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Found 1,103 results

  1. Open critic: https://opencritic.com/game/6213/dragon-quest-xi-echoes-of-an-elusive-age US Gamer: https://www.usgamer.net/articles/dragon-quest-xi-echoes-of-an-elusive-age-revie https://www.greenmangaming.com/games/dragon-quest-xi-pc/ PC version will natively support 4K. No word yet on performance, but Square's promising better than Neir Automata's PC troubles. I'm jumping in on it.
  2. https://www.gamesindustry.biz/articles/2019-07-25-us-department-of-education-awards-USD900k-to-schell-games-for-vr-education
  3. Chucklefish, the fine developer's who brought you Starbound are bringing out a game that looks a lot like Advance Wars. This is coming to all platforms, PS4 at a later date, on February 1st. Looks like in addition to single player it has co-op, multiplayer and a campaign editor. Developer also said it will have cross-play with all the platforms as well. Gameplay trailer:
  4. https://www.gamesindustry.biz/articles/2019-07-22-google-amazon-invests-in-voice-controlled-games-studio-doppio
  5. Shiguru Miyamoto, Hidetaki Miyazaki, Toru Iwatani and Hironobu Sakaguchi for me
  6. https://arstechnica.com/gaming/2019/07/google-tries-to-reassure-gamers-its-behind-stadia-for-the-long-haul/
  7. Pearce founded Blizzard with Mike Morhaime and J. Allen Brack Quite the week for the old guard stepping down with Tim Willits announcing his departure from id after 24 years yesterday.
  8. And features everyone's favorite cyberpunk and killer actor!
  9. https://www.gamesindustry.biz/articles/2019-07-16-gamestop-plans-to-renovate-stores-pilot-new-store-concepts
  10. https://www.gamesindustry.biz/articles/2019-07-16-disney-hires-former-playstation-portfolio-boss-to-head-up-games-licensing
  11. https://www.gamesindustry.biz/articles/2019-07-12-blizzard-unleashes-googles-deepmind-ai-against-european-starcraft-ii-players
  12. I saw a little of this game at E3. This game looks like a sequel to Contra Hard Corps on the Genesis.
  13. https://www.gamesindustry.biz/articles/2019-07-15-ratio-of-successful-kickstarter-projects-at-highest-since-double-fine-adventure
  14. https://variety.com/2019/gaming/news/twitch-allegedly-bans-dr-disrespect-after-he-livestreams-from-an-e3-bathroom-1203240351/
  15. https://www.takethis.org/industry-content/state-of-the-industry-white-paper/
  16. https://www.gamesindustry.biz/articles/2019-07-09-game-investments-continue-at-record-pace-in-first-half-of-2019
  17. I think it's best to start with the catalyst for this thread, namely https://www.polygon.com/2019/7/8/20680953/king-kong-xbox-360-game-rayman-michel-ancel and then move into the concept. I remember buying King Kong on the Gamecube, what must have been 6 months before I picked up an Xbox 360 (no correlation, bar the timing) as it was cheap and I'd seemingly played everything else on the Gamecube. Unlike the author of the article, I don't remember a huge amount from the game, bar it being surprisingly scary due to the nature of the combat and the enemies and parts of the game looking fantastic. The article does beg the question though, what movie tie-ins did you either love, or find were much better than they had any right to be? To start off, we will not be talking about Goldeneye or Spiderman 2 in this thread as it has already been thoroughly discussed. As it's my thread however, I will start off with three games that I loved, played a huge amount and will still revisit from time-to-time now, when I want that hit of 'I love this, although I know it hasn't aged well'. Mission Impossible (N64) I remember this being the first game my best friend and I actively followed until release (including the pain of it's significant delay) and when we played it, we both loved it. It had a great (mature) plot, the mechanics were decent and the spy element was implemented pretty fantastically (good gadgets, not forgetting the Face Changer). The above mission 'Embassy' was one that I replayed almost as much as Facility. The World is Not Enough (N64) So underrated as it wasn't developed by Rare, but this took all the mechanics of Goldeneye, added more stealth bits, more story and a great opening sequence to make a very good FPS for it's time. This also laid the foundation for EA's surprisingly good James Bond offerings on the subsequent generation (Agent Under Fire, Nightfire, Everything or Nothing, From Russia With Love). Tomorrow Never Dies (PS1) I know it's basically shit and a rip-off of Syphon Filter. It handles poorly, looks and sound shit, but...it's really fun. Really diverse and it was the first PS1 game that I had bought for me as a Christmas present. There was shooting, driving and skiing all in the one package which was nice and the film, despite not being the strongest, will always be one of my favourites as it was the first I owned on VHS.
  18. https://www.gamesindustry.biz/articles/2019-07-08-g2a-image-rehabilitation-effort-backfires
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