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Update: Stadia "head of product" has departed from Google


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Google Stadia, the late 2019 streaming platform that promised to revolutionize gaming by letting users stream games without needing to own a powerful PC or console, is altering course, getting out of the game-making business and will now offer its platform directly to game publishers alongside offering Stadia Pro to the public.

The company is announcing the news today, though Kotaku began to hear rumblings from sources close to Stadia last week that Google’s service was heading for a major change. One games industry source told Kotaku that Google was canceling multiple projects, basically any games slated for release beyond a specific 2021 window, though they believed games close to release would still come out. Today brings some clarification.

Google will close its two game studios, located in Montreal and Los Angeles. That closure will impact around 150 developers, one source familiar with Stadia operations said. The company says it will try to find those developers new roles at Google.

Jade Raymond, the veteran producer who helped build Assassin’s Creed for Ubisoft and moved on to EA several years ago before leaving to run game creation at Stadia, is exiting the company, according to Google.

Google will continue to operate the Stadia gaming service and its $10 monthly Stadia Pro service. It’s unclear how many, if any, exclusive games will still come to the service, though the company has indicated that it can still sign new games. It nevertheless will look to many like a draw down of the plan to have Stadia run as a bona fide competitor to console platforms.

Shocking.  Google shutting down a division.

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When SV meets game development reality, can't just throw $$$ and expect something done in 3-6 months like they're use to.

 

Stadia tech will end up as a GCP product before years end for devs to use but Stadia itself will be dead.

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I find it difficult to understand the decision making here.

 

Why go through the trouble of purchasing and setting up this whole division if you're not going to give them time to make games?

 

Why build out a platform like this if you can't give it any time to catch on?

 

It's so odd to me they'd get to this point, having thrown all this money at it, and decide now to start shutting things down. It doesn't surprise me, but it's still strange.

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12 minutes ago, TwinIon said:

Why go through the trouble of purchasing and setting up this whole division if you're not going to give them time to make games?

 

Google

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6 minutes ago, Mr.Vic20 said:

Google works like network TV, it announces all new shows and then cancels all but the top performing ones. 

 

Nah Google is way more irrational about it.

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3 hours ago, TwinIon said:

I find it difficult to understand the decision making here.

 

Why go through the trouble of purchasing and setting up this whole division if you're not going to give them time to make games?

 

Tax cut?

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Stadia Reddit is on full on freakout mode over this.  Everybody saw this coming expect for them.  I knew this was happening real soon when Google started giving away Stadia kits for free to paid subscribers of YouTube.

 

I'm very curious as to what will happen to the customers who purchased games from this as this will be the first instance of a games streaming service shutting down that sold games. Prior to this, it's all been subscription based.   

 

Hope the crew over at Typhoon lives on in some capacity.  Journey to the Savage Planet was a fantastic first outing for a startup games studio.  

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5 hours ago, Dodger said:

Typhoon should have gone to MS. Maybe Google offered more money. Maybe they can form a new studio and see if MS is still interested. 


Typhoon should have gone anywhere but Google (or Amazon).  MS isn't the only publisher with money either, lots of places are funding studios their size these days.  Everyone from the THQ's to the EA's and SquareEnix's.

 

They kind of had to go out of their way to find a partner as bad as they did.

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  • 4 weeks later...
savage_planet_keyart.jpg
WWW.VIDEOGAMESCHRONICLE.COM

This month's decision to end internal development resulted in dozens of cancellations…


 

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The Google cloud gaming division cancelled a multiplayer game led by a former Assassin’s Creedcreative, a sequel to Journey to the Savage Planetand backed out of proposals for Hideo Kojima(Death Stranding) and Yu Suzuki (Outrun) to create exclusive games for Stadia, the sources said.

 

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This should kill Stadia completely.  Part of their sales pitch was exclusive content that would take advantage of cloud computing and allow things to be done that wouldn't be possible on one system.  Also the whole integration with YouTube for their exclusive games or whatever that was all about.

 

Entire thing was just terrible thought out.

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  • 2 months later...
  • Commissar SFLUFAN changed the title to Update: Stadia "head of product" has departed from Google

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