Jump to content

Search the Community

Showing results for tags 'General Gaming'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Gaming
    • The Spawn Point
    • The GM Screen
  • Non-Gaming
    • The Asylum
    • The Press Pool
    • The Performing Arts Centre
    • The Locker Room
  • Administration
    • The Help Desk

Calendars

  • Community Calendar

Categories

  • Articles

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me

Found 1,103 results

  1. https://www.gamesindustry.biz/articles/2019-08-09-discord-adds-limited-gameplay-sharing-feature
  2. Thronebreaker is a single player role-playing game set in the world of The Witcher that combines narrative-driven exploration with unique puzzles and card battle mechanics. The game spins a truly regal tale of Meve, a war-veteran queen of two Northern Realms — Lyria and Rivia. Facing an imminent Nilfgaardian invasion, Meve is forced to once again enter the warpath, and set out on a dark journey of destruction and revenge.
  3. From Engadget article that was posted too early and then pulled: The core game will be renamed to Destiny 2: New Light Once Shadowkeep launches on September 17th, the base game will go free-to-play and include "all year one content, including "foundational modes, activities and rewards."" So you'll be able to play the base game, as well as the content added as part of the Curse of Osiris and Warmind expansions, for free "This represents a change for the Destiny franchise as it seeks to lure gamers away from popular free titles like Fortnite. Previously, players paid upfront for the game and bought big expansions to gain access to new raids, missions and in-game items, either separately or as an annual pass subscription. Now, the core game will stay free, while additional content will be made available in the form of paid "à la carte" offerings like Shadowkeep." Going forward, no more content will be made exclusive to one platform over others. All platforms will have the same access to all new content at the same time Cross-save will be added for Xbox One, PC, and Google Stadia. No PS4 support for now Soon, the game will move from Battle.net to Steam on PC. Existing Battle.net players will be able to migrate all characters and purchases over to the Steam version once this happens
  4. Danny O'Dwyer's NoClip documentary series turns it attention to IO Interactive and Hitman:
  5. https://www.gamesindustry.biz/articles/2019-08-07-nintendo-sony-microsoft-to-require-loot-box-odds-disclosure
  6. No discussion of framerate or upscaling techniques unfortunately. He goes on a bit further about next-gen budgets being impacted: https://www.dualshockers.com/ps5-xbox-scarlett-problems-david-cage-quantic-dream/ Sounds like a 1440p+ Raytracing standard might take another mid-cycle refresh. Or an Nvidia card.
  7. https://kotaku.com/e3-expo-leaks-the-personal-information-of-over-2-000-jo-1836936908 Surprised this wasn't posted already, so apologize if I missed it.
  8. Visual Concepts will take over development of the series starting with WWE 2K20
  9. PS4 27th, Switch 29th, Xbox/PC/Utomik? 30th. Looks interesting
  10. https://www.gamesindustry.biz/articles/2019-08-06-square-enix-kicks-off-financial-year-with-q1-sales-of-usd501m
  11. https://www.ign.com/articles/2019/07/31/ea-explains-why-it-offers-limited-nintendo-switch-support
  12. Their respective twitter postings are quite extensive, but definitely worth the read to see things from the perspective of a couple of military veterans with ties to the gaming industry: Their "tweet essays" were probably prompted by this article in Kotaku today: Call Of Duty: Modern Warfare's Developers Are Still Deciding How Disturbing To Get
  13. I am already the owner of an HTC VIVE and VIVE Pro and an Oculus Go My initial thoughts. The screen is on par with the Vive Pro.....it does not have the same refresh rate, but the games and programs I've used seem to take this into account and have downgraded visuals.....that's not to say they look bad...the visuals that are there look great...but they have eliminated some visuals...like fog in Beat Saber. So you have less visual components, but the ones that are there look good. Minimal screen door effect. For some reason I am not really able to discern screen door effect or frame rate drops in games...unless its completely obvious...so your mileage may vary The Sound....is great. You can use headphones...and many reviews say you should, but the sound feels like its just there in your ears....very much like the go where the sound is just here but you can't make out a discernable speaker in the headband. I still think this is awesome how they fit a tiny speaker in the headband strap that works so well. Using an Ipad or phone you can stream your experience very easily so others can see what you are doing in VR or for recording. Battery life is much improved over the Go.....I feel like its doubled...so hardcore gaimng will get you two solid hours...streaming Netflix 3 Solid Hours......but even better..I have an Anker battery that I use for my Switch that i can slide into a back pocket and it connects via USB C easily to the headset and adds another 4-6 hours easily. (Not that I can spend that long in VR...) The face has a fan inside it....If you used the GO...you may have found that the interior fogs up..sometimes quite easily....this has been fixed. (this also means that the unit is more front facing heavy..but it's not too bad..the original HTC Vive with the straps was worse) Tracking is phenomenal....I used it in my basement and in my kids bedroom. It was very easy to outline a new play area and I love the way that it uses Gridlines like the Vive if you get too close to act as a warning...but even better is the fact that if you setp out of the play area..the front cameras come on so you can actually see without taking the headset off. If my wife comes down stairs I can just jump out and talk and then jump back in... Never used the Oculus handset before and it takes a little getting used to, but they tarcked and worked flawlessly....and the finger gestures made even more intricate hand movement in games possible. Overall the biggest takeaway is that the whole process was seamless. Jumping into VR is quick and easy and everything works fluidly. It may not be able to handle No Mans Sky VR like my Vive Pro...but the games and apps it does work with...work well enough to make the experience a lot funner. (if you have questions ask away) I really do think that this is a real big step in consumer VR and a sign of things to come. Advances are coming at a much faster clip and these devs have a solid foundation to build on.
  14. https://www.gamesindustry.biz/articles/2019-07-31-nearly-half-of-eas-unit-sales-are-now-digital
  15. https://www.eurogamer.net/articles/2019-07-29-swerys-village-life-sim-murder-mystery-the-good-life-delayed-into-next-year
  16. Saw that it got a stealth re-release on the consoles (Switch included). Doom 1 and Doom 2 as well. How does the game hold up? The only thing I know about it is 'monster closets' and some flashlight issue that was resolved. I picked up the newer Doom in the Steam sale, wondering if it's worth pulling the trigger on its predecessor too.
×
×
  • Create New...