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Official "Embracer Group Acquires" Thread, update - Limited Run Games, Tripwire Interactive, Tuxedo Labs, IP rights to LOTR and The Hobbit, and Japanese shump devs


Commissar SFLUFAN

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1 minute ago, crispy4000 said:

I'm positively shocked Microsoft or Sony didn't scoop them up, for much more.

 

For reference, the old Rise of the Tomb Raider deal cost Microsoft 100 million.  For triple that, they could have owned the game and studio, two others, and even more IP.

MS is tied up with the Activision deal. No idea why Sony didn't jump on this, I suspect it's because they have other fish to fry. Anywhoo, isn't this a good thing for gamers because it means that these studios games will continue to be multiplat because exclusivity is bad now?

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6 minutes ago, skillzdadirecta said:

MS is tied up with the Activision deal. No idea why Sony didn't jump on this, I suspect it's because they have other fish to fry.

 

If the Activision deal getting a thumbs up by regulators wasn't a concern, MS would absolutely be on this.  Maybe Sony has more invested in Uncharted these days to want to publish a new Tomb Raider.

 

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22 minutes ago, crispy4000 said:

 

If the Activision deal getting a thumbs up by regulators wasn't a concern, MS would absolutely be on this.  Maybe Sony has more invested in Uncharted these days to want to publish a new Tomb Raider.

 

 

What if this move is part of a bigger play of Sony acquiring the Japanese arm of Square? 

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@Commissar SFLUFAN

 

sottr-blogroll-1524823803332-16514951007
WWW.IGN.COM

Square Enix has shared some of its reasoning behind the decision to sell Crystal Dynamics, Eidos-Montréal, and Square Enix Montréal to Embracer Group, saying the transaction will allow the company to invest more in the blockchain, AI, and the cloud.

 

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6 hours ago, Keyser_Soze said:

@Commissar SFLUFAN

 

sottr-blogroll-1524823803332-16514951007
WWW.IGN.COM

Square Enix has shared some of its reasoning behind the decision to sell Crystal Dynamics, Eidos-Montréal, and Square Enix Montréal to Embracer Group, saying the transaction will allow the company to invest more in the blockchain, AI, and the cloud.

 

 

lotr-so-you-have-chosen-death.gif

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  • 2 weeks later...
  • Commissar SFLUFAN changed the title to Official "Embracer Group Acquires" Thread, update - Limited Run Games, Tripwire Interactive, Tuxedo Labs, IP rights to LOTR and The Hobbit

There's also an "undisclosed" acquisition:

 

Quote

In addition to the five communicated acquisitions today, Embracer has entered into agreement to acquire another company within PC/Console gaming that, for commercial reasons, is not disclosed today. The purchase price for this un-disclosed acquisition is in the range of being among either third or fourth largest of the Transactions. The consideration and financial impact from this un-disclosed acquisition is included in the disclosed numbers in this press release.

 

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  • Commissar SFLUFAN changed the title to Official "Embracer Group Acquires" Thread, update - Limited Run Games, Tripwire Interactive, Tuxedo Labs, IP rights to LOTR and The Hobbit, and Japanese shump devs
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Those LOTR/The Hobbit IP rights are a bit of a tangled web:

 

lotr.jpg
WWW.POLYGON.COM

Embracer has bought a wide range of rights to Tolkien’s works, but there are questions

 

 

Quote

 

Middle-earth Enterprises — and now Embracer — owns the worldwide rights to make films, video games, board games, merchandise, theme parks, and stage productions relating to the Lord of the Rings trilogy and The Hobbit. But there are several caveats, exemptions, and questions marks over the extent of these rights.

 

The publishing rights to the books themselves aren’t included; they remain with the Tolkien estate and publisher HarperCollins. The licensing rights to Tolkien’s other Middle-earth works, The Silmarillion and The Unfinished Tales of Numenor and Middle-earth, are also still controlled by the Tolkien estate and HarperCollins, although Embracer says it now owns “matching rights” to these works — meaning it has the right to match any offer the owners may get from elsewhere.

 

TV rights are another major exclusion. Per Variety, the right to produce a TV series longer than eight episodes was carved out of the deal Tolkien’s estate made with Saul Zaentz back in the 1970s, meaning Amazon was able to deal with the estate directly when it bought those rights in 2017, cutting Middle-earth Enterprises out of the deal. Nevertheless, Embracer says Middle-earth Enterprises has a “financial interest” in The Rings of Power, as well as Warner Bros.’ upcoming animated film The War of the Rohirrim, and EA’s in-development mobile game Heroes of Middle-earth.

 

Finally, there’s a question mark over the extent of the film rights Embracer has just bought. Warner Bros., the studio behind Peter Jackson’s Lord of the Rings and Hobbit trilogies, has held the rights for years, but prior to the sale, the Saul Zaentz Co. was arguing that the rights reverted to it in 2021 because Warner Bros. had not been actively developing new film projects. According to Variety, Warner Bros. didn’t agree — and it’s entirely possible that The War of the Rohirrim was greenlit precisely so Warner Bros.’ lawyers could dispute this claim.

 

 

As someone posted in the comments section to the article:

 

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It's almost entertainingly baffling how little buying the rights to Lord of the Rings actually gets them. Like, in a brief that sounds like an earth-shaker... but then you learn that the things it doesn't include amount to 'everything you actually associate with Lord of the Rings', and now I'm just wondering what they actually DID buy.

 

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