Commissar SFLUFAN 21,285 Posted March 8 Author Share Posted March 8 29 minutes ago, Brick said: That art is awesome! 1 Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 14 Author Share Posted March 14 Quote Link to post Share on other sites
Kal-El814 7,200 Posted March 15 Share Posted March 15 I don’t think I ever finished Eternal... and I probably stopped at the worst place, the last level, I think Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 15 Author Share Posted March 15 DOOM Eternal: The Ancient Gods Part 2 DLC Release Date Potentially Leaked COMICBOOK.COM Bethesda is slated to reveal new information on DOOM Eternal's upcoming expansion The Ancient Gods [...] Quote Link to post Share on other sites
ort 1,792 Posted March 15 Share Posted March 15 Part One was such a challenge... if they make part 2 ramp up from that, I don't think I'll be able to finish it... even on easy... Especially if I just drop in cold... I'm probably going to have to play through it all again from the start if I have any hope of completing this... Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 17 Author Share Posted March 17 Quote Link to post Share on other sites
ort 1,792 Posted March 17 Share Posted March 17 Woah, tomorrow? That's a weird way to roll something like this out, right? I think I paid for both of these when I got the first DLC, but now I can't remember... Quote Link to post Share on other sites
number305 553 Posted March 17 Share Posted March 17 1 hour ago, ort said: Woah, tomorrow? That's a weird way to roll something like this out, right? I think I paid for both of these when I got the first DLC, but now I can't remember... I think it is an awesome way to do it. I loved last summer when the new Xcom was announced and released within about a week. I'm a fan of not teasing everyone for years and then disappointing them later. Quote Link to post Share on other sites
silentbob 749 Posted March 17 Share Posted March 17 So are these DLC free for game pass or do you need to purchase them still? Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 17 Author Share Posted March 17 14 minutes ago, silentbob said: So are these DLC free for game pass or do you need to purchase them still? Only the base game is available with Game Pass. 1 Quote Link to post Share on other sites
ManUtdRedDevils 2,908 Posted March 17 Share Posted March 17 According to id Software's Hugo Martin, the completion rate percentages for DOOM Eternal are "much higher" than for DOOM 2016He also explains the inclusion of the Marauder in detail https://t.co/D5JyIFnpRT pic.twitter.com/4e6RqgXUEL— Nibel (@Nibellion) March 17, 2021 Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 23 Author Share Posted March 23 The final boss fight for this DLC could very well be one of the ABSOLUTE WORST I have ever experienced in all my years of playing video games. How the hell (pun fully intended!) did they ever think THAT was a good idea?!?! Overall, TAG2 is definitely easier (and maybe shorter?) than TAG1 which isn't a bad thing in and if itself... ...but that final boss fight...my God it's AWFUL! Quote Link to post Share on other sites
ort 1,792 Posted March 23 Share Posted March 23 I keep hearing that about the boss. Maybe they will patch it before I get to the boss. Overall it seems like most people aren't overly impressed by this DLC. I beat the first level and yes, so far it has been WAY WAY easier. Like by a lot. Although some of the platforming is really pissing me off. Quote Link to post Share on other sites
ShreddieMercuryRising 284 Posted March 23 Share Posted March 23 I loved that Hugo Martin interview where all the bad feedback about the Marauder is brought up and he basically says, "no it's super fun actually and you're wrong". That was a universal complaint, and it definitely was the worst part of the game, so the refusal to acknowledge that was hilarious. Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 23 Author Share Posted March 23 1 hour ago, ShreddieMercuryRising said: I loved that Hugo Martin interview where all the bad feedback about the Marauder is brought up and he basically says, "no it's super fun actually and you're wrong". That was a universal complaint, and it definitely was the worst part of the game, so the refusal to acknowledge that was hilarious. There are new enemies in both DLCs that make you agree with Hugo about the Marauder. 1 Quote Link to post Share on other sites
ort 1,792 Posted March 23 Share Posted March 23 I play on easy, so my opinion may not matter much, but the marauders don't bother me that much. That said, they certainly aren't fun to fight. The only new bad guy I've encountered are those stone imps... and while I think they are fine bad guys... the idea that their weakness is the full-auto shotgun is just so dumb. How does that make any sense? Were they just looking for a reason to make people use full auto because the sticky bombs feel 10 times better? Once you get the double shotgun, the regular is basically useless... and full auto just drains your double shot ammo twice as fast so no thank you. Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 23 Author Share Posted March 23 25 minutes ago, ort said: I play on easy, so my opinion may not matter much, but the marauders don't bother me that much. That said, they certainly aren't fun to fight. The only new bad guy I've encountered are those stone imps... and while I think they are fine bad guys... the idea that their weakness is the full-auto shotgun is just so dumb. How does that make any sense? Were they just looking for a reason to make people use full auto because the sticky bombs feel 10 times better? Once you get the double shotgun, the regular is basically useless... and full auto just drains your double shot ammo twice as fast so no thank you. Oh, wait until you encounter the "Cursed Prowler" Quote Link to post Share on other sites
Brick 1,769 Posted March 23 Share Posted March 23 What makes the final boss the worst? Super difficult, or there are some stupid mechanics that make it like a puzzle, or something like that? Quote Link to post Share on other sites
Kal-El814 7,200 Posted March 24 Share Posted March 24 Turns out that the objective "Destroy the Icon of Sin" was a REALLY BAD PLACE to abandon the game for a year, Jesus Christ. 1 Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 24 Author Share Posted March 24 1 hour ago, Brick said: What makes the final boss the worst? Super difficult, or there are some stupid mechanics that make it like a puzzle, or something like that? It's a 5 stage fight where each stage is practically identical in the strategy you use to get through it. Oh, and you have to be near-perfect in your execution otherwise the boss's health regenerates. Quote Link to post Share on other sites
ort 1,792 Posted March 24 Share Posted March 24 2 hours ago, Commissar SFLUFAN said: Oh, wait until you encounter the "Cursed Prowler" Oh wait, yes... I have encountered those. They suck big time... especially if you don’t have any blood punches saved up. I love the giant tentacles. Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted March 24 Author Share Posted March 24 Game Information Game Title: DOOM Eternal: The Ancient Gods Part Two Platforms: Xbox Series X/S (Mar 18, 2021) Google Stadia (Mar 18, 2021) PlayStation 5 (Mar 18, 2021) PlayStation 4 (Mar 18, 2021) PC (Mar 18, 2021) Xbox One (Mar 18, 2021) Developer: ID Software Publisher: Bethesda Review Aggregator: OpenCritic - 76 average - 75% recommended Critic Reviews XboxEra - 9.5 / 10 Quote DOOM Eternal The Ancient Gods Part 2 is tight, focused, and a gripping end to the rebirth of the franchise that is an easy recommendation to any fan of the genre. Breathtaking graphics, great music, and an over-the-top story combine with the best gunplay in the business to give us a rousing send-off for the series for the time being. WayTooManyGames - 9 / 10 Quote DOOM Eternal: The Ancient Gods Part 2 is a brilliantly designed expansion providing some of the most fun and fast-paced shooting action I’ve ever seen. Each of the DLC’s main missions provide plenty of variety and challenging encounters to really dig into. Windows Central - 4.5 / 5 stars Quote The final DLC for Doom Eternal was worth the wait, providing some gorgeous new locations and challenging fights worthy of concluding the Slayer's saga. However, they won't let you pilot the big mechs, and that's disappointing. 33bits - Spanish - 85 / 100 Quote The Ancient Gods part 2 is the epic conclusion of the character that has accompanied us for all these years and does so in an incredible way, showing all his potential in confrontations that will make us sweat a lot. The novelties included in this new installment are very satisfactory and bring a touch of freshness to an expansion that ran the risk of being more of the same. Totally recommended as a whole. Game Revolution - 8 / 10 stars Quote The Ancient Gods Part 2 is the least impressive segment in Doom’s rebooted trilogy with its stages, level of difficulty, and slightly off-kilter story beats that all come in just below the previously established baseline. But it’s still one heck of a high baseline since the strategic, blazing-fast gunplay and ever-growing lineup of unique demons still have no equal in the first-person shooter space. The Doom Slayer was directed to rip and tear until it was done and now that it is indeed done, he has earned his rest even though his final showdown wasn’t his finest ripping and tearing. GameSpot - 8 / 10 Quote Doom Eternal: The Ancient Gods Part 2 is a notable step up from the game's previous DLC. IGN - 8 / 10 Quote The Ancient Gods Part 2 is a challenging, smart conclusion to Doom Eternal's story arc. SECTOR.sk - Slovak - 8 / 10 Quote The Ancient Gods brings a new level of challenge but it lacks a really new content. TheSixthAxis - 8 / 10 Quote The Ancient Gods Part 2 is an insanely fun ending to the saga of the Doom Slayer. While the narrative aspect of the DLC is a little underwhelming, what really matters is that I got to fight two high-speed buffed Marauders at once. Doom Eternal rocks. Cubed3 - 7 / 10 Quote The Ancient Gods - Part Two is very good… or, more precisely, just very good. Compared to the near flawless core game, and the slightly rough around the edges, but still great Part One, this feels kind of rushed, with the new additions once again following the tired formula of gimmicky enemies. As for the story, and most importantly, the presentation, it's a blatant mess. A disappointing one at that, as this isn't just a simple expansion, but the culmination of what was basically the resurrection of the venerable franchise that 2016's DOOM initiated. Just Push Start - 3.5 / 5 Quote I would be hard-pressed to say Doom Eternal: The Ancient Gods – Part Two was a bad experience. It honestly made me appreciate Doom Eternal's desire to make every weapon have some kind of purpose, be it destroying armor or instantly blowing up an enemy, but the conclusion is a mixed bag. At most it makes the seemingly endless waves of demons seem manageable and Doomguy legitimately feels like the killer the story suggests he is, it just doesn't stick to landing. It doesn't add much of a new experience and one the conclusion hurts more than it helps. I don't think anyone will dislike Doom Eternal: The Ancient Gods – Part Two, though I also don't think anyone will be blown away by it either. Screen Rant - 2.5 / 5 stars Quote Doomguy deserves his beauty sleep after this one. Quote Link to post Share on other sites
ShreddieMercuryRising 284 Posted April 5 Share Posted April 5 I've been on an FPS kick and decided to double dip on Doom Eternal so that I could get the DLC's to play on my XSX. After remapping the controller and really coming to grips with the mechanics, I think it's easily in the top 3 or 4 best FPS games I've ever played. For its particular style it's probably the best. I beat the game on PS4 last year and thought it was great, but I can't stress enough how much I missed by using the default control scheme. I had settled into a repeating pattern of taking down all enemies in certain ways, and thought that it was fun but got pretty tiresome towards the end. It is clear to me now how integral a K+M setup is to getting the most out of this game, but since I don't have that option, I remapped the controller to get the mobility options off the face buttons (LB for jump, R3 for dash) and moved the equipment launcher to L3 (which isn't used in the default control scheme). This added layer of movement and offensive control completely transforms this game, and makes it several times more fun than it already was. I did not realize how layered the strategy is for every fight, and mastering the controls allows you to combo certain skills and do things I didn't even realize were possible my first time through the game. Playing through it again I'm awestruck by how tight the design is and how expertly balanced every element of the game is. If anybody else is playing this on console or with a controller, I can't recommend the above changes enough. It fundamentally transforms the game. 1 Quote Link to post Share on other sites
Moa 319 Posted April 6 Share Posted April 6 Idk what possessed me to turn the difficulty up to nightmare for the DLCs. Each fight takes me so long to clear my hands hurt. 1 Quote Link to post Share on other sites
Kal-El814 7,200 Posted April 6 Share Posted April 6 Finally beat the boss of the main campaign last night. The final boss fight was... dumb. Quote Link to post Share on other sites
Commissar SFLUFAN 21,285 Posted April 8 Author Share Posted April 8 On 4/6/2021 at 10:21 AM, Kal-El814 said: Finally beat the boss of the main campaign last night. The final boss fight was... dumb. They don't exactly improve in the DLCs either Quote Link to post Share on other sites
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