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      D1P 2017 Charity Campaign for The Life You Can Save: $1,615 (as of June 4, 2017)   12/12/2016

      I've decided to extend our charity campaign for The Life You Can Save organizations for the entirety of 2017 so feel free to contribute at any time!  Periodically through the year, I'll have game giveaways for those who have donated to the campaign as a "thank you" for supporting this worthy endeavor!
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      D1Pcast Episode D1Pcast Episode 28 - E3 2017 Rabbids Everywhere (Ft. SeVeN CDN and GuyWhoPostThings)   06/01/2017

      E3 2017 has come and gone and now we are left with this empty feeling as we know we have to wait another 365 days for the next one. We [email protected] [email protected]@[email protected] I break down everything that was glorious (and not so glorious) at E3 2017. From EA's snoozefest to Microsoft's XOXO launch exclusivitiness to Devolver Digitals blood bath! So listen on in as we grade each conference and even have an extra special guest way in their thoughts on Ubisoft's conference in this months D1Pcast!      
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misfit410

Think I'm going to make an animated short

3 posts in this topic

I feel like I'm ready enough to pull it off, got a little story together, got the main characters off to a solid start, and learning a few tricks while I flesh it all out so that when the time comes I can actually pull this off..  I'm aiming for between 3-5 minutes.

 

Digital Sculpts

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l4Jz40Ti6bogB8cCc.gif

 

 

I've got the kid retopped with a base paint and a rig, I'm estimating this will take a few months.

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early scene test, there will eventually be a kid on the sled, but testing using dynamic paint to make a displacement in the snow for sled tracks, and also testing

low poly assets to see how low I can keep the render times,  currently 4 minutes per frame on a GTX 970 (which is quite low and makes me very happy)

 

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I just came in to say Holy fuck that's impressive. Do you have any updates? 

 

3D software is the one aspect of post that's always eluded me. With the exception of the weed funnel I created in CAD. I can rotoscope 3D objects in After Effects and composite items in a 3D space, but never full 3D and never from scratch. 

 

Seriously nice work, man. 

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