fucking rocked. Maybe I'll check out Hades once I'm done playing all the backlog shit. :p 

 

Zombi isn't rogue lite but it did remind me of them due to losing all your stuff when you die (and having a pretty good way to get your stuff back while still having a story to the game). 

I just wanna say that Zombi is really good and criminally underrated!

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5 minutes ago, ARZ said:

Man...$50, $70, $80 - whatever

I enjoyed Spider-Man....but I played it and beat it. Not sure how 4k or 60fps is going to really be worth me buying it again and playing the entire thing over again when there are so many other games I still need to play.


That’s how I feel.  If Spider-Man wasn’t open world or relied so much on stealth for padding I might care more about a remaster.
 

Tons of fun the first time through however.

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I think we're gonna need a chart to keep track of what carries over from the PS4 version of a game to the PS5 version.

 

 

 

Maneater_NextGen_Announce.jpg

Quote

FAQ

  • This is not a different application/game on XBox Series S & X and saves and trophies/achievements will carry forward.
    • This may require subscriptions to additional services such as XBox Gold (such as for cloud save transfers)
  • This IS a separate application/game on PlayStation 5 and trophies, stats and saves will not transfer

 

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42 minutes ago, Bloodporne said:

I just wanna say that Zombi is really good and criminally underrated!

 

And I'd say it is absolutely a rogue lite. It's basically Dark Souls. You die and you start over with a different person and you gotta go find your bag. Wii-U version still the best.

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44 minutes ago, Keyser_Soze said:

 

And I'd say it is absolutely a rogue lite. It's basically Dark Souls. You die and you start over with a different person and you gotta go find your bag. Wii-U version still the best.

After beating the PS4 version several times now, I'd actually like to try the original to see the differences some day. I had no idea the game functioned that way when I first played it so realizing I'm now a different person and actually have to go get my shit before my former self turns into a zombie was so cool.

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5 hours ago, ARZ said:

Man...$50, $70, $80 - whatever

I enjoyed Spider-Man....but I played it and beat it. Not sure how 4k or 60fps is going to really be worth me buying it again and playing the entire thing over again when there are so many other games I still need to play.

Luckily you don’t have to buy the remastered version to play miles morales 

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10 minutes ago, Spork3245 said:

Wtf is up with cross-gen titles not being able to share the same save file on PS4-to-PS5? Really weird, I’d like to know the “why” behind it, especially since it doesn’t seem to be an issue with Xbone vs XSX.

 

Because the save data can only be utilized with the power of the PS5

 

Symbol Trademark GIF by Kyocera

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26 minutes ago, Spork3245 said:

Wtf is up with cross-gen titles not being able to share the same save file on PS4-to-PS5? Really weird, I’d like to know the “why” behind it, especially since it doesn’t seem to be an issue with Xbone vs XSX.

My guess is because they are treated as entirely different games on PS5. I think this is why cross gen save files will be on a game to game basis as it will need work from the developer to make it happen. Microsoft designed XSX/S from the ground up with Smart Delivery to address this issue.

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15 minutes ago, The def star said:

My guess is because they are treated as entirely different games on PS5. I think this is why cross gen save files will be on a game to game basis as it will need work from the developer to make it happen. Microsoft designed XSX/S from the ground up with Smart Delivery to address this issue.


But it shouldn’t be hard to have it recognize/read the PS4 save file and convert it to a PS5 save file. It also seems to only affect last gen games that are being updated, and not cross-gen games that were made for both from the beginning (ie: AC: Valhalla).

With Xbox, Smart Delivery shouldn’t matter as games without SD seem to also not have this issue.

 

EDIT: example, updated Maneater for XSX reads your Xbone save. Updated Maneater for PS5 can’t read your PS4 save.

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5 minutes ago, Spork3245 said:


But it shouldn’t be hard to have it recognize/read the PS4 save file and convert it to a PS5 save file. It also seems to only affect last gen games that are being updated, and not cross-gen games that were made for both from the beginning (ie: AC: Valhalla) 

Dirt 5 is a cross gen game as well as Yakuza: Like a Dragon but it isn't going to transfer game saves from PS4 to PS5. Really have no idea why some devs can and others can't.

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30 minutes ago, The def star said:

Really have no idea why some devs can and others can't.


Yes:

1 hour ago, Spork3245 said:

I’d like to know the “why” behind it, especially since it doesn’t seem to be an issue with Xbone vs XSX.

:p 
 

Also, those games you mentioned aren’t cross-gen, just next-gen “upgrades” available later on, iirc. :confused:  That’s where the save-game issue seems to occur 

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5 minutes ago, Spork3245 said:


Yes:

:p 
 

Also, those games you mentioned aren’t cross-gen, just next-gen “upgrades” available later on, iirc. :confused:  That’s where the save-game issue seems to occur 

Dirt 5 comes out on November 6th only 6 days before the PS5. If you own Assassins Creed Valhalla on PS4 you can upgrade to the PS5 version just like you would with Dirt 5. I am not sure what you define as cross gen or what would be the difference between upgrading Dirt 5 from PS4 to PS5 that's different from Valhalla.

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9 minutes ago, The def star said:

Dirt 5 comes out on November 6th only 6 days before the PS5. If you own Assassins Creed Valhalla on PS4 you can upgrade to the PS5 version just like you would with Dirt 5. I am not sure what you define as cross gen or what would be the difference between upgrading Dirt 5 from PS4 to PS5 that's different from Valhalla.


Dirt 5 saves aren’t compatible either, so I’m not completely sure what point you’re trying to make here

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1 hour ago, Spork3245 said:


Dirt 5 saves aren’t compatible either, so I’m not completely sure what point you’re trying to make here

What makes Valhalla a cross gen game compared to Dirt 5. Valhalla has the same upgrade path that Dirt 5 has if you have the PS4 version. Dirt 5 was designed to be a next gen game just like Valhalla it just happens to come out 6 days earlier than Valhalla.

 

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Cross-gen just means that game is available on both the earlier gen platform and the next-gen platform. Cross-saves which are saves being compatible between two different versions of the game is a separate issue. Not sure why Sony couldn't come up with a Smart Delivery type system.

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1 hour ago, The def star said:

What makes Valhalla a cross gen game compared to Dirt 5. Valhalla has the same upgrade path that Dirt 5 has if you have the PS4 version. Dirt 5 was designed to be a next gen game just like Valhalla it just happens to come out 6 days earlier than Valhalla.

 

 

Why does it matter? Is this some big "gotcha" attempt or something because I thought Dirt 5 had an update like Yakuza vs being cross-gen? Because I seriously cannot imagine this being an actual question. The difference is generally an update vs being developed for both from the get-go. Whether Dirt 5 is cross-gen or being an "next gen update" like Control, Witcher 3, Maneater, DMC5, etc is completely irrelevant to my question of "why aren't save games compatible across the board?". If it's "up to the developer", that makes the wondering of "why wouldn't they support it?" even larger. I don't replay games often, so this isn't an issue for me personally, but it's weird, and I'm just really curious as to the actual "why".

Generally it seems cross-gen games don't have this issue on PS5, where-as previous gen games being updated do. On XSX there doesn't seem to be an issue of cross-gen save support at all - why? Maneater, DMC5, Witcher 3, etc are not "Smart Delivery" games so that's obviously not the cause.

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6 minutes ago, Spork3245 said:

 

Why does it matter? Is this some big "gotcha" attempt or something because I thought Dirt 5 had an update like Yakuza vs being cross-gen? Because I seriously cannot imagine this being an actual question. The difference is generally an update vs being developed for both from the get-go. Whether Dirt 5 is cross-gen or being an "next gen update" like Control, Witcher 3, Maneater, DMC5, etc is completely irrelevant to my question of "why aren't save games compatible across the board?". If it's "up to the developer", that makes the wondering of "why wouldn't they support it?" even larger. 

Not a gotcha I'm just saying games saves not going forward has nothing to do with it being a last gen game being upgraded as Dirt 5 is a cross gen game. Game saves not going forward I'm sure is a Sony issue and not whether a game is cross gen. Game saves I'm sure takes work from the dev on their back end. Ubisoft does have Uplay so maybe that's why they can transfer game saves as that information could be on their servers and designed the game to take advantage of it. 

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10 minutes ago, The def star said:

Not a gotcha I'm just saying games saves not going forward has nothing to do with it being a last gen game being upgraded as Dirt 5 is a cross gen game. it's not even out yet. Game saves not going forward I'm sure are a Sony issue and not whether a game is cross gen. Game saves going forward I'm sure takes work from the dev on their back end. Ubisoft does have Uplay so maybe that's why they can transfer game saves as that information could be on their servers and designed the game to take advantage of it. 

 

PS4 games save to Sony's cloud via PS+ just like Uplay games. Yakuza: Like A Dragon isn't out yet either, but it's a PS4/Xbone game with a "next gen update" coming in (I think :confused: ) March, the saves from PS4 will not be compatible with PS5. Why? 

To be clear, this isn't a rhetorical "why" to infer some bash towards the PS5 or Sony. I actually want to know why this is happening to PS4 games with updates/cross-gen available on PS5, but not with Xbone games going over to XSX. If it was happening on both I'd just assume there's something incompatible between the new versions from being updated/changed so heavily for the "next gen stuff". Kind of like how on some older PC games save files from old versions weren't compatible after a patch (I'm looking at you Witcher 1 :| - 8+ hours invested, the game updates and made save games pre-patch not compatible :| :| :|) ... but, that's not the case since it's only affected PS4-to-PS5, so, WTF is going on? :p 

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Curious, has Ubisoft officially stated somewhere saves transfer for PS4 to PS5 version?  I know you get Free Upgrades for their games, but didn't find anything stating officially that saves transfer.

 

It is odd that some games seem they may support it, some don't?  Cyberpunk 2077 still seems it maybe in the air unless they've confirmed something.

 

I do think having saves server side might impact it more so than PS4 to PS5, because the PS4 to PS5 versions are being treated as a different client, an all new SKU it seems.  On the server it might just recognize the game client running regardless and be able to sync up.

 

Xbox seems to just be treating all these games as the same sku within their ecosystem, regardless of which version it is, so saves easily just move around.

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5 hours ago, Spork3245 said:

Wtf is up with cross-gen titles not being able to share the same save file on PS4-to-PS5? Really weird, I’d like to know the “why” behind it, especially since it doesn’t seem to be an issue with Xbone vs XSX.

For hacking and security reasons Saves are encrypted and the only way your game/app can decrypt a save is if sony bundled the required keys into your app. So when you would get games that could load saves from a demo version released the devs would have to add the product id for the demo and the required keys to decrypt that save would be added to your app release along with the keys to decrypt your own save. I'm guessing (But can't confirm without the sdk) that PS5 lotcheck/app distribution does not currently support decrypting of PS4 saves. I'm guessing newer games coming out that are duel PS4/PS5 like Miles are either doing it through some form of online profile or new save type that lets them migrate between platforms. Another solution that can be done but requires work on the devs part is to do a save transfer through an online server (we did this one on a game in the past for Vita<>PS3 save transfer).

 

Just my guess based on what I know about how saves work on PS devices. 

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13 minutes ago, skillzdadirecta said:

 

Quote

The PC version, exclusive to the Epic Games Store for now, costs £50. I know PC games, which are downloads not discs, tend to be cheaper than their console counterparts. But why is Godfall £20 more expensive on PS5 than it is on PC? That doesn't seem right. I asked Gearbox for an explanation for the cost of Godfall, but it has yet to comment.


Epic money.  Plus PC prices historically being slower to hike.
 

Quote

But I expect most publishers will end up shooting for £70 when we've waved the current-gen behind and we're all aboard the next-gen good and proper. Assassin's Creed whatever it is, FIFA 22-through 30, The Witcher 4 - I suspect they will all cost £70 on PS5 and Xbox Series X.


This is basically it in a nutshell.  Prices are going up.  No one is getting shafted, games are finally getting inflation adjusted.  If $70 is too rich today, $60 was definitely too much at the start of PS3/360 gen.

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Just now, crispy4000 said:

 


Epic money.  Plus PC prices historically being slower to hike.
 


This is basically it in a nutshell.  Prices are going up.  No one is getting shafted, games are finally getting inflation adjusted.  If $70 is too rich, $60 was too rich at the start of PS3/360 gen.

Yeah but like was said in the article, these price hikes make Gamepass even MORE attractive moving forward for some gamers. I think 70 dollars is fine but that’s me :shrug:

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