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Remedy regains control (see what I did there?) of Alan Wake publishing rights


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I started Allan Wake a few years back. I didn't get very far. It seemed ok. I was just caught up in another 360 game. It was one of the Splinter Cell games. I think it was Conviction. That was ok until it got so hard it felt like banging my head against a wall for 30 mins before I would progress to the next spot for 30 mins.

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4 hours ago, Bloodporne said:

I actually tried to replay it recently and it aged terribly. I had very fond memories due to its great setting and all but seemed to have forgotten how borderline bad its actual gameplay and controls were. 

 

Like everyone that played Alan Wake, I'd say that it's been at least 7 years, if not more, since I played it. I do remember the dodge mechanic being finicky, but ultimately it handling reasonably well. 

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7 minutes ago, gamer.tv said:

 

Like everyone that played Alan Wake, I'd say that it's been at least 7 years, if not more, since I played it. I do remember the dodge mechanic being finicky, but ultimately it handling reasonably well. 

I did love shooting at possessed combine harvesters!

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Speaking of Control, I can't help but wonder if that game really is Remedy's "last chance" to have a bonafide commercial success, especially since it's a completely multiplatform title (EGS timed exclusivity notwithstanding :p)

 

If Control fares as "well" as Alan Wake or Quantum Break, I'm not sure how much of a financial future Remedy has as an independent developer.

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