-
Posts
29,806 -
Joined
-
Days Won
57
Content Type
Profiles
Forums
Events
Articles
Everything posted by Kal-El814
-
General Entertainment Carl Weathers Passes Away at Age 76 🌹
Kal-El814 replied to Keyser_Soze's topic in The Performing Arts Centre
RIP, hopefully he's got a stew going in the sky. -
All finished up! What a satisfying game. I dunno what the OG ending was before patches, but I think the ending I got was reasonably well fleshed out as well as a pretty true to the character relationships I built up throughout the game. There are a couple of pretty funny choices, like being able to end your romance at literally the last second for... god only knows what fucking reason... but I guess you could role play that away or just lean into psychosis or something. Spoiler free thoughts... Some of the "big" fights are really a testament to how well you know and can work the game mechanics. For the last bit of combat I was pretty well stocked up on certain scrolls and items and at first glance it seemed really daunting... but it ended up being fairly trivial. Normally that kind of thing would be disappointing, but here I think it works. In something like a BGS game you can end up "abusing" mechanics by taking advantage of the fact that everyone has the short term memory of someone who just got hit in the head with a frying pan or other behavioral oddities. Here's it's not abuse but being able to use the game mechanics to your advantage. It makes you feel like you solved a puzzle as opposed to taking advantage of exploits. There are a couple battles where I think the terrain itself could be better considered; a couple encounters specifically come to mind where if you position yourself in a certain way or stumble into a fight from a specific angle, the AI just isn't in a position to recover and the enemies act super dumb. But this happened maybe 3 times in 90 hours, so whatever. It's notable when something hyped up ends up kinda petering out. The characters really shine. All of the people who can join your party are pretty well fleshed out and interesting, and most of their quests have interesting resolutions or solutions. Again i think there's a pretty good balance between letting you earn things and then giving the NPCs themselves a chance to make their own choices, while also giving you the chance to tip the scales if things seem like they're not going the way you'd like. It's really well done. I'd say the only very tiny downside is that there's so much content in this game that if you decide to do most of it in one run (like I did by the end) you'll probably run out of juice for your favorite characters long before the plot ends... but this is a real high class issue. And again, for me it ended on a really high note. Lots of closure, lots of resolutions, all in all... pretty great. Some spoilery thoughts from someone who played and liked BG1 and 2. Spoilery thoughts about how I approached the endgame. Anyway, what a ride. Here's hoping there's DLC or a full sequel sometime.
-
Wyll's "issue" is that he's surrounded by much more interesting characters. He for sure doesn't suck, he's reasonably well written, well acted, he has an arc, etc. It's just... he's a borderline straight man compared to most of the rest of the cast. Even Karlach... I feel like in most other games Wyll would likely stand out, here he just doesn't really stand out even when the spotlight is on him. I suspect that's why some of the stuff in my previous post is part of his quest even though it doesn't really feel like it has much to do with him personally other than really obliquely. Most other companions have quests that feel a lot more personal around their conclusions.
-
It costs me nothing and prevents the suffering of people who are potentially innocent? The notion that it’s fine when people who “we’re sure” are guilty end up suffering is lousy because even in those cases there is no pragmatic upside. Am I losing sleep over it? No, but it’s fucked to dork up executions because some people are “monsters,” whatever that is supposed to mean.