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SaysWho?

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Everything posted by SaysWho?

  1. MS kind of just stumbled into a good year in 2021 because some third party developers they had bought prior had finally finished those multi-plat games (I'm talking Deathloop and Psychonauts 2, the irony being Deathloop was PS5/PC at its release). Spencer had plenty to do with the dearth of first party games in the 2010s since he was making decisions prior to his role in 2014 that affected MS First Party. 2014 E3 (maybe it was 2013 as well) are infamous for MS in how much didn't release as expected. Fable Legends? Cancelled. Scalebound? Cancelled. Phantom Dust reboot (Spencer really liked this IP)? It was just a port. Crackdown 3's fully destructible environments? Only in multiplayer. And stuff getting cancelled in itself isn't terrible and happens more frequently than we know, but it usually happens for things that haven't been announced. Announcing these games and then cancelling them? Something was off. People praising Spencer for "fixing" the problem are making a weird argument. Like... yeah, if Nintendo decided that Capcom and Sega were now theirs, there'd be an "improvement," but how do you not "improve" by buying out huge third party publishers and simply keeping games that were originally coming to Xbox off other platforms? He never showed before 2014 or since that he can foster and grow first party developers and make them into something bigger than they are (Naughty Dog, Santa Monica, Guerrilla, Polyphony, etc.). I actually thought them stocking up on those smaller devs -- Ninja Theory, Double Fine -- was going to create some of that. Sony and Nintendo have been on another level for ages with their first party lineups. We still have a bit to go for official word, but regardless as to what they do, I think part of the issue is summed up by something I read on Reset, which I think makes a lot of sense: Xbox was never good enough for Microsoft. Playstation is everything to Sony. Ditto for Nintendo's consoles. MS would be fine if Xbox sunk; I don't think leaving the console business would be anything but terrible for Sony and Nintendo. They've proven their video game IPs have strength elsewhere, but they're huge because of their popularity on Playstation/Nintendo consoles. I don't think MS has viewed Xbox as important to the company as a whole compared to the actual devs in MS.
  2. SNL hasn't really changed much; some skits aren't great, some are good, some are great. Washington's Dream had me rolling this season.
  3. It’s the opposite of 2020 when they bought Bethesda, and we had people predicting constant first party games and 50 million people on game pass for the ultimate winning generation. bro, I could pay off the student debt of everyone in America for the number of people who are banned from Threads, who opposed the Activision acquisition. There’s a lot of support there for buying everything just so you could have more games on game pass. And I won’t lie, there’s some major schadenfreude going on right now.
  4. 2020: lol sony tried to get timed exclusivity of starfield so microsoft just bought it out 2024: starfield is a timed xbox series exclusive
  5. I think the reboot is just written differently overall. I never thought it was a subtle series, but there's something about the way the characters talk which feels less like you're a fly on the wall and more like it's a staged production. L&O always tried to feel like a rawer crime show with the camerawork, but the new stuff feels like a different series.
  6. Oh shit, I didn't realize he played Combat Carl in Toy Story, both in a short and TS4. and they left him hanging at the end!
  7. Sam Waterston Exits ‘Law & Order’ After 400+ Episodes, Tony Goldwyn Set to Replace VARIETY.COM After more than 400 episodes, Sam Waterston is leaving his role as Jack McCoy on 'Law & Order.' Dun dun. His performance in the episode “Damaged” was damn good by itself. God speed. 🫡
  8. U.S. has retaliated. Live updates: US retaliates after deadly drone attack on Jordan base - ABC News ABCNEWS.GO.COM Strikes began in Iraq, Syria after American service members were killed Sunday.
  9. That man is a political reporting legend in Florida. He does great investigative work.
  10. Yeah, and as someone who probably falls more to Greatoneshere's side of things on this topic, how Kojima does cutscenes is a sticking point for me because when I thought of MGS4, I IMMEDIATELY thought of its fried eggs. Some of the cutscenes I swear could go up to 30 - 60 minutes with no gameplay interruptions, though I may be remembering wrong. I think he reigned that in since. Either that, or his Death Stranding stuff was more interesting for me because I don't recall hitting a wall with its story. He certainly reigned it in for Ground Zeroes and Phantom Pain. Hell, I give him a lot of credit for how he explored the Huey character because Huey ended up being one of the most fascinating for me in the series despite being more grounded. I could be forgetting the length of certain cutscenes in, say, a Naughty Dog game, but I tend to enjoy them considerably. Same with something like God of War and Ragnarok. Maybe part of the issue with 4 was when it was released because how developers as a whole approach cut scenes has improved considerably since then.
  11. I like IV's gameplay but it definitely ups the story craziness... or maybe it's the longass cutscenes that make me think of it more.
  12. The bold parts are ones I don't follow, particularly for V. I felt for V, the selling point WAS the gameplay and being Peace Walker on steroids with Outer Heaven and creating new weapons and gadgets for use on the field. If anything, the criticism of the game was that there wasn't enough focus on the story outside of the audio logs.
  13. From wiki: ”A sequel was first revealed to be in development in May 2022, when Reedus participated in an interview with the outlet Leo Edit to discuss his work on the game. Reedus stated, "We just started work on the second one".” Just started in 2022 makes it sound like a three-four year turn again.
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