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Back 4 Blood (12 October 2021) - Information Thread, update: Hotfix Patch Notes posted


Commissar SFLUFAN
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2 hours ago, Commissar SFLUFAN said:

@skillzdadirecta @ManUtdRedDevils That's quite the..."coincidental", unintentional technical glitch, Turtle Rock.

 

vlcsnap-2020-12-18-00h43m43s753-760x380.
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Two distinct growls "playing simultaneously... sound like that word."

 

 

I'm not buying it... or this game so whatever :shrug:

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Trying to play the open beta on Xbox but every time I try to open the system menu, the chat box keeps popping up. I literally can't get rid of the chat box to invert my Y axis. 

 

EDIT: nevermind.. i just typed aaaaaaaaaaaaaaaaaaaaaaa and pressed start. I sent a text message to literally no one but at least it let me get to my options.

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  • 1 month later...
  • Commissar SFLUFAN changed the title to Back 4 Blood (12 October 2021) - Information Thread, update: Campaign Trailer
  • 3 weeks later...

 

 

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WWW.PCGAMER.COM

Back 4 Blood's recommended spec includes a GTX 970 and a Core i5 CPU.

 

Minimum:

  • OS: Windows 10 64-bit
  • CPU: Intel i5-6600 (3.3 GHz) or AMD Ryzen 5 2600 (3.4 GHz)
  • RAM: 8GB
  • GPU: Nvidia GeForce GTX 1050 Ti or AMD Radeon RX 570
  • Storage: 40GB HDD
  • DirectX12
  •  

Recommended:

  • OS: Windows 10 64-bit
  • CPU: Intel Core i5-8400 (2.8 GHz) or AMD Ryzen 7 1800X (3.6 GHz)
  • RAM: 12GB
  • GPU: Nvidia GeForce GTX 970 or AMD Radeon RX 590
  • Storage: 40GB SDD
  • DirectX12

 

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  • Commissar SFLUFAN changed the title to Back 4 Blood (12 October 2021) - Information Thread, update: Launch Trailer and PC System Requirements
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WWW.PCGAMER.COM

Turtle Rock issued a warning about the risks of the in-game jukebox today.

 

Quote

 

Heads up, Back 4 Blood players: in a game filled with monsters, the deadliest of all of them might be the game's jukebox filled with licensed music.

 

If you're planning on streaming the game after it goes fully live on October 12 (it's available now to anyone who preordered), you'll want to steer clear of the interactive jukebox, or turn your music off when you play with it. Otherwise, you could end up eating an unexpected copyright strike.

 

The warning came from Alissa Barry, influencer and communications manager at Turtle Rock Studios. "If you’re streaming or planning #Back4Blood VOD content, this is important," she tweeted. "The jukebox has licensed music that will play when used. We do not own the streaming rights for the songs that play so be sure to turn your music off when interacting with the jukebox."

 

 

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Game Information

Game Title: Back 4 Blood

Platforms:

  • PC (Oct 12, 2021)
  • Xbox One (Oct 12, 2021)
  • PlayStation 5 (Oct 12, 2021)
  • Xbox Series X/S (Oct 12, 2021)
  • PlayStation 4 (Oct 12, 2021)

 


Developer: Turtle Rock Studios

Publisher: Warner Bros. Games
    
Review Aggregator

OpenCritic - 78 average - 83% recommended

Critic Reviews


Gamepur - 9 / 10

Quote

Overall, Back 4 Blood is a great game with glaring flaws that bring it down a little. Maybe as time goes on Turtle Rock can address the issues and elevate this to a perfect game for me. I am so happy to have a Left 4 Dead successor that feels current for this gaming landscape and is genuinely a blast to play.


God is a Geek - 9 / 10

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Thanks to the AI Director, incredible atmosphere and great pacing, Back 4 Blood is a triumphant return for Turtle Rock.


Inverse - 9 / 10

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Back 4 Blood' has the best water-cooler moments of any game released in 2021.


TheGamer - 4.5 / 5 stars

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If you played Left 4 Dead, you’ll feel right at home. Back 4 Blood is a more mature and more bad-ass version of L4D, elevating every mechanic from the former series and making it better while adding in new features that makes playing far more rewarding. I can’t wait for my friends from the former Friday night L4D group to get their hands on Back 4 Blood when it launches next week on Game Pass. We’ve already made plans to play together, meaning a large Little Caesars pizza is in my future.


33bits - Spanish - 85 / 100

Quote

Enduring the comparison with the veteran Left4Dead saga is no small feat. And Back 4 Blood not only supports it, but at times it feels superior to Valve games -also developed by the people of Turtle Rock, eye-. Its large number of levels, the different characters, its card system -both for its own abilities and for modifiers in the game- or its gunplay make this game a great cooperative. Against it, some policies of the publisher, the impossibility of maps created by users or its Versus mode, here called Cloud. Still an essential game if you like cooperative titles and if you are a Left4Dead lover.


IGN - 8.5 / 10

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If you're an old Left 4 Dead player, Back 4 Blood will bring back memories of the long play hours you've spent with this fun series, its spirit hovering around Back 4 Blood with new additions to the card system that offers greater diversity, and will add fun and longer life to the game, with full Arabic support in the MENA region.


SECTOR.sk - Slovak - 8.5 / 10

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Is it new Left 4 Dead or not? Are There some new improvements? Is it worth to play? Yes, Yes and Yes!


Worth Playing - 8.5 / 10

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Back 4 Blood is a fun blend of the classic Left 4 Dead template with a reasonable inclusion of modern traits. The basic zombie shooting brings forth just as many memorable and chaotic moments as the developer's original series, and the game absolutely sings in multiplayer, but the solo experience remains engaging for those who only get along with bots. The modern touches add some depth that doesn't detract from what makes this kind of game so fun in the first place. The steps to increase replayability accomplish that without feeling forced. Despite a few minor issues here and there, Back 4 Blood is a solid debut, and those who wanted some progress in the genre are going to find it in buckets here.


Bazimag - Persian - 8.2 / 10

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Back 4 Blood is one the best multiplayer titles of these past of couple of years and this is definitely something you want to experience with your friends as it not only gets better with how good your cooperation skills are with your teammates, it is also the kind of online game that doesn't get made as much as it used to around a decade ago.


Generación Xbox - Spanish - 8.2 / 10

Quote

Back 4 Blood is the successor to Left 4 Dead, adding new enemies and an excellent card system with power-ups and new challenges.


IGN Italy - Italian - 8.2 / 10

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Back 4 Blood continues the tradition of PvE shooters started by Turtle Rock Studios with Left 4 Dead, but offering a better gameplay dinamics and a fun campaign to play online with three other players.


MondoXbox - Italian - 8.2 / 10

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Turtle Rock Studios managed to successfully resurrect the original Left 4 Dead games formula, improving it with modern shooter mechanics, very fun gunplay and a lot of variety thanks to the new card system. It's not a very innovative game and it's got some technical and balancing issues, but it can be damn fun and addictive.


Attack of the Fanboy - 4 / 5 stars

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It's safe to say that we're probably not going to be getting a Left 4 Dead 3 in our lifetimes, but Back 4 Blood is going to be as close as we'll get in the time being. The game preserves mostly everything that made the two Left 4 Dead games so great while integrating it into the modern gaming sphere.


Everyeye.it - Italian - 8 / 10

Quote

Back 4 Blood is certainly not a perfect title, but overall the proposal of the Californian team is effective and well thought out. It goes without saying that to fully enjoy it you will necessarily have to find companions at the height, but we can assure you that the game is worth the candle.


Game Informer - 8 / 10

Quote

Back 4 Blood shines when playing with others and has enough systems, spooks, and FPS fun to make players want to come back for more


Hobby Consolas - Spanish - 80 / 100

Quote

We're back to the old cooperative mode of busting zombies like there is no tomorrow with Back 4 Blood, the heir to Left 4 Dead that keeps the essence of the franchise alive and incorporates new mechanics, but with lessons to be learned in the field of PvP.


IGN Spain - Spanish - 8 / 10

Quote

Back 4 Blood manages to live up to its predecessors, offering an improved, deeper, funnier and more addictive experience.


Impulsegamer - 4 / 5

Quote

Back 4 Blood is not just a new coat of paint. It tries new ideas to shake up its legendary formula, mashing together their learning to create a cohesive, insanely fun co-op experience.


Infinite Start - 8 / 10

Quote

Back 4 Blood is a fantastic entry in this genre that is held back by a couple of bold choices. Builds are a lot of fun until it becomes overly robotic and anything short of a really bad modifier puts you on a set loop. It also benefits from strong mechanics that make even the lowest difficulty feel unrelenting, along with rewarding team players. As much as I applaud Back 4 Blood for catering to a specific hardcore player base, it is a choice that will alienate certain players. I suggest asking yourself if you’re looking for a game to grind heavily or if a moderate challenge on a lower difficulty is enough. If you answered yes to either or just love the genre, odds are you’ll love this too. However, if you’re not looking for a massive team-based shooter, this is one experience that will leave you frustrated and disappointed.


PCGamesN - 8 / 10

Quote

It can feel unbalanced and unfairly punishing at times, but when all of its systems click into place Back 4 Blood is a ton of fun.


PlayStation Universe - 8 / 10

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Back 4 Blood stands as a new standard in co-op shooters. With vibrant, intricate level design, solid gunplay, and intense moments brought on by a variety of dizzying enemy types balanced through a deep card system, it stands as a great achievement. The difficulty wall is annoying and other in game choices feel odd, to say the least, but that doesn't stop you from having an absolute blast, especially playing with friends.


Pure Xbox - 8 / 10

Quote

Is Back 4 Blood the Left 4 Dead 3 we've been waiting for? Yes! It's a worthy spiritual successor to Valve's classic zombie-slaying series of multiplayer games, and offers a well-designed Campaign mode with some impressive new features such as its strategic Card system. The difficulty perhaps needs balancing a little more, and the lack of meaningful progression when playing Solo Campaign needs addressing sharpish, but otherwise we've had a blast with Back 4 Blood so far, and we look forward to many more Campaign runs in the weeks, months and years to come.


Rectify Gaming - 8 / 10

Quote

Tons of replay value and great challenge make Back 4 Blood a fantastic co-op experience that shouldn’t be missed.


Saving Content - 4 / 5 stars

Quote

There’s simply more to do and see with Back 4 Blood. It recaptures the magic of Left 4 Dead with near-infinite replayability at greater depths. The lengthy roster and varied personalities of the cleaners are entertaining. The deck building system allows you to create a devastating hand, and the weapon modding lets you grow with the increasing challenge. As you progress through the game, the AI director keeps you on the edge as you barely survive each encounter. Turtle Rock does it again, Back 4 Blood feels like an evolution on the coop zombie shooter we haven’t seen in over a decade.


Spaziogames - Italian - 8 / 10

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Back 4 Blood is more than Left 4 Dead 3 with another name. It presents a strategic use of cards and a well developed progression system that guarantees a lot of fun and replayability.


The Loadout - 8 / 10

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Back 4 Blood truly is the Left 4 Dead 2 sequel you’ve been waiting for. While it might be more difficult than the average zombie co-op, its unpredictable gameplay will have you coming back time and time again.


The Outerhaven Productions - 4 / 5 stars

Quote

Back 4 Blood is a good game, it improves on the Left 4 Dead formula in a way that is challenging and creative. However, the move to forcing people to advance the overall game by going online, being forced to work with randoms in a very badly connected cross-platform multiplayer games where without a solid communication base, resulting in Back 4 Blood being an experience in frustration rather than a very enjoyable game. If Turtle Rock allows for private games where you can do under 4 players with bots instead, then maybe this game can truly be something that is a must-own. But at the moment Back 4 Blood is only worth playing if you have a premade group of friends.


TrueAchievements - 8 / 10

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Back 4 Blood is the co-op survival shooter that we’ve been waiting for since Left 4 Dead took the world by storm. The introduction of Corruption Cards really helps the game stand out, while offering players varied gameplay that doesn’t feel stale at any point. The current issues surrounding solo play are certainly a turn-off, but not enough for me to not recommend playing it, especially if you have a group of friends ready to go. With a little TLC, Back 4 Blood has every ingredient necessary to flourish, and perhaps even dethrone its predecessors… maybe.


Twinfinite - 4 / 5

Quote

In spite of its shortcomings, though, Back 4 Blood is already starting to feel like it could very well become my go-to zombie shooter whenever I just want to have a fun, social experience with friends. Despite how saturated the zombie game market has become, Back 4 Blood cuts through all the noise and delivers a solid co-op shooter that oozes charm and prioritizes fun with friends over everything else.


Wccftech - 8 / 10

Quote

Back 4 Blood isn't Left 4 Dead, and it doesn't even try to be it, doing away with the classics' straightforward campaign in favor of a more modern experience that rewards progression and offers plenty of replayability. The excellent map and mission design, the huge variety of builds made possible by the card system, and satisfying gameplay make the game by Turtle Rock Studios the one to get for those who have a team of friends ready to take on hordes of undead, but those who are looking to play the game solo would do better to look elsewhere, as Back 4 Blood doesn't offer much for those not too keen on teamwork.


Windows Central - 4 / 5 stars

Quote

Despite a few shortcomings, Back 4 Blood is nevertheless an excellent and fresh take on the beloved Left 4 Dead formula.


COGconnected - 79 / 100

Quote

Back 4 Blood is one that I’ll be playing for a long time to come. Turtle Rock Studios has committed to improving the game, both through new content and patches. And I trust that they’ll right most of the wrongs with their latest zombie-slaying simulator. It may feel light on content, and you’ll need a team of people if you want to make any actual progress, but hop on board now, and you still be pleasantly surprised at just how fun Back 4 Blood can be.


GameGrin - 7.5 / 10

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Back 4 Blood has built on the great foundations that Left 4 Dead laid over a decade ago. The gameplay is brilliant, there's also that little bit more to keep the challenge fresh and to keep zombie killing fun.


GamingTrend - 75 / 100

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You'll find a lot of fun in Back 4 Blood. Turtle Rock Studios managed to take something that was old and give it enough of a touch-up to make sure we recognized it but played with it differently. It's fun to hop on with your friends and blast away the zombies and compete to potentially take out the Cleaners, but you have to get past the first half of the game to get to the best parts. It doesn't help that the story gives you nothing to cling to, but once you get past those parts, the tension and excitement kick in. But sadly, playing solo hardly gives you anything like what you get playing online and with friends.


PC Invasion - 7.5 / 10

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Back 4 Blood is another great multiplayer zombie game, but some serious balance issues force it to stumble out of the gate.


XboxEra - 7.2 / 10

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It's a no-brainer to at least check out as it's on Game Pass, but poor controls on console serve as a great detriment to what otherwise can be a really fun time.


FingerGuns - 7 / 10

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If you have a squad of like-minded buddies ready to lose many an evening to slaying some zombie infested hordes, Back 4 Blood will provide you plenty to satisfy that urge. It doesn’t quite capture the greatness of its forebears and it stumbles over itself with its erratic difficulty curve and repetitive nature, but Back 4 Blood has immensely satisfying, if simplistic, gameplay mechanic. This is a veteran, war-torn survivor who’s maybe danced this bloody dance once too many times, but it knows damn well how to deliver that co-op fun.


Screen Rant - 3.5 / 5 stars

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Turtle Rock's Back 4 Blood is tough as nails and has some minor annoyances, but it's a refreshingly complete and competent multiplayer experience.


CGMagazine - 6.5 / 10

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A tedious, time-consuming playing card mechanic, frustrating bug crashes and a repetitive, near-endless onslaught of Ridden enemies led by an uninspired AI Director, collectively drags this spiritual sequel to Left 4 Dead down from the heights it could have reached.


Press Start - 6.5 / 10

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It's hard to fault the moment-to-moment gameplay of Back 4 Blood when all of its pistons are working in tandem and you're running with a good crew. Though the effort to contemporise and grow beyond its roots is commendable, just about every other aspect of the game feels like a misfire. The campaign isn't fun and, more offensively, it pays no regard to solo players.


GameSpew - 6 / 10

Quote

I’ll reiterate: Back 4 Blood isn’t a bad game. But it could have been so much better. Its difficulty needs balancing, as does the amount of enemies thrown at you at any one time. Ultimately, most levels simply have too much going on to be enjoyable – and each Act would have benefitted from being substantially shorter. Get a competent group of friends together and you might have some fun, but chances are zombie fatigue is going to set in long before you reach the end of the campaign.


VGC - 3 / 5 stars

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It seems backhanded to say that a game is only worth playing if you can find people to distract you from the actual game, but if your group wants something mindless to wind down after an intense night on Warzone or Rainbow Six: Siege, Back 4 Blood is ideal.


GameSkinny - 5 / 10 stars

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Back 4 Blood comes after a decade of L4D-likes and from the studio that made the timeless original, but it fails to capture the same magic even as well as some prior imitators.


ACG - Wait for Sale

Quote

Video Review - Quote not available


Console Creatures - Recommended

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While being as close to Left 4 Dead 3 as possible, Back 4 Blood differentiates itself with a card system and new zombies that make for a game you'll keep coming back to.


GamesRadar+ - 3.5 / 5 stars

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Despite the fact that I still feel like a bit of a Back 4 Blood baby after a full day of play, and there are times that is definitely going to trip me up until I figure it out, I'm happy to keep playing until it all clicks into place. It's been a hell of a long time since there was a co-op game good enough to drag me away from my happy, introverted world of solo RPGs and sims, but Back 4 Blood is looking to become a major part of my social life.


PC Gamer - 88 / 100

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It speaks to how strong of a game Back 4 Blood is that one of its modes can suck so hard that it barely detracts from my overall fun. Back 4 Blood is its co-op campaign, and it's best played with friends. That's how I'd recommend you play it as well if you're able (it's on Game Pass and has crossplay, if that helps). It's definitely not the same with randos and bots, but the ping system does help bridge the communication gap if mics aren't plugged in.


I'm lucky to have played Back 4 Blood the way it's meant to be, because it's some of the best co-op fun I've ever had in a videogame. And while it's a bummer that Back 4 Blood likely won't have the same mod support that spawned incredible player-made content in Left 4 Dead 2 (it is a live service game in 2021, after all), I'm excited to see what's ahead on Turtle Rock's annual pass. Apparently there's a new story, Cleaners, and special Ridden types on the way. Count me in.


Polygon - Unscored

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Left 4 Dead is a beautiful relic, something I and many others spent hundreds of hours playing in high school and college. But with games like Warhammer: Vermintide 2 and even Aliens: Fireteam Elite branching out and taking more of a class-based approach, I was sure Back 4 Blood’s more classic bone structure would crumble under the pressure. But Back 4 Blood is more like that makeshift, armor-clad Hummer you see in every zombie show and movie: The bones of what it once was are easy to see, but it’s been reinforced to survive in a new environment.


Skill Up - Unscored

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Video Review - Quote not available


Vamers - Recommended

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Back 4 Blood has clearly been designed as a multiplayer first title, and this is where it excels. From the rather basic narrative, through to the exceptional level design and progression systems, Back 4 Blood inspires extreme nostalgia while adding enough to carve its own path in the gaming zeitgeist. In this sense, the card and deck-building systems work very well (despite an odd caveat or two) to provide a wonderful level of team based strategy whilst keeping the repetitive gameplay fresh. Alas, the wonky AI and barebones narrative leaves a lot to be desired for solo players. When coupled with friends, however, it provides one of the most entertaining and insanely enjoyable multiplayer experiences currently available, and acts as a worthy successor to Left 4 Dead.

 

 

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WWW.VG247.COM

Back 4 Blood PC review.

 

Quote

 

Even if it didn’t launch on Game Pass, Back 4 Blood would be an easy recommendation. In an age where every co-op shooter needs an exhausting list of progression systems, reward tracks and limited-time events to keep players hooked, it’s surprising to see a co-op game nail its core goals so well without looking like another Destiny clone.

 

Back 4 Blood takes an old-school approach where it makes sense, and modernises where it doesn’t. It’s heartening to be engaged by a game purely for its gameplay and variety, and not to pad out a progress bar somewhere.

 

 

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  • Commissar SFLUFAN changed the title to Back 4 Blood (12 October 2021) - Information Thread, update: first reviews from OpenCritic posted

Played this for several hours and though I wouldn't call it straight up terrible, it's pretty close.  It's Left 4 Dead, except much slower, with dumber infected/director AI, bizarrely boring levels, and seemingly every negative GAAS element you could think of jammed into every crevice of the game.  And the shooting lacks anywhere near the same punch.

 

What makes L4D such a transcendent game is its simplicity.  No ADS, no unlocks or phony progression, no cosmetics, limited weapons and equipment.  I still consider it one of the most fun and most replayable games of all time.  B4B so far seems like a flat, inert, and joyless retread without any of the spark.  It's a bummer.

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4 minutes ago, ShreddieMercuryRising said:

Played this for several hours and though I wouldn't call it straight up terrible, it's pretty close.  It's Left 4 Dead, except much slower, with dumber infected/director AI, bizarrely boring levels, and seemingly every negative GAAS element you could think of jammed into every crevice of the game.  And the shooting lacks anywhere near the same punch.

 

What makes L4D such a transcendent game is its simplicity.  No ADS, no unlocks or phony progression, no cosmetics, limited weapons and equipment.  I still consider it one of the most fun and most replayable games of all time.  B4B so far seems like a flat, inert, and joyless retread without any of the spark.  It's a bummer.

 

It really does appear to be quite a polarizing game: those who are enjoying claim it as the true evolution of the L4D series while others like yourself claim that it's a pale shadow of its forefather.

 

I've updated the reviews post with the latest from OpenCritic.

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If this game did come out with no unlocks or progression, the game would have the staying power of a coked up porn star. Just look at the fuss over the lack of progression in the solo campaign.

 

I actually have a beef with the solo campaign progression myself. The fact that all the cards in the deck are unlocked by default is just kinda weird. It's like having a pinata, but instead of smacking it open, someone just walks up and dumps the candy out on the table. Sure, you get the candy, but without the satisfaction of beating the shit out of a paper mache Spongebob knockoff.

 

I played up till the ferry on Solo, and there are waaaaaay too many special mobs. I'd swear I killed about 20 of those Exploders before I reached the first safe house. They literally pop up every 5 seconds. There's just no tension.

 

Remember the witch in L4D? You knew exactly how many witches were in a level (I believe it straight up told you) but you didn't know where they'd be. But you'd be making your way through the level and then all of a sudden you'd hear that crying and it was like NOBODY TAKE A FUCKING STEP.

 

The game just spams you with everything, so often stacking multiple special mobs on top of you where it no longer feels like an event when one shows up, it just gets kind of annoying.

 

Oh and the bots are on you like flies on shit. I thought my cat was bad. I run over to shed, turn around and there they are. Run over to the side, turn around and there they are. It makes it really difficult to kill the Tall Boys because they require flanking to shoot at its shoulder (which it hides behind it), but the bots just follow you around everywhere like those damn animated mouse cursors from back in the 90's. I lost count how many times I heard them complain about friendly fire because literally every time I turned around to shoot a zombie I'd hose one of them in the face cuz they're RIGHT ON MY ASS AT ALL TIMES.

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I played through the first Act I guess? Till you get to the camp? It's ok. I loved Left 4 Dead when it first came out but it grew stale for me after awhile and by the time the second game came out I was so over the formula I didn't even bother getting it. This game has the right idea as far as progression and unlocks to keep things interesting and there's a ton of guns and attachments... I can see this game being fun with a group but I haven't played with anything but Bots yet. 

 

I didn't find the bots to be too bad in my playthrough. They were pretty helpful and pointed out items and loot and stuff and revived me a couple of times. I didn't have too many friendly fire incidents in my run. The game is... fine? I guess. It's pretty and the story seems ok, I guess it would be cool with a group. I feel like @JPDunks4 and @ARZ and I had just as much fun if not more with Aliens Fireteam and World War Z. 

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1 hour ago, skillzdadirecta said:

I played through the first Act I guess? Till you get to the camp? It's ok. I loved Left 4 Dead when it first came out but it grew stale for me after awhile and by the time the second game came out I was so over the formula I didn't even bother getting it. This game has the right idea as far as progression and unlocks to keep things interesting and there's a ton of guns and attachments... I can see this game being fun with a group but I haven't played with anything but Bots yet. 

 

I didn't find the bots to be too bad in my playthrough. They were pretty helpful and pointed out items and loot and stuff and revived me a couple of times. I didn't have too many friendly fire incidents in my run. The game is... fine? I guess. It's pretty and the story seems ok, I guess it would be cool with a group. I feel like @JPDunks4 and @ARZ and I had just as much fun if not more with Aliens Fireteam and World War Z. 

 

I saw you playing and thought about sending you a message to team up, but it was already getting late and I was nearing the time of night where my speech gets slurred and I start rambling incoherently until I eventually just fall asleep in my chair and the rest of the party listens to me snore.

 

I actually have heard from a few people that World War Z was pretty much what the natural evolution for Back 4 Blood should have been. i.e. it does Left 4 Dead better than the people that actually made Left 4 Dead. I wouldn't know, as my friends never wanted to play so I was stuck trying to solo it, which didn't go so well.

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15 hours ago, Commissar SFLUFAN said:

 

It really does appear to be quite a polarizing game: those who are enjoying claim it as the true evolution of the L4D series while others like yourself claim that it's a pale shadow of its forefather.

 

I've updated the reviews post with the latest from OpenCritic.

 

In order to evolve the L4D formula, they'd have to first at least get the basics right.  The one big thing about L4D is the procedural zombie hordes and the AI "director", and so far B4B doesn't have a hook like that.  Maybe it gets better with more playtime or within other campaigns, but the hordes I've encountered are minimal, bland, and slow, and the special zombies are generic and ever present in a way that saps any tension or sense of team strategy.

 

On its own, it's fine.  It's another generic co-op service game.  But in comparison to L4D (a comparison which it's desperate to achieve) it's lacking in fundamental and baffling ways.

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On 10/13/2021 at 8:30 AM, ShreddieMercuryRising said:

 

In order to evolve the L4D formula, they'd have to first at least get the basics right.  The one big thing about L4D is the procedural zombie hordes and the AI "director", and so far B4B doesn't have a hook like that.  Maybe it gets better with more playtime or within other campaigns, but the hordes I've encountered are minimal, bland, and slow, and the special zombies are generic and ever present in a way that saps any tension or sense of team strategy.

 

On its own, it's fine.  It's another generic co-op service game.  But in comparison to L4D (a comparison which it's desperate to achieve) it's lacking in fundamental and baffling ways.

 

I think I disagree—the game is great. It's not L4D2, but it moves the co-op horde genre forward. The card system is fantastic.

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First balance patch is out, and...it requires no patch!

 

 

The devs have also been quite open about what they are working on (with a public Trello board), and are bumping things up in priority based on feedback (such as allowing progression in solo mode).

 

Patch notes:

 

Campaign – this is an attempt to address some of the concerns regarding the challenges presented by some difficulties.

  • Roaming Special Spawn rate decreased on all difficulties
  • Adjusted Supply Point earning rates for Blue Dog Hollow: The Sound of Thunder to better account for level repeats

Swarm – adjustments made in response to what we've observed with Swarm matches.

  • Bruisers max health reduced to 800 from 850
  • Bruisers damage reduced to 15 from 20
  • Bruiser Burst delay to 3 from 2.65
  • Bruiser Weakspot multiplier increased to 1.65 from 1.5
  • Tallboy damage increased to 20 from 15
  • Hocker Projectile speed to 2500 from 3000
  • Hocker Projectile cooldown to 7 from 6
  • Stinger Projectile spread reduced to 20 from 30
  • Stinger Projectile speed increased to 5500 from 5000
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  • Commissar SFLUFAN changed the title to Back 4 Blood (12 October 2021) - Information Thread, update: Hotfix Patch Notes posted
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Back 4 Blood harkens back to a simpler time when doing a one-liner counted as having personality and action was uncomplicated, and I am wholly up for that.

 

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Back 4 Blood is out today, that new game from the original developers of Left 4 Dead that is definitely not Left 4 Dead 3, but is still about turning waves of zombies into splashes on the post-apocalyptic pavement as a co-op team. And yes, I still love it. It is fun. It is so much fun. When is this formula not fun? The release version is, in several respects, an improvement on the beta. The characters do more bantering, it has cinematic cutscenes, and if you have to play with bots those bots do not spend all their time shooting into the drywall. Tick, tick, tick.

 

But in playing the full game in context, with stuff like opening cinematics and tutorialising videos all embedded in it, something else has become clear: this game is peak early-00s cheese. Not just because many of the enemies have the same texture as a fully loaded pizza.

 

 

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Back 4 Blood doesn't just have hot guns and exploding mutants, it has some world-building post-it notes too!

 

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There is a story in Back 4 Blood about the Ridden and the mutating and so on, but the "I miss all the memes" post-it isn't adding to much of its world-building here. Although it does make me laugh to imagine the kind of person who would leave that note. Like, if you stop to leave a note saying, "I miss all the memes" after the entirity of civilisation has been wiped out, then, full offense, you deserve to be eaten by a zombie. I would leave you behind. I would tie you up to give myself more time to escape. I am extremely serious about this.

 

This is the type of diegetic storytelling that the L4D series excelled at, so I'm pleased to see that Turtle Rock continued that tradition with B4B.

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