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General Gaming DOOM Eternal - Information Thread, update - DOOM Eternal/DOOM 64 delayed to 20 March 2020

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2 hours ago, Bloodporne said:

The reason is that it's been stuck on the N64 with a completely unsuited controller and no ports ever since. 

 

It's a fantastic classic Doom game with wicked level design and an amazing soundtrack.

 

Actually I was thinking of Quake 64 but maybe the game is good in your head, it probably runs like ass in reality.

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18 minutes ago, Keyser_Soze said:

 

Actually I was thinking of Quake 64 but maybe the game is good in your head, it probably runs like ass in reality.

False on both accounts and...when and where exactly did Doom 64 touch you inappropriately? 

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Just now, Bloodporne said:

False on both accounts and...when and where exactly did Doom 64 touch you inappropriately? 

 

Quake 64 certainly does.

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7 hours ago, Bloodporne said:

You've outwitted me, Doom 64 is garbage, I admit it. 

 

I said I got them confused and I was talking about Quake 64.

 

I'm assuming Doom 64 was more pixel based and most likely ran ok on the N64.

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DOOM64 was sprites. Quake 64 was polygons.

 

Both were fun back in the day. I assume that DOOM64 has aged better because 3D games from that era are rough.

 

DOOM64 was one of those games I latched onto. I probably beat it 20 times. I played the crap out of it.

 

I actually own a 7 foot by 4 foot giant oversized recreation of the N64 box it was sold in that I got from a Babbages back in the day. It's a prefect 3D replica of the box down to the barcode and everything, only massive. It's in my basement and has a giant devil face in a pentagram on it... my wife hates it and I love it.

 

Doom_64_box.jpg

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With this getting pushed back that means the only game left this year that I'm definitely buying day one is Jedi Fallen Order. Getting Outer Worlds on gamepass.

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2 hours ago, ort said:

DOOM64 was sprites. Quake 64 was polygons.

 

Both were fun back in the day. I assume that DOOM64 has aged better because 3D games from that era are rough.

 

DOOM64 was one of those games I latched onto. I probably beat it 20 times. I played the crap out of it.

 

I actually own a 7 foot by 4 foot giant oversized recreation of the N64 box it was sold in that I got from a Babbages back in the day. It's a prefect 3D replica of the box down to the barcode and everything, only massive. It's in my basement and has a giant devil face in a pentagram on it... my wife hates it and I love it.

 

Doom_64_box.jpg

That's strange Doom and Doom 2 were pseudo-3D rendered games -- using a very basic 3D rendering engine. If I recall correctly, the enemies were Sprites, but the environment wasn't.  I assume you're not suggesting that Doom 64 was entirely sprite based?

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11 minutes ago, AbsolutSurgen said:

That's strange Doom and Doom 2 were pseudo-3D rendered games -- using a very basic 3D rendering engine. If I recall correctly, the enemies were Sprites, but the environment wasn't.  I assume you're not suggesting that Doom 64 was entirely sprite based?

No, he isn't, he just meant the objects. Doom 64 is a modified/enhanced engine of the original Doom engine as far as I recall reading. It allows some slightly more 3D shit I believe like some bridges maybe? 

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