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Devil May Cry 5 OT - Three's Company


Commissar SFLUFAN

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I'm trying so hard to power through this game but I think I'm throwing in the towel at Mission 14. As a complete package, ultimately it shit the bed for me unfortunately. 

 

Like I said, I think Nero and Dante's combat systems are just stellar but I think the actual game around that is really weak. The pacing especially is way off for me. Incessant loading screens and every tiniest occurrence being a cutscene feels like trying to take a sports car to the track and it's a supermarket parking lot littered with speed bumps. 

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I think the environments are bad, the characters suck, the story is boring as shit and never progresses, the game is too easy and doesn't have enough actual combat despite that being the whole fucking point of the series.

 

The only thing it has going for it is the combat, which is woefully underutilized.

 

I think this legit might be a bad game.

 

I enjoyed DmC a thousand times more and had finished a playthrough on every difficultly by this point. I haven't beat 5 even once because it doesn't want to be played. How were people giving this mediocre shit such high scores?

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1 hour ago, Xbob42 said:

I think the environments are bad, the characters suck, the story is boring as shit and never progresses, the game is too easy and doesn't have enough actual combat despite that being the whole fucking point of the series.

 

The only thing it has going for it is the combat, which is woefully underutilized.

 

I think this legit might be a bad game.

 

I enjoyed DmC a thousand times more and had finished a playthrough on every difficultly by this point. I haven't beat 5 even once because it doesn't want to be played. How were people giving this mediocre shit such high scores?

Sekiro > DMC

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On 3/11/2019 at 2:03 PM, Bloodporne said:

Also, why the fuck I can't switch Devil Breakers is beyond me. The game has yet to show me what the purpose of this decision is, what I gain from that tactically. Making me spend orbs on buying new ones which can lead to microtransactions? I have no idea. 

This is the most puzzling design decision of the entire game for me as well.  The D-pad is sitting there completely unused for any purpose and that input would be the most totally logical to change the active Devil Breaker.

 

Imagine my bafflement when pressing it did absolutely nothing to change the active Devil Breaker.

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15 hours ago, Xbob42 said:

I think the environments are bad, the characters suck, the story is boring as shit and never progresses, the game is too easy and doesn't have enough actual combat despite that being the whole fucking point of the series.

 

The only thing it has going for it is the combat, which is woefully underutilized.

 

I think this legit might be a bad game.

 

I enjoyed DmC a thousand times more and had finished a playthrough on every difficultly by this point. I haven't beat 5 even once because it doesn't want to be played. How were people giving this mediocre shit such high scores?

3

I haven't played DMC 5 but from all the coverage I've seen of this game, I just can't see how it deserves such universal praise. Some of the cutscenes look cool and the 'tude is kind of funny, but the game just looks so sterile. 

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16 minutes ago, Moa said:

I haven't played DMC 5 but from all the coverage I've seen of this game, I just can't see how it deserves such universal praise. Some of the cutscenes look cool and the 'tude is kind of funny, but the game just looks so sterile. 

The praise this thing is getting baffles me to my very core. It's like people want it to be incredible since it's a return to the "real" DMC, not any of that DmC nonsense that was extremely good and fun so they just make it seem better than it is? I honestly don't know. Do reviewers like it because it's easy as shit so they could get through it quickly?

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13 hours ago, Xbob42 said:

The praise this thing is getting baffles me to my very core. It's like people want it to be incredible since it's a return to the "real" DMC, not any of that DmC nonsense that was extremely good and fun so they just make it seem better than it is? I honestly don't know. Do reviewers like it because it's easy as shit so they could get through it quickly?

I genuinely think this is on par with DMC2 in terms of sheer garbage game design. Literally nothing outside of the core Dante and Nero combat mechanics is even vaguely appealing as far as I'm concerned. And even then, the Nero devil breaker system is completely nonsensical unless there's some hyper-high-level player about to prove me wrong because it has a tactical reason I can't see. 

 

-I know some people like it but V is the shittiest combat I've ever been subjected to in a Character Action game and the low point of the series, even including DMC2, for me.

-The "level design" is so bad, it should win the video game equivalent of a Razzie Award. It's actively stunning to me how shit it is. 

-Aesthetics are the absolute worst in the series. In case anyone remembers, DMC games used to have a heavy emphasis on atmosphere whether some players engaged with it or not. Even DMC3 in all its silliness was heavy on Gothic atmosphere and beautiful architecture. I don't need a 1:1 copy of this, but DMC5 just has...nothing? It looks like Revengeance's environments had an abortion and that's fucking bad. 

-The game's flow is an utter travesty and combined with the non-existent starting difficulty for your first playthrough brought the game to screeching halt for me barely 1/3 in. Between incessant loading times, everything being a damn cutscenes that wrests control away from you and never-ending story interruptions after seemingly every arena fight, it's one of the most poorly paced games I've played in a long time. And let me add that I absolutely hate it that the game refuses to let me settle into, and learn, one character and instead forces me to play with others and re-learn an entire combat system randomly for several missions only to drop it again. 

-Again, the difficulty on my first playthrough (well and only because this game is awful) basically encouraged nothing but button mashing your way through endless hordes of boring punching bags. V's segments being the highlight of just pure joyless button mashing nonsense for me.

 

I couldn't wait to get my hands on this after the demo assuming well, whatever, it's the first level it'll look cooler later, but boy oh boy is this game a dreadfully boring and forgettable shitshow. I'm amazed at its review scores...did anyone actually critically analyze this at all or just score it based on hype? There is so, so, so much horrible design going on, it's almost amazing hot on the heels of REMake 2. Also, the fact a Character Action game spends more time on seemingly everything but actual fights and gameplay alone should be enough to point out how ill-conceived this game is as an overall package.

 

I know I said some of this stuff before but as I let it sit for a bit, my opinion soured even further and I'm surprised how much I ended up disliking it, jesus. This is definitely not nostalgia-based either as I recently replayed the entire HD Collection and DMC 1 and 3 are still awesome games and tons of fun. 

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