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Spawn_of_Apathy

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Spawn_of_Apathy last won the day on December 8 2019

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  1. Probably. I got it from the mention of 2mm of added latency when upscaling to 4k from 1080p.
  2. or they have had to pivot so hard and burn the midnight oil to get more things added to bolster this expansion. I mean Bungie is not afraid to promise a feature that the team hadn’t even started work on and takes nearly a year to release. lol They are going so hard on finally delivering everything people have said they’ve been disappointed Destiny has been lacking each expansion Bungie is finally doing it all in this final expansion. It almost makes tou think “they could have been doing this the whole time.” I worry about this expansion day one for people jumping in. I just cannot see where the game isn’t a broken, buggy mess with the amount of stuff they are quickly cramming in at the last minute to boost interest and preorders.
  3. I guess I never really noticed since the last Ubisoft games I bought and played I did so after all content had released and the complete edition of the game was heavily discounted.
  4. I saw that and almost got pissed, but then I saw that Unisoft seems to be using “season pass” the way the industry did back on the Xbox 360/PS3. Where season pass was just the post release DLC or the post release DLC for a year. that seems less egregious. However I don’t like what sounds like a day one mission being locked behind a higher tier. That is where we start getting into “they chopped up the full game to sell it for parts” territory.
  5. Then it is fortunate for me I rarely ever play Ubisoft games. Years ago I played and loved AC: Odyssey and years before that Ghost Recon Wildlands. This game may not feel fresh, but it shouldn’t feel so played out either.
  6. Not really. That article and I guess associated patch are from 2022. So we already have the “less chatty” Aloy. lol
  7. Woah 4/23 release date? Damn, practically springing it on us. lol supposedly we are getting the third DLC by the game’s 1 year anniversary, but I don’t know., that’s only 3 months away. Maybe. Looking forward to jumping back into this with the boys.
  8. Im still very much enjoying the game. And the game’s visuals continue to impress. Though there are places where RTGI and RTAO would really complete the visuals. The insides of people’s mouths when they talk seem oddly lit at times. People were right that Aloy doesn’t shut up though. So much so she’s trying to make asides about stuff or think out loud what me the player should do while talking over herself in a conversation with somebody else. I need to check and see if I can made gliding a single push rather than a hold to activate. It feels like it takes too long to activate at times. Aiming also felt better once I switched to the Xbox controller. It wasn’t bad on the dualsense. I could hit the parts I wanted to more often than not, but the tighter stick on the Xbox controller gives me more control, even at a higher sensitivity. I miss the whistle to lure enemies. Throwing rocks is vastly inferior. It only seems to be useful if you need and enemy to just look in a different direction, but not to specifically go somewhere.
  9. I tried using M&KB but I just wasn’t feeling it. I picked up my Xbox Elite series 2 controller and immediately felt right at home. The rumble actually felt better. Even with small, nuanced or subtle vibrations the sensation translated to my hands was better. It feels like the rumble motors on the Xbox controller are closer to the walls of the grips. It feels like Im getting vibration feedback over a larger surface are. Hard to explain maybe. The Xbox controller feels like my whole palms are being vibrated, while the dual sense feels like Im just holding onto a thing that is vibrating. Ratchet & Clank Rift Apart was kind of the same way. It is enough to make me think the reason so many people were so amazed by the feedback in the dual sense, saying it “felt next gen” was because playstation controllers on the PS4 and maybe PS3 had awful rumble feedback.
  10. pretty much. He’s not gonna lose the pro-life christian nationalists and may draw in some “independents” who aren’t affected because their state hasn’t outlawed abortion or went to war on women reproductive health. The “he’s not coming for my rights, so he’s not a problem” way of seeing political issues.
  11. How can one even tell if a dog has autism? House cats are super predators that don’t need us.
  12. I started playing this on a Dual Sense and I am not entirely sold on the experience. I dunno, but the way everyone described the haptics and adaptive triggers I expected more. More resistance in the triggers and polished and even sense of feedback around the whole controller. Whenever I step into tall grass it feels like the vibration is deep in the controller. Like a mexican jumping bean in a tin can. So the translation to my hands feels clumsy. It is more granular than standard vibration, I’ll give them that, but it hardly feels transformative. At times it feels more distracting. I don’t know but it feels weirdly selective on what gets a sensation of feedback. As though decisions were made arbitrarily to be places where haptic feedback happen. maybe part of it is I am also getting accustomed to the shape of the controller. Due to the shape of the triggers and location of the left stick the controller feels to sit differently in my hand compared to an Xbox or Switch Pro controller. I feel like I could beat the game and never feel as comfortable with KB and Mouse as I do with a controller. Even a Dual Sense. It’s mostly the keybinds and it not feeling second nature. I fumble around for anything that isn’t WASD and Spacebar. And even then it feels kind of clunky to me. Last time I tried KB and M was playing Lethal Company and it felt like one of the hardest to control games I’d played since PSOne tank controls. lol
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