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Ghost of Tsushima OT - Mud, Blood, and Steel, update: Rivals mode added to Legends


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54 minutes ago, Emperor Diocletian II said:

I just Platinumed the base game!  I think this is my second Platinum trophy ever after Ground Zeroes, but I'll have to check on that.

 

I figure I spent at least 80 hours with the game!

Do you like this or mad max more 

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15 hours ago, Emperor Diocletian II said:

I just Platinumed the base game!  I think this is my second Platinum trophy ever after Ground Zeroes, but I'll have to check on that.

 

I figure I spent at least 80 hours with the game!

 

Damn only your second? There are some pretty easy Platinums out there for games you've surely played. 

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13 hours ago, CastlevaniaNut18 said:

It’s satisfying. Doesn’t really do much revolutionary, but it works well and you can vary it up. I enjoyed it. 

 

12 hours ago, Slug said:

I wish there were more duels.  That's where it really shines.

 

30 minutes ago, Man of Culture said:

 

Extremely well done. Think Assassin's Creed Odyssey minus the jank and shitty rpg mechanics. Honestly, this is a better Assassin's Creed game than any of the ones that have come out in recent years.

 

 

Edit: I'm about 30 hours into the game, currently cleaning up all the side content I skipped over before I head to the most northern parts of the map.

 

Dope. I was never expecting character action game or soulsborne-level combat, but if it lives up to these impressions and the gameplay footage I've watched it should definitely be worth picking up soon.  Thanks! :) 

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15 minutes ago, Brick said:

How do the different classes differ from each other, and how do they differ from the main game? 

In the broadest sense most classes, from a combat perspective, are the same. Swords, ghost weapons, movement etc. They specialize as follows:

 

Samurai- dps, tank

Hunter - crowd control, ranged combat

Ronin - healing, revival

Assassin - stealth, dps

 

Each has access to a unique class item and ultimate ability. 

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1 minute ago, Anzo said:

In the broadest sense most classes, from a combat perspective, are the same. Swords, ghost weapons, movement etc. They specialize as follows:

 

Samurai- dps, tank

Hunter - crowd control, ranged combat

Ronin - healing, revival

Assassin - stealth, dps

 

Each has access to a unique class item and ultimate ability. 

 

Ah cool. Hunter and assassin sound the most fun to me. 

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Just did Chapter 1 of the raid non blind through LFG. I still don't know all that we had to do but it was as complex and cool as any destiny raid. A number of environmental puzzles.

Took about 53 minutes. Don't have to do all 3 chapters at once.

5 or 6 hidden oni chests throughout.

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