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Any Steam game can now use Valve’s low-latency, DoS-proofed networking


Jason
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43 percent of gamers have enjoyed reduced latency from the network.

 

A couple of good posts in the article's comments section:

 

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This kind of support/infrastructure seems to justify somewhat the 30% cut they take.

I agree. Their cut would be excessive if all they did was provide a store front and payment processing, but they clearly do a lot more. In comparison I'd argue epic is over charging for what they're providing even though they're charging less.

Good old games also justifies their rate in my opinion because they put a lot of effort into supporting older games that the original developers have abandoned except to collect the paychecks that GoG provides.

 

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