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I played through Metroid Prime using Dolphin over the past week. Still one of my favorite games and it looks fantastic with upped resolution and so on.

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On 5/18/2020 at 1:25 AM, Bloodporne said:

I played through Metroid Prime using Dolphin over the past week. Still one of my favorite games and it looks fantastic with upped resolution and so on.

 

I've owned a copy of Metroid Prime (with a few repurchases) since 2003 and still never completed the game. My current save on the Gamecube places me across a hall from the Freeze Beam and I almost feel guilty for not giving it my attention. 

 

In terms of gaming, I messed around with some PS Now and completed the first stage of Devil May Cry. I think that style of action game just isn't for me, unless it's been made by Platinum. I'm also in the middle of an online lecture at the moment and decided to trying out REmake for the first time in a few years (again on Gamecube). It holds up well, though on my television looks...not great. That said, I've just grabbed the Sword Key (so maybe 10 minutes of actual playing) and saved. It's funny, I don't find games that scary any more (more jumpy and then fun) but I must have some kind of hangover anxiety with this game from playing it when I was 13 and being scared shitless, because I have that vague 'worry' when playing the game. 

 

 

EDIT: One other thing about REmake, did anyone ever make a mod for the PC version (if the game supports them) that makes the map more in line with modern Resident Evil games - namely it details the items within a room, states which keys open which doors etc). Either way, emotionally preparing myself to test each door until I find one that works. 

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I turned on my 3DS in I don't know how many YEARS but it is somehow at full charge.

 

Also, while navigating the menus I forgot you could use a stylus

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I bought Far Cry 5 for $5 on the Epic store, and I can't remember ever playing a game that takes itself both so seriously and not at the same time. The physics and gameplay indicate that this is a fun and crazy sandbox shooter. It's full of over the top nonsense all over the place. Drug trips! Aliens! Giant explosions! Every stereotype cranked to 11! Somehow, at the same time it desperately wants you to pay attention to the story, which is very serious. Cutscenes are long and some are unskippable, but most of all so many of the characters will not shut the hell up. They won't let you walk away from them while they're talking or interact with anyone when there's some idiot ramblings over the radio. I also really hate the way they do cutscenes, with your character moving around outside of your control when (very mild spoilers) I've been captured at least three times in the first <10 hours of the game. 

 

 

The last FPS I played was Black Mesa, and I haven't played a Far Cry game in years, but did everyone just forget all the lessons of Half Life over the last 20 years? I'm sure they feel proud of the fact that if you stop paying attention to someone they put in annoyed voice lines for every character to say "as I was saying ... go kill three magical cows for me," but it's not fun.

 

I also really dislike that abilities in the game are essentially tied to achievements. I know I'm in the minority in that I've never chased after a achievement, but more than anything it means that there are maybe 50 different things I could do to earn another perk point, which isn't a good way to focus anything. I've mostly just ignored the perks, checking in every once in a while to see how many points I have to spend. Still, my biggest annoyance is that they locked gun slots behind perk unlocks. There aren't even that many types of guns (at least so far), but for a game that should be encouraging me to try new things and play in fun new ways, the limited availability of guns makes the experience feel artificially limited.

 

I also feel like this is a game made for co-op, but they put the squad stuff in there for all us lonely single players, but it's clunky and annoying. My buddies get a few good shots in or whatever, but once I've been detected my buddies are usually dead in a short amount of time, so I just forget about them.

 

It's not a bad game, I'm enjoying it well enough, but it feels like a game built by a bunch of separate teams that didn't really talk to each other, and the result is a functional, but disjointed whole.

 

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After 13 hours I finished Far Cry 5, and my impressions didn't change. It's fun, but it really never fixes the issues with its structure or its tone. The anything goes gameplay bucks against both. Tonally having characters go on at length about the horrors they've endured while I'm rocking a bright pink helicopter is off. Structurally, I can't think of any worse idea than having an open world game where you're periodically ripped out of that open world, regardless of what you're doing. Twice I was in a helicopter, blew up the right thing to put me past a break point, and then I was teleported back to a drug trip story segment. I got so tired of all the talking I played a good deal of this game without my headphones on. Easily worth the $6 on sale now, but I'm glad I didn't pay full price. Now I'll see if New Dawn is any better.

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On 5/19/2020 at 5:37 AM, gamer.tv said:

 

I've owned a copy of Metroid Prime (with a few repurchases) since 2003 and still never completed the game. My current save on the Gamecube places me across a hall from the Freeze Beam and I almost feel guilty for not giving it my attention.

Metroid Prime is still one of my favorite games of all time. It looks beautiful to this day when run via Dolphin emulation and everything in terms of gameplay is just super tight and fun. It's amazing to me that they nailed it so hard on their first attempt somehow. The level design, pacing, various gameplay systems, absolutely fantastic soundtrack, aesthetics, everything is spot on and it holds up beautifully.

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I've been playing Streets Of Rage 4 a lot. It's really fun and a great game but they really need to tone down some of that over-reliance on hyper-armour moves in a patch, it's a bit out of control.

 

If you're into beat 'em ups, it's a must-play I think.

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4 hours ago, TwinIon said:

After 13 hours I finished Far Cry 5, and my impressions didn't change. It's fun, but it really never fixes the issues with its structure or its tone. The anything goes gameplay bucks against both. Tonally having characters go on at length about the horrors they've endured while I'm rocking a bright pink helicopter is off. Structurally, I can't think of any worse idea than having an open world game where you're periodically ripped out of that open world, regardless of what you're doing. Twice I was in a helicopter, blew up the right thing to put me past a break point, and then I was teleported back to a drug trip story segment. I got so tired of all the talking I played a good deal of this game without my headphones on. Easily worth the $6 on sale now, but I'm glad I didn't pay full price. Now I'll see if New Dawn is any better.

 

 

Yeah the kidnappings were annoying. I mean the first was like ok fine whatever, fairly standard to have your character kidnapped by the villain for a "No Mr. Bond I expect you to die" moment while the main villain goes and gets lunch and leaves you to escape the clutches of his braindead minions segment in a game at this point. But 3 times is too fucking much. 

 

Speaking of Far Cry, went back and played some Far Cry 3 classic because if nothing else, the basic game play loop of Far Cry games is entertaining enough. 

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I've been playing a lot of Dead Cells lately. I had taken a break at some point while playing with 2 boss cells, but since I started back I reached and have been playing with 4 boss cells active. Malaise is handing my ass to me, as is the Giant and the HotK. :/ I might take another break until update 19, as the changes sound good and I'm starting to get burnt out again.

 

I also fired up MGS 5 Ground Zeroes recently, and  I feel completely lost as to what's going on story-wise. I feel like I was just thrown into this scenario where I should know more about the story. Aside from that, I'm not too sure how I feel about Stealth games in large open environments. I'm the kinda player who needs every enemy to be unconscious/dead lest some dude catches me off guard. :p Also, aiming with a mouse while zoomed in is absolutely fucked. How does Phantom Pain compare overall? 

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After the rough beginning of Nier Automata, I am starting to enjoy it more, but I don’t see myself playing through this multiple times. The combat is what you expect from a Platinum game. It’s fast and fluid but lacks weight. It’s also really busy on screen where it is hard to see exactly what is going on and devolves to button mashing. The camera doesn’t help either. FF7 Remake should arrive soon and I’ll probably drop this and never come back. 

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1 hour ago, ManUtdRedDevils said:

After the rough beginning of Nier Automata, I am starting to enjoy it more, but I don’t see myself playing through this multiple times. The combat is what you expect from a Platinum game. It’s fast and fluid but lacks weight. It’s also really busy on screen where it is hard to see exactly what is going on and devolves to button mashing. The camera doesn’t help either. FF7 Remake should arrive soon and I’ll probably drop this and never come back. 

If by playing through it multiple times you are referring to the multiple endings its not really playing through multiple times. You will tread over some of the same content, but you'll also play as different characters, in different situations, in different environments.

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A bit more REmake this morning (online lecture which was a lot of talking, a lot less doing) and have acquired the shotgun, located the kerosene container and then after saving went on an exploration run and located the dog whistle and the lighter, so I'll replay that little bit later on and then go and grab a few items to throw in the item box. 

 

I've not used a guide/map so far, but I think I probably will end up doing so, more to keep a tab on things that I've found so far. 

 

Update: As always happens with RE games, just popped it on again to have a bit more of a go and now Richard has been given the serum, I've got the Armour key and I'm just milling around opening up things. 

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Gonna continue through my Sekiro playthrough... I started the game over and I'm past the part I left off on the first time. Combat has finally "clicked" for me so I think I'll be finishing this in the next week or so.

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13 hours ago, ManUtdRedDevils said:

After the rough beginning of Nier Automata, I am starting to enjoy it more, but I don’t see myself playing through this multiple times. The combat is what you expect from a Platinum game. It’s fast and fluid but lacks weight. It’s also really busy on screen where it is hard to see exactly what is going on and devolves to button mashing. The camera doesn’t help either. FF7 Remake should arrive soon and I’ll probably drop this and never come back. 

I just finished Automata recently and I really liked the opening 'stage' and once the open world-ish structure hit, it became a snoozefest a few hours in and I thought the combat constantly did devolve into button mashing due to idiotic camera angle choices, tons of on-screen clutter and whatever else they crammed in there. I felt like there was a really cool linear Action game in there unfortunately crammed into that endless-fetch-quest kind of generic RPG structure. It's definitely an appealing game in many ways but it dropped the ball too frequently and too hard in many areas to where I played it to the first ending, then read there are like twenty fucking endings, and I just dropped it. 

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A combination of terrible unproductivity and some actual extra free time and I've now also gone through Far Cry New Dawn. ~10 hours to do some of everything and complete the story.

 

I liked New Dawn much better than 5. The lack of kidnappings helped, but most of all there was a much better sense of progression and a path through it. Enemies got harder, you needed better guns, which you got by doing stuff out in the world and upgrading your base, etc. It's a very harmonious feedback loop for an open world game, especially when it doesn't needlessly rip you out of that open world at periodic intervals.

 

I liked the slightly higher difficulty and that some of the OP stuff (helicopters with guns, slienced weapons) were harder to get, pushing you through that play loop. I do wish they'd worked some of the outposts into the story better. Given the recapture mechanic, it's odd that the baddies didn't recapture outposts either after a set amount of time or during the story. Maybe it's just a matter of not being a full numbered entry, but it felt like there's a lot of potential untouched. It also seems odd that in a world where guns are literally crafted out of junk that there wasn't a way to modify weapons nearly as much as in 5. Maybe not allowing a silencer on every gun is a good thing, but it would have been nice if you could put a bigger clip or different sight on some of them.

 

There was also a crazy difficulty spike with the end bosses that seems bizarre. I used a silenced purple rifle that would mow down top level enemies with the armor piercing rounds and it hardly touched the end bosses. I went back with a golden LMG and they were a piece of cake. If anything, I kinda wish there had been more reason to craft one earlier.

 

Also, it ran pretty well. Ultra @ 4K and things were smooth and looked good with only a few hiccups. If I were a completionist I could easily double the time spent in game, but I feel like I got my $5 worth. 

 

 

After playing through Odyssey and these two Far Cry games, I feel like Far Cry is not nearly as polished as it should be. Ubisoft has made 10 of them, and while some things show that maturity, much of them feel half baked or ill-considered. Maybe Far Cry just doesn't get as much dev time because it doesn't sell as well and they're trying to make as big a game as possible, but for whatever the reason, I really think a bit more time and thought could help these games tremendously. 

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Been playing a bunch of Assassins Creed Odyssey. Loving the game. I picked up the Ultimate edition when it was in sale for $30. Put in close to 90 hours so far, still have plenty to go, including the expansion chapters. 

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Started Route B in Nier Automata.  I am doing the main quests only and ignoring the rest as I try to crank it out. Going through the story a second time, which I never do, is slowly deteriorating my opinion of the first playthrough.  The additional story bits interspersed throughout Route B has yet to justify the repeat playing so far. Not sure I can stick it out much longer. 
 

Also, if you are going to make a hacking mini-game the main mechanic in Route B, it better be damn good. 

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On 5/22/2020 at 4:45 PM, TwinIon said:

A combination of terrible unproductivity and some actual extra free time and I've now also gone through Far Cry New Dawn. ~10 hours to do some of everything and complete the story.

 

I liked New Dawn much better than 5. The lack of kidnappings helped, but most of all there was a much better sense of progression and a path through it. Enemies got harder, you needed better guns, which you got by doing stuff out in the world and upgrading your base, etc. It's a very harmonious feedback loop for an open world game, especially when it doesn't needlessly rip you out of that open world at periodic intervals.

 

I liked the slightly higher difficulty and that some of the OP stuff (helicopters with guns, slienced weapons) were harder to get, pushing you through that play loop. I do wish they'd worked some of the outposts into the story better. Given the recapture mechanic, it's odd that the baddies didn't recapture outposts either after a set amount of time or during the story. Maybe it's just a matter of not being a full numbered entry, but it felt like there's a lot of potential untouched. It also seems odd that in a world where guns are literally crafted out of junk that there wasn't a way to modify weapons nearly as much as in 5. Maybe not allowing a silencer on every gun is a good thing, but it would have been nice if you could put a bigger clip or different sight on some of them.

 

There was also a crazy difficulty spike with the end bosses that seems bizarre. I used a silenced purple rifle that would mow down top level enemies with the armor piercing rounds and it hardly touched the end bosses. I went back with a golden LMG and they were a piece of cake. If anything, I kinda wish there had been more reason to craft one earlier.

 

Also, it ran pretty well. Ultra @ 4K and things were smooth and looked good with only a few hiccups. If I were a completionist I could easily double the time spent in game, but I feel like I got my $5 worth. 

 

 

After playing through Odyssey and these two Far Cry games, I feel like Far Cry is not nearly as polished as it should be. Ubisoft has made 10 of them, and while some things show that maturity, much of them feel half baked or ill-considered. Maybe Far Cry just doesn't get as much dev time because it doesn't sell as well and they're trying to make as big a game as possible, but for whatever the reason, I really think a bit more time and thought could help these games tremendously. 

I seriously loved FC5. 

 

the kidnappings were the best part 

 

CULL THE HURD! Great Antagonist imo. I’ve been wanting to play New Dawn. 🤔

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On 5/22/2020 at 9:31 AM, Dre801 said:

May be grabbing and playing Saints Row The Third Remastered today;  sounds like they put a lot into it.  

I want It myself. But the price to me is steep for what’s essentially a better running upscaled version of a mediocre game. (Fun... but average). 

 

For $20. I’d do it. Not $40. 

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11 hours ago, maddux4163 said:

I want It myself. But the price to me is steep for what’s essentially a better running upscaled version of a mediocre game. (Fun... but average). 

 

For $20. I’d do it. Not $40. 

 

I wonder what will happen when it comes to steam. Only the non remaster is on steam the remaster is epic exclusive. Fun!

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I was just surprised to find out that the HD Metal Gear Solid collection isn't on PS4. Wanted to replay the whole main series but I haven't broken out the PS3 in years. Let's see if it still works.

 

I've been playing Streets of Rage 4 a lot the past few days but the online has been sucking ass for me so I'm giving that a rest for now.

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Finished Route B, started Route C and got the P ending. Liked the ending enough to call it my true ending and uninstalled.  Nier Automata- 6.9/10

 

FF7R - first time playing FF7 so excited to see what the hubbub is about. 

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I’m midway through Chapter 2 of Witcher 2 on the “Roche” playthrough. Still somewhat not enjoying the mechanics of this one. Should I be doing an Ioveth playthrough too?  

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1 hour ago, AbsolutSurgen said:

I’m midway through Chapter 2 of Witcher 2 on the “Roche” playthrough. Still somewhat not enjoying the mechanics of this one. Should I be doing an Ioveth playthrough too?  

I remember the first time I played The Witcher 2 I didn't enjoy the gameplay that much either because I was trying to play it like a typical action RPG. It doesn't play like that at all really and once I got into the flow of the game, I enjoyed the gameplay MUCH better. I've beaten the game twice i think and plan on doing a third playthrough once I force my way through the first game.  That one is a struggle for me.

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Started playing GTA IV for the first time in 6 years, and it's holding my attention so much more than any recent open world game. I thought it was good at the time but my opinion of it has shot right up, this might be my favourite GTA now. 

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I noticed Civ 6 got an update a few days ago that adds more scenarios and fixes the cropped screen issues it had at launch, so I'm finally now starting it. The developers said they plan adding more content and technical refinement throughout the year. :sun:

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