• Announcements

    • SFLUFAN

      D1P 2017 Charity Campaign for The Life You Can Save: $1,615 (as of June 4, 2017)   12/12/2016

      I've decided to extend our charity campaign for The Life You Can Save organizations for the entirety of 2017 so feel free to contribute at any time!  Periodically through the year, I'll have game giveaways for those who have donated to the campaign as a "thank you" for supporting this worthy endeavor!
    • SFLUFAN

      D1Pcast Episode 28: The 2017 E3 Review Show (Recording June 23 - share your E3 impressions!)   06/01/2017

      Now that E3 2017 has concluded, the D1Pcast crew will be recording its impressions of the show on Friday June 23 at around 6:30pm Eastern time.  Like we did for the preview show, we'll run through each conference and give our thoughts on the good, bad, and the wonderfully inexplicable (Devolver Digital - I'm looking at you!).   We're very much interested in hearing your thoughts and impressions about this past E3, so feel free to share them in this thread.  Or -- even better! -- if you'd like to join us for this episode, we'd love to have you on the show!  The more, the merrier as we put a capstone on our E3 2017 coverage!  
    • SFLUFAN

      E3 2017 is upon us!   06/07/2017

      The annual celebration of all things video gaming is upon us, so let us share in the revelry and post the news, videos, interviews, and discussion topics in our dedicated E3 2017 board here:   http://www.dayonepatch.com/index.php?/forum/122-e3-2017/   Also, feel free to join our Discord server for live text and voice chat of the various conferences - here's an invite that (theoretically) should not expire:   https://discord.gg/chqTQ2F   Let's all have a magnificent E3!
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misfit410

First real completed project

4 posts in this topic

Had no idea this forum was here,  

Boss got me a Surface Pro 4 so I decided to give character creation another stab in Blender (i've been working in Blender off and on for some time but never really completed anything).

This was really just me testing the surface more than having a clue where I'm going with it.. but it's way above my previous level of work so I'm pretty pleased with it.

 

My only regret is how much detail I put into that hook.. wasted

 

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10 minutes ago, SFLUFAN said:

What a fine looking chap!

 

Can you add a few wrinkles to give him that weathered, sea-dog look?

 

If I had planned it out I would have.. I just started sculpting, and before I know it I had Mr. Clean.. and for some reason decided the sea captain look even with his youth.

 

This is where he was a few days ago. (Poly count is bogus, it's counting the sculpts on another layer, he's about 50K polys)

 

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