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Keyser_Soze

General Gaming Death Stranding OT - Special Delivery

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26 minutes ago, Biggie said:

One hour ............ see you on the other side

 

I hope you enjoy every second of it.

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Ok and hour an a half in and let me just say this isn’t a boring game. Not even close. The prologue is beautifully done. 
 

I am not going to spoil anything but just let me say this has Kojima all over it. If you are a fan of Metal Gear Solid, it’s presentation, it’s gadgets, and it’s UI, then you will really like this. The story so far is definitely Kojima. The graphics are crazy good as well as the sound effects. The sound effects will remind you of MGS. Just wish I had more time to play but I gotta work tomorrow. lol. 
 

Overall I am really surprised how fucking cool this game is thus far. Long story short if you enjoy Metal Gear and Kojima's crazy style of story telling you will no doubt like this game. I can’t wait to play more of this ish tomorrow. 

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4 hours ago, Biggie said:

Ok and hour an a half in and let me just say this isn’t a boring game. Not even close. The prologue is beautifully done. 
 

I am not going to spoil anything but just let me say this has Kojima all over it. If you are a fan of Metal Gear Solid, it’s presentation, it’s gadgets, and it’s UI, then you will really like this. The story so far is definitely Kojima. The graphics are crazy good as well as the sound effects. The sound effects will remind you of MGS. Just wish I had more time to play but I gotta work tomorrow. lol. 
 

Overall I am really surprised how fucking cool this game is thus far. Long story short if you enjoy Metal Gear and Kojima's crazy style of story telling you will no doubt like this game. I can’t wait to play more of this ish tomorrow. 

Motherfucker you're an hour and a half in, you haven't even finished the opening credits for the first cutscene yet.

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I'm picking it up today and whenever I get the chance to play, I'll give impressions to people serious about getting impressions.

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The way you can use other gamers ladders, rope, etc. to get to your destination is great. Then you can leave them “likes” sort of like Facebook. Very cool.  And you can also leave things for the next person/persons to use to travel over certain terrain. 

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8 minutes ago, SaysWho? said:

I'm picking it up today and whenever I get the chance to play, I'll give impressions to people serious about getting impressions.

I’m only moderately serious about getting impressions, @ me at your discretion. Thank you for your compliance.

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2 minutes ago, Kal-El814 said:

I’m only moderately serious about getting impressions, @ me at your discretion. Thank you for your compliance.

 

I ain't spending the extra time @'ing; I have the world in my hands today.

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Just now, SaysWho? said:

I ain't spending the extra time @'ing; I have the world in my hands today.

Calm down there, Atlas. You’ll do what the fuck I tell you to do.

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1 minute ago, Kal-El814 said:

Calm down there, Atlas. You’ll do what the fuck I tell you to do.

 

Not sure if Death Stranding reference was understood or not. :isee: 

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15 minutes ago, SaysWho? said:

I'm picking it up today and whenever I get the chance to play, I'll give impressions to people serious about getting impressions.


I’ll be the one to decide the degree of interest that will allow you to leave people impressions :|

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1 minute ago, SaysWho? said:

Not sure if Death Stranding reference was understood or not. :isee: 

It was. Yet my point stands.

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32 minutes ago, SaysWho? said:

I'm picking it up today and whenever I get the chance to play, I'll give impressions to people serious about getting impressions.

Can’t wait for you to experience it and let me know what you think! 

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Got the whole evening free and the RedBox right down the block from me has it in stock. Impressions incoming at some point over the weekend I guess.

 

 :megaton:

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1 hour ago, Bloodporne said:

Got the whole evening free and the RedBox right down the block from me has it in stock. Impressions incoming at some point over the weekend I guess.

 

 :megaton:

 

God yes your impressions are the porne I need. :drool:

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@Biggie for the chiral network, is it randos in your world or is there a way to have people on your friend's list be part of your network?  I thought it was kinda neat to see where my friends died in Shadow of Mordor and think it would be neat to see your friends leave stuff in the chiral network.

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1 hour ago, eggydoo said:

@Biggie for the chiral network, is it randos in your world or is there a way to have people on your friend's list be part of your network?  I thought it was kinda neat to see where my friends died in Shadow of Mordor and think it would be neat to see your friends leave stuff in the chiral network.

I’ve only seen randoms so far. People who have left ladders, ropes, etc.  It’s a very neat idea. Not sure if you could only choose friends.  I doubt it. 

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5 minutes ago, ManUtdRedDevils said:

Kojima did the impossible once again! First game that is available for preorder on Steam and EGS.  The GOAT continues building his everlasting legacy. 
 

200.gif

                  :daydream:

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On 11/1/2019 at 4:48 AM, gamer.tv said:

It's been interesting seeing the reviews come out for the game. I watched the IGN (US) review this morning and they slated nearly every aspect of the game, but similarly told me barely anything about the game as a whole, just everything they didn't write. The actual score (6.8), to me seemed like a way to drive up web traffic, than a fair impression. Especially looking at others impressions (which by in large are in the 8-9/10 range). 

 

I'm not picking it up just yet as it seems like a User Review kind of game, but I'm glad I haven't pre-ordered.

 

Can we please stop with this mentality for game reviews? We're never going to get better criticism and honest reviews if every time a big game comes out and gets a low score people shout it down as "clickbait/trolling/biased", etc. If anything I find game reviews are almost too high a lot of the times because the reviewers don't want to seem like they're hating a game, and get called out for it, so they make caveats as to why the game is still good, hence why we end up with so many games getting 8s, 9s, and 10s. Let's be honest, and if we really don't like a game all that much, give it a 6, or a 5, or even a 4, no matter how big of a title, and AAA it is. Even if a game really is amazing, and a new high point for the medium, if one guy doesn't like it, and gives it a low score, that's fine. Might not take his recommendations if his tastes differ from mine wildly, but at least he's honest, and if the review is well written enough I could see why he didn't like it.

 

Just like with movies that we all seem to love, there's someone out there that just doesn't like it because it wasn't their cup of tea.

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For whatever reason... I bought Death Stranding. So far I love it. I watched some trailers here and there when they came out but didn't remember much. I thought the beginning 90min of the game was pretty intense. Excited to dig back in when I get a chance. 

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2 hours ago, Brick said:

Can we please stop

I'd love it if games got lower scores just so devs would actually improve on their games. TOW isn't that good, but Obsidian really could make a great game. Instead they will see the ridiculous high reviews and then learn nothing and make another mediocre game. 

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Game has been absolutely bonkers, bug-nuts crazy with a very compelling world and mythology and story. Love the delivery gameplay, and find the isolation of the world enthralling. I'm only a few hours in, things could change, but if you're patient with your games, I think this really is something very different from any game you've played. Maybe it gets bad later, keep everyone posted. This game is very political and very existential, in a very overt, Kojima way but makes everything feel grounded by making it overt.

 

Also, the graphics are quite impressive (I'm playing on a base PS4, 1080p) and I usually game on a powerful 4K desktop PC. 

 

Edit: Honestly, you HEARD IT HERE FIRST. The closest analogue for Death Stranding's actual gameplay is Super Monkey Ball. That should put the "delivery service game" and "empty walking simulator" and "intentionally wonky controls" (it is indeed all of those things, in a good way) criticisms to rest. It's Super Monkey Ball. For the others playing it, you get what I mean?

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On 11/4/2019 at 6:58 PM, CastlevaniaNut18 said:

MGS2 and 4 were my least favorites in the series. :lol: 

 

Precisely. :p  But many have come around to those two games in the intervening years, and I think fans of those two games specifically will really like Death Stranding. This is Kojima far more towards the future sci-fi weirdness of MGS2 and MGS4 than it is the typical "realistic" and "grounded" MGS games everyone loves, MGS3 and MGS: Peace Walker (to me, all great games in all very different ways).

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Holy shit I just played for six and a half hours without moving from my couch somehow...

 

This is basically one of those goofy ass experimental, yet awesome, mid-tier PS2 games but with an insane AAA budget. I can't even tell you why or how but somehow the basic Hiking Fetch Quest Simulator gameplay loop is addictive as fuck.

 

The terrain is highly designed in a way that really quite simulates and feels like...actual hiking. I used to hike a lot and the thought process it pushes you into feels familiar. I'm constantly scanning the environment, also oddly satisfying, and intently watching the ground and judging inclines and so on. It's not even like there's much at stake here but something makes it work for me.

 

The story and characters are peak Kojima anime absurdity which I find thoroughly entertaining in its silly schlockiness.

 

About seven hours in total and...I somehow really like whatever the fuck this is and I certainly didn't expect it to engage me for six and a half hours STRAIGHT.

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The game is great. I feel the gamers who aren’t going to play it are really missing out on something very special. 🤷‍♀️
 

 

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