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Playdate is a new tiny handheld system from Mac software studio Panic, who has more recently moved into gaming with Firewatch and soon, Untitled Goose Game. It looks retro, but it's not a retro game system. It runs an OS designed by Panic and will only play games built for the platform.

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The Verge

 

It sports a black and white screen, a d-pad, two face buttons, and oddly enough, a hand crank. While the screen feels like a throwback, the Playdate does have modern connectivity options, sporting Wi-Fi, bluetooth, and USB-C.

 

When you buy the device for $149 you'll gain access to one "season" of 12 games. After powering it on, you'll start with one game and receive one new game for each of the next twelve weeks. Future seasons of games will be released depending on how sales go for the first.

 

The games themselves are largely being kept under wraps, but developers of games like Qwop and Katamari Damacy have signed on.

 

It's certainly an oddity, and I kinda want one. It feels like a throwback to those old nearly disposable mobile games from my childhood. At $50 I'd be all over it, at $100 I'd probably buy. At $150, if feels like a stretch. They do warn that stock will be very limited, so buyers will likely have to decide sight unseen.

 

 

Posted

I'm honestly surprised that the price is what has everyone turned off.  

 

If this was in the $5 bin at best buy I wouldn't look twice at a black and white system with a hand crank.  

Posted

I'm actually genuinely interested. Seems weird and stripped back enough that devs can focus on making fun experiences. The visuals based on the gifs seem like a real screen and not some Tiger Electronics shit.

 

Seems a little pricey I guess, but it also comes with 12 games made specifically for it, and I like the concept of getting a new game each week.

 

The crank isn't for charging, it's an alternate control input, which seems like it could be fun. I'm big on little additions like that so long as they're not the focus of the system, which it sounds like it's not.

Posted

This feels like a device that 90%+ of the people who own it will either be youtubers or collectors. So this will probably stay expensive for a while. :/

Posted
5 minutes ago, Xbob42 said:

Don't act too uppity, guys, most of you threw down several times the cost of this on a PS4 and Knack at launch. :p

We don’t act uppity. You are mistaking us for yourself 

Posted
10 minutes ago, Xbob42 said:

Don't act too uppity, guys, most of you threw down several times the cost of this on a PS4 and Knack at launch. :p

You take that back. Knack was worth every penny. :| (LoL)

Posted
2 minutes ago, Mr.Vic20 said:

I gotta tell you, my kids loved knack! It was the first game my daughter played all the way through! 

Now imagine that but you move Knack around with a handcrank while on the shitter!

  • Haha 1
  • 1 year later...
Posted

None. A small handful of developers have units due to a lottery that was held last year and there are some videos of what they are working on but that is about it. I was super excited for this and even got on the drawing list for a devkit (sadly didn't get one) but I'm starting to lose interest because this thing has taken so long to come out. -.-

  • 7 months later...
Posted

Part of me wants this thing and loves that it exists, but a bigger part of me knows I'll play with it for like 45 minutes and it will end up in a drawer.

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