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About Me

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  1. Many thanks to DMVfan123 over at ResetERA for this extremely comprehensive summary. GAMEPLAY: In a way, the combat dance is reminiscent of From Software’s Souls games, but not in a punishing way. Respawn wants players to succeed, but not without a little effort. The Force is also used to augment combat, allowing the player to mess with enemies in satisfying, clever, and powerful ways. When the saber is sheathed, Respawn’s vision for the adventure has classic gaming roots and is inspired heavily by the Metroid series, pushing players to freely explore worlds, and come ba
  2. Interview with Wccftech Chris Avellone is undoubtedly one of the household RPG developers still around, with a historic career writing and designing numerous cult classics and fan favourites, such as Fallout 2 and New Vegas, Baldur’s Gate, Pillars of Eternity, Prey and many, many more. Given his pedigree, when we discovered he was attending Reboot Develop Blue 2019 in Dubrovnik, we just had to sit down with him for a chat.
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