gamer.tv Posted May 14, 2022 Share Posted May 14, 2022 Sizing up my ‘summer game’ when I’ll be the parent most of the time and will try and game during nap time. Quote Link to comment Share on other sites More sharing options...
Brian Posted May 14, 2022 Share Posted May 14, 2022 Fire Emblem Quote Link to comment Share on other sites More sharing options...
stepee Posted May 14, 2022 Share Posted May 14, 2022 DQ11S 1 Quote Link to comment Share on other sites More sharing options...
legend Posted May 14, 2022 Share Posted May 14, 2022 All are good. Divinity is the best though. If you can find someone to coop Divinity with you, all the better. Quote Link to comment Share on other sites More sharing options...
Paperclyp Posted May 14, 2022 Share Posted May 14, 2022 Disco Elysium isn’t very long tbh. 20-30 hour range. Between the other two, Divinity is by far the better game imo. Quote Link to comment Share on other sites More sharing options...
Biggie Posted May 15, 2022 Share Posted May 15, 2022 5 hours ago, ManUtdRedDevils said: Fire Emblem This Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted May 15, 2022 Share Posted May 15, 2022 How long do you plan on playing the game? Disco Elysium isn't long DOS2 is long and you can beat it Fire Emblem is long and you have to get like 4 endings. Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted May 15, 2022 Share Posted May 15, 2022 6 hours ago, stepee said: DQ11S @gamer.tv This would be my same recommendation if you haven’t played it, it’s a great JRPG. Quote Link to comment Share on other sites More sharing options...
Firewithin Posted May 15, 2022 Share Posted May 15, 2022 DOS2 is one of the goats Quote Link to comment Share on other sites More sharing options...
Derek Posted May 15, 2022 Share Posted May 15, 2022 10 hours ago, stepee said: DQ11S That's where I'm at, with some Kirby sprinkled in. It's an enjoyable JRPG. It's starting to drag on me now, but that's because of my quest OCD. 80 hours in, but I feel I can finish it in another 10 hours or so, if I focused. It's an enjoyable experience. I haven't played the ones in your list, though. I want to play Divine Divinity, eventually, though. 1 Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted May 15, 2022 Share Posted May 15, 2022 1 minute ago, Derek said: 80 hours in, but I feel I can finish it in another 10 hours or so, if I focused. It's an enjoyable experience. Uh... you sure about that? DQ11 is exceptionally long, and S added a fair amount more content. Quote Link to comment Share on other sites More sharing options...
Derek Posted May 15, 2022 Share Posted May 15, 2022 1 minute ago, Xbob42 said: Uh... you sure about that? DQ11 is exceptionally long, and S added a fair amount more content. I actually don't know. I've been on act 2 and my next step is to Spoiler Forge the Sword of Light in the volcano. I have all of the main game side quests done and maybe half of the Tick Tockington ones finished. I know there's an act 3, but that sounds like the shortest of the acts. Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted May 15, 2022 Share Posted May 15, 2022 Okay, you're doing pretty good then! A lot of people 80 hours in are nowhere near that far. Quote Link to comment Share on other sites More sharing options...
gamer.tv Posted May 15, 2022 Author Share Posted May 15, 2022 For context, Skyward Sword took me 34 hours over…2 months? Anytime g over 15 hours is now a long game to me. Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted May 15, 2022 Share Posted May 15, 2022 Disco Elysium - some of the best RPG writing ever, the game is more "actual" role plating than most other RPGs, small in scope, incredibly focused on character Fire Emblem - Lots of content especially if you want to play all houses. Pretty fun but the game is wildly unbalanced and with certain class combos and builds you can start steamrolling before the game is half over and 100% of the battles are a foregone conclusion Divinity Original Sin 2 - goes big and wide whereas Disco Elysium focuses in. Also some good chances to actually RP Really you can't go wrong with any of them. DE is absolutely the most unique of the bunch and has the least amount of "gameplay," but both of the other 2 can get busted to the point that combat is irrelevant anyway. Quote Link to comment Share on other sites More sharing options...
legend Posted May 16, 2022 Share Posted May 16, 2022 5 hours ago, Kal-El814 said: Really you can't go wrong with any of them. DE is absolutely the most unique of the bunch and has the least amount of "gameplay," but both of the other 2 can get busted to the point that combat is irrelevant anyway. I think DOS2 is really interesting in this regard. If you try to play the combat conventionally, you're going to get your ass handed to you by regular encounters. In doing so it actively encourages you to think way outside the box and do crazy shit, afforded by its rich combat systems. And when you do decisively beat a particularly hard scenario doing something wacky it feels so fucking good. But to that same end, there's some really crazy OP shit. LIke, apparently throwing boxes at people is the most powerful shit out there if you spec yourself right and lug crazy chests around the whole game I consider this a great virtue of the game! 1 Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted May 16, 2022 Share Posted May 16, 2022 11 minutes ago, legend said: I think DOS2 is really interesting in this regard. If you try to play the combat conventionally, you're going to get your ass handed to you by regular encounters. In doing so it actively encourages you to think way outside the box and do crazy shit, afforded by its rich combat systems. And when you do decisively beat a particularly hard scenario doing something wacky it feels so fucking good. I’m glad that you enjoy its combat, but that was its downfall for me. I found it to be extremely slow paced, each and every enemy encounter is a long drawn out slog. It hurt the pacing of the game for me, and I couldn’t stick with it for that reason. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted May 16, 2022 Share Posted May 16, 2022 42 minutes ago, Phaseknox said: I’m glad that you enjoy its combat, but that was its downfall for me. I found it to be extremely slow paced, each and every enemy encounter is a long drawn out slog. It hurt the pacing of the game for me, and I couldn’t stick with it for that reason. You should play it co-op Quote Link to comment Share on other sites More sharing options...
Xbob42 Posted May 16, 2022 Share Posted May 16, 2022 Hm. I've thought many things about Divinity's combat, most of them good, and none of them ever approached "slog." In fact, being in combat was always the best part of the game. I mean the story was fine but I wasn't there for the story, so in terms of "pacing" the more I was in combat the happier I was. Quote Link to comment Share on other sites More sharing options...
Phaseknox Posted May 16, 2022 Share Posted May 16, 2022 2 hours ago, Keyser_Soze said: You should play it co-op No thanks, I’m a lone wolf. 1 hour ago, Xbob42 said: Hm. I've thought many things about Divinity's combat, most of them good, and none of them ever approached "slog." In fact, being in combat was always the best part of the game. I mean the story was fine but I wasn't there for the story, so in terms of "pacing" the more I was in combat the happier I was. I like the graphics and environments most about the game, the story and characters aren’t all that compelling IMO. The turn-based combat is well designed, but each and every enemy encounter is long and drawn out. There are no fast battles where you can dispatch enemies quickly, every battle drags on for longer than I would like. I acknowledge that it’s a good game, it just doesn’t appeal to me all that much. I like Divinity II: The Dragon Knight Saga more myself. Quote Link to comment Share on other sites More sharing options...
Keyser_Soze Posted May 16, 2022 Share Posted May 16, 2022 18 minutes ago, Phaseknox said: No thanks, I’m a lone wolf. I know. Hence the troll face. Quote Link to comment Share on other sites More sharing options...
Kal-El814 Posted May 16, 2022 Share Posted May 16, 2022 14 hours ago, legend said: I think DOS2 is really interesting in this regard. If you try to play the combat conventionally, you're going to get your ass handed to you by regular encounters. In doing so it actively encourages you to think way outside the box and do crazy shit, afforded by its rich combat systems. And when you do decisively beat a particularly hard scenario doing something wacky it feels so fucking good. But to that same end, there's some really crazy OP shit. LIke, apparently throwing boxes at people is the most powerful shit out there if you spec yourself right and lug crazy chests around the whole game I consider this a great virtue of the game! Yeah, that’s all true. I think the difference between something like DOS2 and FE in terms of “broken” combat is that in DOS2 it’s often creative and fun, and even with the same team / specs you can riff on how you approach fights. In FE, it’s generally the same strategies that work everywhere. DOS2 encourages creativity even if you don’t need it, FE doesn’t really allow it to a meaningful extent. And again, I think there’s a lot of fun to be had in all the games on this list. 1 Quote Link to comment Share on other sites More sharing options...
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