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Paradox acquires Prison Architect from Introversion Software


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Paradox Interactive today announced the acquisition of BAFTA award-winning indie game Prison Architect.


The deal sees Paradox take complete ownership of the intellectual property and assets, including publishing on all devices.


Paradox also suggested it would explore opportunities for the wider Architech IP.


Mark Morris, co-founder of developer Introversion Software, said that after nearly ten years working on the game "we've taken Prison Architect just about as far as we can".


"Prison Architect has been an intensely rewarding project for us," he said. "Every developer loves seeing their creations come to life, but through Early Access, launch on multiple platforms and over a dozen post-launch content updates, we've been building and managing this building-and-management game for nearly a decade... We're all eager to see where a team like Paradox can take it next."


Paradox CEO Ebba Ljungerud promised to "exercise good behaviour" with the property going forward.


"Ever since our partnership with Introversion in 2017, the Paradox team has felt that Prison Architect is a natural fit for our catalogue," she said.


"Just as we've done for other management-strategy games like Cities: Skylines and Surviving Mars, I believe the considerable player base of Prison Architect will be excited to see where we can take the game next, and we're eager to explore development of potential new games based off of the Architect IP."


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  • 3 years later...

It is correct that Paradox Interactive, a Swedish video game publisher, announced in 2017 that it had acquired the rights to the popular prison simulation game Prison Architect from Introversion Software, a British video game development company. Paradox Interactive acquired the rights to publish and distribute the game, while Introversion Software continued to develop the game and provide support for it. Prison Architect is a construction and management simulation game in which players design and build their own prisons, manage the finances and resources of the prison, and deal with the needs and issues of the prisoners. The game was developed and released by Introversion Software in 2015, and has since gained a large following of players. The acquisition by Paradox Interactive allowed Introversion Software to focus on the development of the game, while Paradox Interactive handled the publishing and distribution aspects. The acquisition also allowed the game to be released on additional platforms, such as the PlayStation 4 and Xbox One, which it had not previously been available on.

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