crispy4000 Posted October 30, 2018 Share Posted October 30, 2018 Much more in the link, including Crackdown 3-esque claims, possibilities of outsourcing their cloud stuff (ie: working with partners): Quote When we talk about cloud gaming, we’re referring to a game that resides on an EA server rather than on the gamer’s PC or mobile device. The gamer enters the game by installing a thin client that can access EA’s servers where the games are running. We’ve been developing software that utilizes the cloud to remotely process and stream blockbuster, multiplayer HD games with the lowest possible latency, and also to unlock even more possibilities for dynamic social and cross-platform play. Beyond that, we’re investing in cloud gaming to enable deeper personalization, and to eventually create a world full of user generated content — blurring the lines between the discrete domains of game engines and game services. In fact, it is the merging of these two formerly distinct domains, along with the paradigm of cloud gaming, that is a key driver of the next-generation unified platform from EA. https://medium.com/@Electronic_Arts/announcing-project-atlas-a-vision-for-a-cloud-native-gaming-future-d58ef77f74db Quote Link to comment Share on other sites More sharing options...
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