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Found 191 results

  1. Devotion unfolds within the confines of a 1980s Taiwanese apartment block, a location "lost in time" and gradually shifting "into a hellish nightmare". Red Candle says the game depicts the life of a family "shadowed by religious belief", with players able to explore the apartment in order to uncover the vows that each member made and to "witness their devotion".
  2. ABSOLUTELY TOTAL COINCIDENCE that this announced right after Steam's new tiered revenue structure comes into effect, eh? Announcing the Epic Games Store Developers receive 88% of revenue. There are no tiers or thresholds. Epic takes 12%. And if you’re using Unreal Engine, Epic will cover the 5% engine royalty for sales on the Epic Games store, out of Epic’s 12%.
  3. What Remains of Edith Finch (Epic Games Store) - starts 10 January/ends 24 January 2019 https://www.epicgames.com/store/en-US/product/what-remains-of-edith-finch/home A Story About my Uncle (Steam, Humble) https://www.humblebundle.com/store/a-story-about-my-uncle Blast Zone Tournament: (Steam, Bomberman knock off) https://store.steampowered.com/app/649190/Blast_Zone_Tournament/ Expired:
  4. Steam Store page - $15 Kotaku article Nearly every Steam review and description of Atom RPG I read said the same thing: It’s old-school Fallout, but Soviet. “That can’t be,” I said to myself as I waited for the game to download. “That’s too reductionist.” A few hours of playtime later, I’ve revised my opinion: Atom is old-school Fallout, but Soviet.
  5. https://store.steampowered.com/app/893180/Catherine_Classic/ If you buy now, you get the digital deluxe edition upgrade for free: _______________________________________________________________________________________ http://www.siliconera.com/2019/01/04/catherine-gets-an-esrb-rating-for-pc/ Catherine first released in Japan in February 2011 for PlayStation 3 and Xbox 360. It released in North America in July 2011 and Europe in February 2012. Its updated version Catherine: Full Body releases for PS4 and PS Vita in Japan on February 14, 2019 and worldwide in 2019.
  6. https://www.polygon.com/2019/1/9/18174375/division-2-pc-epic-games-store-steam
  7. A change in Unity Technologies' terms of service has left Unity games created using Improbable's SpatialOS platform under threat...As a result, Improbable has said, "all existing SpatialOS and Unity games, including production games and in-development games of all developers, are now in breach of Unity's license terms." These are the titles impacted by this change: Worlds Adrift Scavengers Mavericks: Proving Grounds Vanishing Stars: AI at Scale Seed Lazarus
  8. https://www.splashdamage.com/news/dirty-bomb-goes-fully-free/
  9. https://www.guru3d.com/news-story/3d-mark-port-royal-raytracing-suite-is-now-available-rtx-on.html IF you already have 3DMark, it will set you back $2.99.
  10. At CES yesterday Vive announced their new headsets. The cool one is the new Vive Pro with integrated eye tracking. Unfortunately it's targeted at enterprise customers and will likely cost $1k+ for the headset alone. Also slightly unfortunate is that it's otherwise the same Vive Pro that's been around for a while now. The more significant announcement is the new Vive Cosmos. This one is targeted at consumers and it's big selling point is that it will use four on board cameras to do true 6DOF tracking without external sensors or lighthouses. This means "real" tracking like on the current Vive and Oculus Rift, but without any real setup required. It also means that the Vive Cosmos will not be using Vave's Steam VR tracking and won't be compatible with existing Vive controllers or other tracked accessories. It also seems that the Cosmos will not be powered by Steam VR by default, instead opting for Vive's own system (though they have specified that the Cosmos will be compatible with Steam VR). Unfortunately, almost nothing specific was announced about the Cosmos. We don't know much about the screens, the lenses, or any of the other tech specs that might set it apart from the current crop of HMDs. One feature that was hinted at is the ability to use the Cosmos directly connected to a phone over USB-C. It's unclear how that would work, but it's an interesting idea. Personally, I think that inside out tracking is the certain future of VR. Asking people to setup a space dedicated to VR is too much, but I also think the days of PC tethered VR are limited. The high end of VR just hasn't differentiated itself sufficiently from the low end, except for the ability to do 6DOF tracking. With the Oculus Quest and the Cosmos that's changing. If I can get a completely wireless system that will work anywhere with no setup, graphical fidelity is a small price to pay. The hints that we've gotten on the Cosmos are not great. The lenses appear to be the same as in the Vive, the product page mentions "RGB displays," which might mean LCD and not OLED, it doesn't have integrated headphones at all (seriously, why?). I feel like the Cosmos is Vive stepping away from Valve but not knowing what kind of product to make, so they're making a Vive competitor instead of the next generation or new type of experience.
  11. My brother in law gave me physical copies of some old games that a friend of his gave him. Call of Duty War Chest (COD 1 + expansion & COD 2) and Civilization IV Gold. I have no interest in COD and just got Civ IV during Black Friday. The keys should be good for redeeming for digital copies. The box for COD wasn't sealed but the jewel case inside was sealed (there were 2 other discs in paper sleeves). He also gave me Age of Empires III Gold but I'm probably going to keep it since I might play it.
  12. crispy4000

    PC Steam Winter Sale 2018

    Starts tomorrow at 10am PST. Anything you hope to pick up?
  13. https://arstechnica.com/gaming/2019/01/hobbyists-resurrect-kojimas-lost-game-p-t-as-a-free-pc-download/ Can be downloaded here Never got a chance to play the original. Looking forward to trying it out.
  14. https://www.guru3d.com/news-story/nvidia-titan-v-raytraces-battelfield-v-in-rtx-mode-at-proper-perf-(but-does-not-have-any-rt-cores).html Oh my Nvidia, if true, this might be a new low for you guys, and that is saying something! Intel (?!) deliver us from the other giant asshole.
  15. This is the latest chapter in the ongoing copyright/trademark battle between Stardock (the publishers of Origins) and the creators of Star Control and Star Control 2, Fred Ford and Paul Reiche III. This blog details the legal battle.
  16. https://store.steampowered.com/app/825300/To_Trust_an_Incubus/ I mean we all have an interest in incubus aliens right?
  17. The controversial digital marketplace faced a backlash after a user took to Reddit to complain about receiving a message from G2A Pay warning about an impending one euro charge for not logging into their account for 180 days.
  18. Raggit

    PC Anyone want Overlord II?

    The first person with more than 50 posts who asks for it gets it.
  19. So I kind of held off on this one because BR is a tired genre already and a lot of them have been dying off pretty quickly (Islands of Nyne just stopped development, but servers are still live). I saw IGN throw out a review for this on twitter and decided I'd give it a go. Honestly it runs great, it looks as good as any other BR game on the market (though the character models look really good, at least in the menu). I ran a few solo games and didn't really get anywhere, but I got a buddy to download it with me (F2P) and we had a pretty good time in the game we played. There is 3 different starting kits that you can pick from (Glider, Pistol) (Snowboard, Pistol) (Climbing Gear, Shotgun). The Snowboard seems like the most useful is most situations, but spawning with a shotgun in a hot drop wouldn't be a terrible idea. Not sure I'm a really big fan of how the game ends though. The goal is to hop onto a helicopter and escape YMIR (the map slowly gets colder and colder and you have to stay in the warm regions to continue).
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