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Found 1,049 results

  1. https://www.gamesindustry.biz/articles/2019-08-06-square-enix-kicks-off-financial-year-with-q1-sales-of-usd501m
  2. https://www.ign.com/articles/2019/07/31/ea-explains-why-it-offers-limited-nintendo-switch-support
  3. Their respective twitter postings are quite extensive, but definitely worth the read to see things from the perspective of a couple of military veterans with ties to the gaming industry: Their "tweet essays" were probably prompted by this article in Kotaku today: Call Of Duty: Modern Warfare's Developers Are Still Deciding How Disturbing To Get
  4. I smell another strong commercial performer for Bethesda, right up there with the previous Wolfenstein games, Dishonored 2, and Prey!
  5. I am already the owner of an HTC VIVE and VIVE Pro and an Oculus Go My initial thoughts. The screen is on par with the Vive Pro.....it does not have the same refresh rate, but the games and programs I've used seem to take this into account and have downgraded visuals.....that's not to say they look bad...the visuals that are there look great...but they have eliminated some visuals...like fog in Beat Saber. So you have less visual components, but the ones that are there look good. Minimal screen door effect. For some reason I am not really able to discern screen door effect or frame rate drops in games...unless its completely obvious...so your mileage may vary The Sound....is great. You can use headphones...and many reviews say you should, but the sound feels like its just there in your ears....very much like the go where the sound is just here but you can't make out a discernable speaker in the headband. I still think this is awesome how they fit a tiny speaker in the headband strap that works so well. Using an Ipad or phone you can stream your experience very easily so others can see what you are doing in VR or for recording. Battery life is much improved over the Go.....I feel like its doubled...so hardcore gaimng will get you two solid hours...streaming Netflix 3 Solid Hours......but even better..I have an Anker battery that I use for my Switch that i can slide into a back pocket and it connects via USB C easily to the headset and adds another 4-6 hours easily. (Not that I can spend that long in VR...) The face has a fan inside it....If you used the GO...you may have found that the interior fogs up..sometimes quite easily....this has been fixed. (this also means that the unit is more front facing heavy..but it's not too bad..the original HTC Vive with the straps was worse) Tracking is phenomenal....I used it in my basement and in my kids bedroom. It was very easy to outline a new play area and I love the way that it uses Gridlines like the Vive if you get too close to act as a warning...but even better is the fact that if you setp out of the play area..the front cameras come on so you can actually see without taking the headset off. If my wife comes down stairs I can just jump out and talk and then jump back in... Never used the Oculus handset before and it takes a little getting used to, but they tarcked and worked flawlessly....and the finger gestures made even more intricate hand movement in games possible. Overall the biggest takeaway is that the whole process was seamless. Jumping into VR is quick and easy and everything works fluidly. It may not be able to handle No Mans Sky VR like my Vive Pro...but the games and apps it does work with...work well enough to make the experience a lot funner. (if you have questions ask away) I really do think that this is a real big step in consumer VR and a sign of things to come. Advances are coming at a much faster clip and these devs have a solid foundation to build on.
  6. https://www.gamesindustry.biz/articles/2019-07-31-nearly-half-of-eas-unit-sales-are-now-digital
  7. https://www.eurogamer.net/articles/2019-07-29-swerys-village-life-sim-murder-mystery-the-good-life-delayed-into-next-year
  8. Saw that it got a stealth re-release on the consoles (Switch included). Doom 1 and Doom 2 as well. How does the game hold up? The only thing I know about it is 'monster closets' and some flashlight issue that was resolved. I picked up the newer Doom in the Steam sale, wondering if it's worth pulling the trigger on its predecessor too.
  9. Open critic: https://opencritic.com/game/6213/dragon-quest-xi-echoes-of-an-elusive-age US Gamer: https://www.usgamer.net/articles/dragon-quest-xi-echoes-of-an-elusive-age-revie https://www.greenmangaming.com/games/dragon-quest-xi-pc/ PC version will natively support 4K. No word yet on performance, but Square's promising better than Neir Automata's PC troubles. I'm jumping in on it.
  10. https://www.gamesindustry.biz/articles/2019-07-25-us-department-of-education-awards-USD900k-to-schell-games-for-vr-education
  11. There's a new set coming, so I thought that the 4 of us who actually play this game could use a new thread to chat about it. :P The Boomsday Project will launch next Tuesday, August 7th. 135 New Cards Each class gets a new Legendary minion and a Legendary spell. New Keyword: Magnetic. Mechs are back! And now you can stick some of them onto others. A new theme without a keyword: Omega cards, which have an extra powerful effect that occurs if you have 10 mana crystals. Here's a handy Imgur album of the revealed cards (via Reddit) There are some doozies in there. The final reveal livestream is happening tomorrow, August 1st, at 10AM Pacific.
  12. Chucklefish, the fine developer's who brought you Starbound are bringing out a game that looks a lot like Advance Wars. This is coming to all platforms, PS4 at a later date, on February 1st. Looks like in addition to single player it has co-op, multiplayer and a campaign editor. Developer also said it will have cross-play with all the platforms as well. Gameplay trailer:
  13. https://www.gamesindustry.biz/articles/2019-07-22-google-amazon-invests-in-voice-controlled-games-studio-doppio
  14. Shiguru Miyamoto, Hidetaki Miyazaki, Toru Iwatani and Hironobu Sakaguchi for me
  15. https://arstechnica.com/gaming/2019/07/google-tries-to-reassure-gamers-its-behind-stadia-for-the-long-haul/
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