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FSR 2.0 - Let’s try this again


crispy4000

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23 minutes ago, Xbob42 said:

Neat! Did they uh... did they add any gameplay yet? Because the game looked strikingly barren in all the footage we've seen so far. Kind of cool in terms of combat but also quite sparse.

 

I'm sure the edgelord dialogue will be right up your alley as well!

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  • 3 weeks later...

God of War just got the FSR 2.0 patch.

 

c363a23e34bfbd7d5bf3ff37bc7bfc48151a381d
STEAMCOMMUNITY.COM

Patch v1.0.12 for God of War is now live. Please restart Steam to receive the update immediately. Patch Notes New Features FidelityFX Super Resolution 2.0 has been implemented and is now available as a resolution-scaling option within the display settings menu Fixes The Toggle Aim/Block accessibility features will now no longer have inconsistent behavior. For a list of the other topics we're currently tracking, please refer to our Known...

 

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  • 2 weeks later...
  • 7 months later...

Caught this in the latest Dead Space DF video.  Dead Space doesn't really use dynamic res from what they found.

 

U01PDzf.png

 

Acccording to AMD's documentation, that's somewhere between 'Quality' and 'Balanced' upscaling to 1440p, roughly Balanced when upscaling to 4k.

 

This is in line with Forspoken.  Granted that game could dip below to a 'Performance' level setting with its dynamic res.

 

 

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