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About Me

Found 1,409 results

  1. I'm pretty sure that this was the last major event that hadn't yet been cancelled.
  2. Ravenholm looked so good. And as always....give us Dishonored 3 you cowards!
  3. Ok. Bought this game 5 years ago on PC. Played it to death. Maybe 120 hours. Maxed out 1440p goodness. Fantastic game. One of the best RPG’s ever. But I see It’s $15 on PSN. Thought about a PS4 play through on the big screen Waste of money?
  4. PS4 - June 9 Switch - June 11 XBO - June 12 https://blog.us.playstation.com/2020/05/22/meet-the-creator-of-project-warlock-a-tribute-to-fast-paced-90s-shooters/ "Hi, my name is Jakub Cisło and I started working on Project Warlock when I was still in high school. Today, four years later, I would like to invite you to take a look at the journey of how my passion project became a real game — from an idea seeded in my mind by my dad, to a fast-paced, gory shooter debuting on PS4 on June 9. Every FPS fan knows the joy of landing a well-placed shotgun shell in the guts of a demon frantically reaching its claws at you, or the excitement of finding a secret area full of gold and much-needed ammo. Project Warlock is all about recreating that feeling. The passion for annihilating pixelated monsters found its way into my head no doubt thanks to my dad — a true-school gamer through and through. When I was a kid, he showed me such cult-classics as Doom, Hexen, Blood or Heretic, and ever since then they couldn’t leave me alone. Those action-packed mazes filled with enemies and flying bullets sowed the seed that many years later would sprout into Project Warlock — a love letter to the golden age of fast-paced shooters. Inspiration With an unconditional love for pixelated mayhem seated deep in my heart, I started working on Project Warlock while still in high school. Back in 2016 the game was just shaping up, under the name Exitium 3D, which later turned into Cataclysm 3D, and much later given its final title. Working from scratch, with very little experience and 17 years old at the time, I had to learn almost everything as I went, picking up knowledge and tips on the way. Having in mind a well-defined idea of how these games should feel, I went through a long process of fine-tuning in the early stages of development, to recreate the gory and bloody action of my muses. Slowly, but surely, it was starting to resemble the shooters we all know like Duke Nukem 3D and Doom."
  5. Top 20: Final Fantasy VII: Remake Call of Duty: Modern Warfare Animal Crossing: New Horizons* NBA 2K20 Grand Theft Auto V Resident Evil 3 Call of Duty: Modern Warfare 2: Remastered MLB: The Show 20 Madden NFL 20 [EA Sports] Red Dead Redemption II Just Dance 2020 FIFA 20 [EA Sports] Mortal Kombat 11 Borderlands 3 Predator: Hunting Grounds Mario Kart 8: Deluxe* Star Wars: Jedi: Fallen Order Persona 5: Royal Need for Speed: Heat Dragon Ball Z: Kakarot Nintendo Switch was the best-selling hardware platform of Apil in both unit and dollar sales. Dollar sales of PlayStation 4, Xbox One and Switch each increased by more than 160 percent when compared to April 2019. Hardware spending in April 2020 grew 163% when compared to a year ago, to $420m. This is the highest total for an April month since the $427m total achieved in April 2008. Year-to-date spending reached $1.2B, a 30% increase when compared to a year ago. Dollar sales of tracked Video Game Software increased 55 percent in April compared to a year ago, to $662 million. This is a new record high for an April month. The previous record of $642 million was set in April 2008. Final Fantasy VII: Remake was the best-selling game of April and instantly becomes the #3 best-selling game year-to-date. Final Fantasy VII: Remake is currently the best-selling game of 2020 on PlayStation 4.
  6. I ask because I own GTA V physically but don't have my disc with me while I'm at my parent's place. It got me to thinking... when I buy Bluray and now 4K blurays, I always make sure I get the version that includes the digital copy and I wonder if games could employ something similar. I would even pay a little extra for a disc copy if the game included the digital copy as well. Does this make any sense? Am i just bored and insane?
  7. I'm currently at Torment V and have finished a Level 19 rift (Torment IV) in under 6 minutes.
  8. I've never played Anthem, but it's on sale on Xbox Live for about 9 bucks. I know that EA/Bioware are kinda "reinventing" the game, even though they only have a handful of people working on it and have no timetable as to when/if it might ever see the light of day. I'm wondering if it might be worth picking it up for $9 now and maybe just sitting on it until whenever they re-release it, thus avoiding whatever "new game" price they slap on it. But then there's always the chance that it might never come out, or that it might re-launch as a Free-to-play game a la Destiny 2, in which case I might be out nine bucks. Thoughts?
  9. It’s been out a while. It’s on sale. Got semi decent reviews for an EA game and the overall premise seemed cool anyone played it?
  10. Do you just check different websites and retailers? Do you have alerts setup? There are a couple of games I'm looking to buy once they go on sale.
  11. I couldn't find a thread specifically for indie games, so I thought it would be fun to start a recommendations/review thread specifically for smaller or independent games that aren't discussed as much. There are lots of interesting indie games that have caught my eye recently: Lonely Mountains and Ion Fury have both been out for a while, but I've been waiting for the Switch versions. Anything else of note that people have played or are interested in?
  12. Games that ended up better than you'd think, or that developed a cult following. I'll take anything that goes as far back as the Wii U. Indies to AAA.
  13. We all know Diablo 3 moved in a slightly different direction from its predecessors. We also know Blizzard North had started working on Diablo 3 prior to closing down. Over the years numerous work in progress shots of that version have appeared and now there’s some more.
  14. Yeah, this another Epic/Unreal Engine thread, but this is definitely noteworthy! Epic used to collect royalties after $3,000 in revenue per quarter.
  15. Epic Online Services featuring Epic Account and Game Services This is more or less Epic's equivalent of Valve's "Steamworks".
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