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Final Fantasy VII Remake - E3 2019 Information Thread (3 March 2020 release)

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2 minutes ago, CastlevaniaNut18 said:

I'm confused at this being out tonight, I thought Sqeenix conference was tomorrow?

 

It's tomorrow in Japan.

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Just now, CastlevaniaNut18 said:

I'm confused at this being out tonight, I thought Sqeenix conference was tomorrow?

There was a Final Fantasy VII symphonic concert in LA where the trailer was released.

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I’m assuming this is only episode one since they are only showing gameplay of Midgar. 

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During a behind-closed-doors demo at E3 2019 of the upcoming Final Fantasy 7 Remake, producer Yoshinori Kitase confirmed that the physical edition of the first episode in the remake will require two blu-ray discs when it is released on March 3, 2020. 


That's largely due to the sheer size of the game. Kitase confirmed that every game, or episode, in this series will be comparable to a full Final Fantasy game. Which means we can likely expect the following installments of the Final Fantasy 7 Remake to also require two blu-ray discs on current-gen hardware.

 

https://www.ign.com/articles/2019/06/11/final-fantasy-7-remake-will-come-on-2-blu-ray-discs-each-episode-size-of-full-game-a-e3-2019?sf103902475=1

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On 6/10/2019 at 1:05 AM, Nokt said:

I’m assuming this is only episode one since they are only showing gameplay of Midgar. 

Apparently the 2020 release will ONLY take place in Midgar.  This remake could go on for 20 years...

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More news https://www.gameinformer.com/preview/2019/06/11/28-random-things-i-learned-from-playing

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1. Thinking of the game as “episodic,” at least how the word normally applies to games, seems like a mistake. Square Enix confirmed what it said three years ago: each part of Final Fantasy VII Remake is a full game.
2. This isn’t a side-project; the team at Square Enix views this game as the next full numbered entry in the Final Fantasy series.
3. The team feels that Midgar represents Final Fantasy VII better than any other location.
4. The second installment of Final Fantasy VII Remake is in the planning stages.
5. The voice cast is different; Square Enix says a new generation of performers is the best way for newcomers and old fans to experience Final Fantasy VII Remake.
6. Our demos show the raid on Mako Reactor 01, which seems to be the beginning (or very near the beginning) of the game once again.
7. The map and layout of the reactor is practically the same as it was in the original version of Final Fantasy VII, except you explore it in 3D.
8. During combat, slowing down time using tactical mode gives you time to select commands. You can (but you don’t need to) assign your favorite commands to shortcuts.
9. You can lock onto your targets with R3, or slash freely with the square button.
10. You build up your limit gauge by taking damage.
11. Barret’s limit break in the demo is called “Fire in the hole,” and it’s big charged blast from his arm cannon.
12. Cloud’s Braver attack is just a regular ability now, but Cross Slash is a limit break.
13. In addition to Braver, Cloud has special attacks called Focused Thrust and Triple Slash.
14. You build up your ATB charges by landing attacks. When you’re playing, they refill pretty quickly, encouraging you to use them liberally instead of hoarding them.
15. Using standard attacks, blocking (holding R1), and evading (pressing circle) don’t cost ATB.
16. Actions that require expending your ATB include: Using items, activating abilities, and casting spells.
17. Using magic costs MP in addition to the ATB charge.
18. In addition to their regular attacks and special abilities, each character has a unique feature mapped to the triangle button.
19. Cloud’s unique feature is switching stances; he goes between “operator mode” (standard speed and damage) and “punisher mode” (slower speed, higher damage).
20. Barret’s unique feature is “overcharge,” which is a single big shot, rather than his usual continuous fire.
21. During combat, you can swap between party members by pressing up or down on the d-pad.
22. I could not swap between characters during exploration; after battle, control reverts to Cloud.
23. Treasure chests are scattered around, and you open them with the triangle button. You can’t open them if you are engaged in battle.
24. The materia system is returning and will be similar to the one in the original game, though Square Enix wouldn’t dive into the details.
25. At least for Cloud’s sword, it appears that the equipped materia is represented cosmetically on the weapon.
26. Jessie (one Barret’s crew) gets sort of flirty with Cloud. She talks about how cute he is, and is curious about how “close” he is with Tifa.
27. The screen takes on a static-like visual and audio distortion when people mention things about Cloud’s past, like his relationship with Tifa, or his time in SOLDIER.
28. During one of these distortions, Cloud sees a single black feather falling.

 

https://www.gameinformer.com/e3-2019/2019/06/11/each-game-in-the-final-fantasy-vii-remake-will-have-the-same-amount-of-content

Quote

During a behind-closed-doors appointment with Square Enix for the Final Fantasy VII remake, producer and original Final Fantasy VII director Yoshinori Kitase gave a presentation about various aspects of the new game. As if to head off the inevitable questions about the remake's content split at the pass, Kitase remarked that the first game focuses just on the dystopian metropolis of Midgar and that, while limited to that city, it has as much content as any mainline Final Fantasy title.

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As someone who never played this this first time around, I’m pretty psyched to get to play it for the first time. 

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10 minutes ago, Mercury33 said:

As someone who never played this this first time around, I’m pretty psyched to get to play it for the first time. 

 

Are you psyched to wait years to see the conclusion?

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