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Death's Door (20 July 2021) - reviews from OpenCritic posted


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45 minutes ago, XxEvil AshxX said:

Done. Can't wait to give it a run when I get home.

 

Food for thought: the devs probably started making this game three years after Tunic was announced.


And now Tunic will have to live up to this.

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Game Information

Game Title: Death's Door

Platforms:

  • Xbox One (Jul 20, 2021)
  • PC (Jul 20, 2021)
  • Xbox Series X/S (Jul 20, 2021)


   
Review Aggregator

OpenCritic - 89 average - 100% recommended

Critic Reviews


Hey Poor Player - 5 / 5

I relished the time I spent with Death’s Door. Not only was I captivated by the visual style, but the gameplay was dynamic, clever, and well-balanced.


Pure Xbox - 10 / 10

While Death's Door borrows a lot of elements from many other games, it mashes them all together and refines them into its own thing. Not one single element feels undercooked and the result is a mysterious world you'll instantly be lost within. Outside of the odd frame dip in certain situations, we absolutely loved Death's Door. It's a game filled with surprises, nods, humour, and moves at such a pace we could barely put the controller down. Games this well-crafted don't come along very often, but when they do, they're something to celebrate. Death's Door deserves all the attention it will most likely get, and is a contender for one of 2021's best games.


The Outerhaven Productions - 5 / 5 stars

Death’s Door is a cutesy, yet challenging isometric game that takes many influences from Dark Souls and The Legend of Zelda, and shines just as brightly


Explosion Network - 9.5 / 10

Death's Door is a crowning achievement for Acid Nerve, a must-play for the year and an instant game of the year contender.


TechRaptor - 9.5 / 10

Acid Nerve has demonstrated an understanding of the Adventure RPG genre and has absolutely nailed its execution with Death's Door. Combat is fun and fast-paced, world exploration is rewarding, and the story while light-hearted hides some deeper meaning. Do yourself a favor and pick up Death's Door.


WayTooManyGames - 9.5 / 10

Death’s Door was a title I was looking forward to from the previews. I liked the concept, the gameplay looked good, and the characters looked silly and fun. However, I did not expect it to be one of the best games I’ve played this year. Beating the main boss and rolling the credits isn’t even the end. There is still more mystery to unfold and I haven’t been able to put it down. You absolutely owe it to yourself to play this title.


Boomstick Gaming - 9 / 10

Video Review - Quote not available


Checkpoint Gaming - 9 / 10

Death’s Door crashes onto the scene stylistically with an amazingly detailed, interconnected world full to the brim with personality and secrets. The game introduces great characters that bring with them charisma and humanity as it lovingly juggles both the morbid and the beautiful sides of its narrative. With simply phenomenal sound design that lovingly accompanies and amplifies the visuals and atmosphere, Death’s Door presents one door absolutely worth knocking on.


Digital Trends - 4.5 / 5 stars

Death's Door is a must-play Metroidvania that pairs intense combat with bright, hilarious characters.


Digitally Downloaded - 4.5 / 5 stars

Death’s Door is simply the tried and true fundamentals of game design, refined and polished to the ultimate degree.


Everyeye.it - Italian - 9 / 10

A few years ago Acid Nerve had already shown personality and vision with the brilliant Titan Souls, yet the step forward made with Death's Door is frankly stunning. It is very rare to see such an impressive leap between a debut work and the second game, and the fact that little more than a couple of people have been able to give life to such a memorable adventure is the most crystal clear testimony of the natural talent of the English team.


Game Informer - 9 / 10

Death's Door presents a compelling world begging to be explored until every secret is found alongside satisfying combat and intriguing lore


GameBlast - Portuguese - 9 / 10

Death's Door focuses on a few ideas to create an exceptional, well-balanced experience. The crow's adventure features lots of intense, precision-driven combat, and it's very rewarding to master the fighting mechanics to defeat the enemies. In addition, its elaborate world invites us to explore every corner with countless secrets and enigmas. The difficulty is constant, however the agility of the pace reduces the frustration of defeat. It is also notable the care in the construction of its dark fantasy universe, which approaches the theme of death with humour, softness and charismatic characters. Not only that, the ambiance is complemented with a beautiful look and remarkable soundtrack. The low complexity of some systems and the absence of unique ideas can be a nuisance, but flawless execution overrides these details. Furthermore, Death's Door is an immersive and unique adventure.


Gamers Heroes - 90 / 100

For the most part, Death's Door hits it out of the park and is easily a contender for indie GOTY. Fans of top-down action RPGs shouldn't hesitate to pick this one up.


GamingTrend - 90 / 100

Buy it. Play it. Enjoy it. It's as simple as the game feels, even if it challenges you more than you'd ever think it would. The more I've played it, the more I see every one of it's accomplishments, with fantastic gameplay and a great choice of art style and soundtrack jewels in its crown. Death's Door does nearly everything right for what it is, and even the shortcomings of the narrative is barely a blemish on a spectacular résumé.


God is a Geek - 9 / 10

Death's Door is a beautiful game, both in the way it looks and the way it plays. Acid Nerve has hit the sweet spot when it comes to combat and exploration.


Hardcore Gamer - 4.5 / 5

Death's Door is a gem of a soulslike game with a nice and meaty level of challenge and a world filled with lovable characters and loads of secrets to uncover.


IGN - 9 / 10

Death's Door expertly blends classic dungeon puzzle solving with fast-paced combat encounters to create a memorable adventure across a moody world brimming with secret paths and hidden rewards.


Press Start - 9 / 10

This quaint story about a workaday crow discovering that death is a force of nature that without discrimination takes all, both good and bad, winds up being far more memorable and touching than I could have ever expected. With a world and characters full of Miyazaki-proportional charm, and combat and puzzles that offer up a real test, Death's Door is a beautiful sophomore effort from Acid Nerve and is certainly something to crow about.


Screen Rant - 4.5 / 5 stars

If Death’s Door is not mentioned in a list of the year’s best indies, it will only be due to its finer focus and lack of complexity or significant depth, which also speaks to the game's utter lack of bloat. Those who are looking for the cavernous biomes of Hollow Knight or the lore-rich epistolatory storytelling in a Souls game may feel shorted by the 10 or so breezy hours on offer here, but Death’s Door is a precisely engineered and immersive adventure which will fully satisfy anyone seeking that exact experience. Isometric action RPGs are a dime a dozen, but rarely are they polished to such a brilliant sheen.


Seasoned Gaming - 9 / 10

Death's Door is unquestionably an adventure that deserves attention.


Shacknews - 9 / 10

Death’s Door combines excellent story and lore with challenging and rewarding combat. As an action game, there’s a lot to love about the enemies faced and customization available. Story can easily take the backseat in a game like this, but the sheer concept of it all and the lore dumped on top makes the story in Death’s Door equally intriguing. Acid Nerve delivers one of the more well-rounded titles I’ve played this year with Death’s Door.


Twinfinite - 4.5 / 5

Even with its grueling final boss fight, I absolutely adored every second of Death’s Door. The world developer Acid Nerve has created still feels rife with secrets I’m still yet to uncover after 10 hours with the game. Outside of a minor technical blip and a significant difficulty spike towards the end, Death’s Door is simply sensational. It may not have that AAA budget or cutting-edge super realistic graphics, but it’s jam-packed with charm, style, and challenging, rewarding action that it’s an absolute must-play this year.


WellPlayed - 9 / 10

Death's Door feels great to play, it's beautiful to look at, and the characters and world are beyond memorable – clock in and get your reap on.


Windows Central - 4.5 / 5 stars

Death's Door is a near-flawless isometric action-adventure full of heart, humor, and honest-to-goodness combat excellence.


XboxEra - 9 / 10

I know on the Xbox platform at least there is always a “well I’ll wait for Game Pass” mentality for many, but this game deserves success. It is a remarkable achievement by a very small team, and I simply loved it.


COGconnected - 88 / 100

Death’s Door is a masterclass in level design. The interwoven areas encourage and reward exploration, whilst the simple yet challenging combat makes confrontations a thrill. With an alluring art style, sorrowful soundtrack, Acid Nerve has managed to create one of the greatest indie titles of 2021.


Lords Of Gaming - 8.6 / 10

Overall Death’s Door is a fantastic experience. One that will inevitably be a nice indie console exclusive score for Xbox. If you can get past two or three challenging parts, what’s there is an adorably comical game that will never hold your hand. If Xbox is your only platform of choice, you may not have a Breath of the Wild but, here is your Link's Awakening.


Easy Allies - 8.5 / 10

Death's Door is a charming adventure filled with delightful characters and engaging combat.


Softpedia - 8.5 / 10

For me, the highlight of the game was the door-based battles, which had waves of enemies teleporting in more open space. Even when I died I wanted to get back to them quickly to try out new strategies (more doges are always a great idea). Death's Door offers a good mix of combat and exploration but needs a few more systems to keep gamers interested to make progress and find everything the game has to offer.


PC Gamer - 83 / 100

Death's Door boils modern action-adventure game design down to its fundamentals, and the reduction is excellent.


Worth Playing - 8.2 / 10

Overall, Death's Door is a success. It's a short but entertaining and combat-heavy Zelda-like action-adventure that is only limited by scope. It might not have the most memorable puzzles or dungeons, but it has enough heart and skill to make up for its few, minor missteps.


Attack of the Fanboy - 4 / 5 stars

All in all, Acid Nerve did a great job with Death’s Door and by pushing just a little bit more while taking a few calculated risks, they would have an outstanding game rather than a very good one. Still more than worth playing if you’re a fan of the genre and aren’t looking for something revolutionary. There is also some post-game content that should add some additional run time to your enjoyment.


FingerGuns - 8 / 10

An inventive isometric slasher, Death’s Door feels like all the best bits of Souls-like structure and none of the bad. Its Zelda-inspired combat and systems are firmly at the challenging end of the spectrum, but are also pretty addictive, and mix well with a bleak yet unique story.


GameSpot - 8 / 10

Tight, challenging combat and a gorgeous world to explore makes the morbid act of reaping souls a delight in Death's Door.


GamingBolt - 8 / 10

Even with a few issues, Death's Door is a tightly designed, challenging game that does wonders with its classic Zelda-inspired formula.


cublikefoot - 7.5 / 10

Death’s Door is not only a fun Zelda-like adventure game, but a very well-polished one on top of that. Fluid combat, tight controls, plenty of exploration – it has all the basics on lock.


Console Creatures - Recommended

Death's Door is a beautiful isometric game that delivers a challenging and engaging experience. Combat is fun and rewarding, bosses are tough but fair, and exploration off the beaten path will reward you. Don't miss out on this excellent indie title that will likely be around during award season.


DASHGAMER.com - Essential

Death’s Door is perfectly balanced to tell its story, thoughtful and humorous in all the right ways, backed by a thrilling musical score that elevates the action and often reminded me of a Studio Ghibli creation in its visual themes.


 For a two person team, backed by Devolver Digital, it’s a fantastic achievement that thoroughly deserves the hype surrounding its release. Death’s Door is a solid choice for Indie Game of the Year, if not Game of the Year itself.


Entertainium - Unscored

A grim reaper crow, many souls to collect and one hell of an adventure await you in Death’s Door.


 

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  • Commissar SFLUFAN changed the title to Death's Door (20 July 2021) - reviews from OpenCritic posted

Just recorded a Let's Play of the first 30 minutes or so... pretty damn good so far. Very tight and responsive controls. I never felt like the bird wasn't doing what I wanted it to, which you wouldn't think is a big deal, but after playing that Tunic demo....

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2 hours ago, Raggit said:

^ How long did it take you?

9.5 hours with a little collecting (only one upgrade to health and magic, most of the collectables, missing one weapon). Didn't do anything after the main story though, seems like there is a little more to do after.

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2 hours ago, thedarkstark said:

definitely picking this up as soon as it goes on sale, 2D zelda games are GOAT (A Link to the Past is still my favorite game of all time).

I'd say its closer to Titan Souls or Hyper Light Drifter than it is to ALTTP. Granted those were inspired by ALTTP, but have small differences here and there.

Combat is pretty dodge heavy especially in boss fights. Puzzles were pretty on the easy side, can't say I was ever really stuck on one.

I really wish there was a map though, I get wanting the player to explore and wander, but it would be nice to unlock that section map after you beat the boss. I basically went through the entire map after clearing a boss, gaining an ability that can open more paths, but after the 3rd boss I stopped. It was just a hassle, oh I remember this one area... where was it again? ah screw it I'll just go to the next area.

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