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SFLUFAN

General Gaming RAGE 2 - Information Thread, update: Official Launch Trailer

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Andrew W. K. should be a pre-order bonus.

 

As in if you pre-order the game, he performs a song at your home.

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1 hour ago, SFLUFAN said:

Andrew W. K. should be a pre-order bonus.

 

As in if you pre-order the game, he performs a song at your home.

Pre-order cancelled so fucking hard. 

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2 minutes ago, Bloodporne said:

Pre-order cancelled so fucking hard. 

But did you Party Hard as you cancelled it?!?

 

 

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1 hour ago, SFLUFAN said:

Andrew W. K. should be a pre-order bonus.

 

As in if you pre-order the game, he performs a song at your home.

 

Damn he's still alive. I think for $50 he'll perform at any birthday party you need him for. 

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PC system requirements

 

Minimum

  • A 64-bit processor and operating system is required 
  • OS: Windows 7, 8.1, or 10 (64-Bit version 
  • Processor: Intel Core i5-3570 or AMD Ryzen 3 1300X 
  • Memory: 8GB RAM 
  • Graphics: Nvidia GTX 780 3GB or AMD R9 280 3GB 
  • Storage: 50 GB available space 

Recommended

  • A 64-bit processor and operating system is required 
  • OS: Windows 7, 8.1, or 10 (64-Bit versions) 
  • Processor: Intel Core i7-4770 or AMD Ryzen 5 1600X 
  • Memory: 8GB RAM 
  • Graphics: Nvidia GTX 1070 8GB or AMD Vega 56 8GB 
  • Storage: 50 GB available space 

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I was going to get this day one but with just buying a house decided to hold off. I'll get around to it eventually. Or hopefully it comes to GP early next year. 

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24 minutes ago, Dodger said:

Bummer, was hoping it would be better. 

Eh, it's around that time of a console generation where games are going to push the envelope and the first one's to suffer are the console players.

PS4 Pro/X1X target 1080p w/ Variable 60

PS4 targets 1080p w/ Variable 30

X1 targets 900p w/ Variable 30


All of them suffer from pop-in/texture loading/sound loading issues. FTR, all of these issues exist on PC, just to a far lesser extent and even top end hardware can't do 4K/60 reliably. Me thinks either they're trying to do too much with their engine or they just didn't spend enough time optimizing the game. Part of the reason for the poor perf seems to stem from the fact that the dynamic resolution setting isn't nearly as aggressive as it is in other games with similar functionality. But that wouldn't affect texture streaming or pop-in, just general performance.

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It seems that Avalanche is the king of decent, thoroughly forgettable action game that you can fuck around with for 40 hours and while you won't feel like you wasted your time because you had some fun with it, it won't exactly be a memorable trans-formative gaming experience either. It's the "popcorn movie" of video games, keep your expectations low and you can have some fun with it, just don't go in expecting greatness. 

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Just some quick bullet points from the 2 hours I played tonight.

 

TL;DR: Id Software and Avalanche Studios somehow managed to make a first person shooter that is an amalgamation of two existing franchises (RAGE + Mad Max) which somehow straddles the line between "Really Fucking Good!" and "OH GOD! HOW DID THEY FUCK UP THIS BAD!?" There is no in between with this game. If something works, it works really well. If something doesn't work, it's shoddy or annoying in some way that comes off as "Yeah, we really didn't care to focus on this aspect of the game at all."

 

Spoiler

 

- They somehow managed to make one of the most annoying openings in fps history. It's absolutely anathema to the design philosophy of DOOM 2016, full of moments that only serve to remove you from the action, not immerse you.

 

- The humor, while there, seems more to fall more into the camp of "Edgy for the sake of it" as opposed to genuinely funny. If edgy humor is your thing, you'll probably find a lot to like here. Personally, I think Ubisoft did a much better job in this department with New Dawn.

 

- The movement feels good, but it's not Far Cry 5 or New Dawn good. If you've played New Dawn, Rage 2 is going to feel tangibly worse, but it's like comparing a Corvette to a Mustang. They're both very good at what they do, one just happens to be better than the other. I will grant Rage 2 extra credit for giving us the ability to double jump way earlier in the game than New Dawn allows for.

 

- Both New Dawn and Rage 2 go for bright, colorful palettes full of pinks, purples and pastels and both games are beautiful in their own right. That being said, I think New Dawn does a better job of being more aesthetically consistent whereas Rage 2 can be absolutely stunning in one area and then totally drab in another.

 

- I've noticed some pop-in and flickering shadows in a couple of spots, but I've not had any texture streaming issues and what I did experience was nowhere close to as bad as the console footage I saw.

 

- The dialogue sound bug is real and it's fucking annoying. I recommend enabling subtitles until it's fixed. Additionally, some sounds feel like they're very compressed while others aren't. This is probably the most troublesome department for the game as it's like a mix of extremely well done and fucked up beyond recognition. When it works, it works. When it doesn't, it really fucking doesn't. That being said, the weapon sounds and explosions are sublime. Thicc, chunky, dirty and deep, sounding as badass as they look and feel.

 

- Oh boy did they try to pull a Mick Gordon imitation. The music is not good at all, so far...

 

- Overall performance was fine for me. I was getting 50-60fps in the overworld and a constant 60fps in towns and interior locations. Even at it's busiest, I didn't notice any dips below 50 fps and if the dynamic resolution was doing it's work, I honestly couldn't tell.

 

I'm not going to get into much more right now as I've only played for two hours, doing some side stuff on the way to the first town and then completing the first big mission. The gameplay elements really remind me of Mad Max, where you'll go into locations, kill the baddies that exist there, search for all the hidden loot to clear the location and move onto the next one. I just wish it felt more... organic, like Far Cry does. Ubi corrected the over zealous ai spawning from Far Cry 5 with New Dawn and the overall combat and game design flowed better, relative to past Far Cry games.

 

I have mixed feelings here. Rage 2 doesn't feel anywhere near as organic New Dawn, or hell, any of the previous Far Cry games, but the gunplay is absolutely delicious, the vehicle combat is good -if a bit slower than Mad Max- and Rage 2's systems - upgrades, perks, etc - work better for the player than they did in Far Cry New Dawn. 

 

 

Specs for reference: 6GB Max Q GTX 1060 // Core i7 8750H (6 core) // 16GB DDR4 // 1x 500GB Intel 600p M.2 (OS/Software) // 1x 500GB Samsung Evo 860 (Games)

 

Res: 1080p

Dynamic Res: 80%

Vsync Enabled: 60fps

Graphics Preset: High

 

 

 

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I should mention that I played with K/M last night. I tried it with my X1 pad for a bit this morning and it feels tangibly worse than Far Cry 5 or New Dawn. Especially with face button actions feeling delayed and melee being seemingly inaccurate af all of a sudden. I legit had my crosshair over a breakable box and actually had to shift away from the box to break it. Chalk that up as another win for New Dawn. Yes, the gamepad is worse than K/M for fps games in general, but I didn't feel like New Dawn particularly limited my playstyle as RAGE 2 did for me this morning.

 

I'll adjust my gamepad settings and report back later if my opinion has changed. But so far, controllers are a no-no.

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Disappointing that they fucked up other stuff, but the consistent praise for the core combat means I'm still getting this fucker!

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All I need to know is: Is it a fun game to play in 20-30 minute bursts where you can just go around and fuck shit up? That's what I loved about Doom.

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8 minutes ago, CitizenVectron said:

All I need to know is: Is it a fun game to play in 20-30 minute bursts where you can just go around and fuck shit up? That's what I loved about Doom.

Far Cry New Dawn is better for this, imo. Outside of certain combat moments, the game is an overwhelming "meh" from top to bottom. I would actually refund it if I hadn't attempted to give the game a chance.

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A few I know that played it have pretty much shared those same feelings.  12ish hour campaign, mediocre in just about every sense other than core combat.

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I played some last night and am enjoying it :shrug: 

 

I guess we'll see how I feel after I get deeper.

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On 5/13/2019 at 4:18 PM, Dodger said:

It seems that Avalanche is the king of decent, thoroughly forgettable action game that you can fuck around with for 40 hours and while you won't feel like you wasted your time because you had some fun with it, it won't exactly be a memorable trans-formative gaming experience either. It's the "popcorn movie" of video games, keep your expectations low and you can have some fun with it, just don't go in expecting greatness. 

 

On 5/13/2019 at 9:53 PM, Dre801 said:

^That pretty much sums up Mad Max(which I just played a while back.)

I played Mad Max for 40 hours and I can't tell you a damned thing that happened in the game.  Hell, I'm pretty sure I forgot everything while the end credits were rolling.

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It's a shame that this is bad, I was hoping for another great shooter.  We've gotten some really good FPS games as of late.  What are everybody's favorites from the last couple of years?  For me it's likely both Wolfenstein games and the Doom reboot.

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6 minutes ago, ShreddieMercuryRising said:

It's a shame that this is bad, I was hoping for another great shooter.  We've gotten some really good FPS games as of late.  What are everybody's favorites from the last couple of years?  For me it's likely both Wolfenstein games and the Doom reboot.

It doesn't appear that RAGE 2 is "bad" at all though.  It's just a "wait for a sale" kind of game, not a "stay the hell away" kind of game.

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If I was a developer at Avalanche, I'd start updating that resume because it's now been multiple titles that have failed to perform commercially from the studio.

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1 hour ago, SFLUFAN said:

If I was a developer at Avalanche, I'd start updating that resume because it's now been multiple titles that have failed to perform commercially from the studio.

 

A meh sequel to a meh game, people got excited due to a very nicely edited trailer. :p

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