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Found 11 results

  1. This is a really good 80 minute discussion on the current state and future of RPGs, covering these topics: How games are on the cusp of a procedural narrative breakthrough What players expect from RPGs today How their personal experiences playing RPGs have informed their games Writing characters that really resonate with players
  2. This article is really worth a read and sheds light on why something seemingly so simple is in reality pretty challenging! Why game developers hate doors | PC Gamer WWW.PCGAMER.COM On Twitter, game developers are commiserating together over one of the most surprisingly difficult features to implement in games.
  3. The best Warhammer 40K games: Every single Warhammer 40,000 game ranked | PC Gamer WWW.PCGAMER.COM We played them all to determine which space marines, orks, tech-priests and tyranids are worth your time. There's a LOT of heresy on this list!
  4. Clear your calendar, because there's a lot going on. Studios participating in the Guerrilla Collective event. 11 bit studios (Frostpunk, This War of Mine) Another Indie (SIMULACRA 2, Yuppie Psycho) Coffee Stain Studios (Satisfactory, Deep Rock Galactic) Fellow Traveller (In Other Waters, Neo Cab) Funcom (Mutant Year Zero: Road to Eden, Conan Exiles) Good Shepherd Entertainment (John Wick Hex, The Eternal Cylinder) Headup (Bridge Constructor Portal, Pumpkin Jack) Humble Publishing (Temtem, Forager) Larian Studios (Baldur’s Gate III, Divinity: Original Sin II) Modern Wolf (Necronator: Dead Wrong, Out There: Oceans of Time) Paradox Interactive (Cities: Skylines, Stellaris) Raw Fury (Kingdom Two Crowns, Atomicrops) Rebellion (Sniper Elite 4, Zombie Army 4: Dead War) Those Awesome Guys (Monster Prom, Move or Die, Floppy Knights) Thunderful (SteamWorld Quest: Hand of Gilgamech, Lonely Mountains: Downhill) United Label (Eldest Souls, Röki) Versus Evil (The Banner Saga, Pillars of Eternity II: Deadfire) Whitethorn Games (Aground, StarCrossed) WINGS Interactive (Later Daters, Lord Winklebottom Investigates) Ysbryd Games (World of Horror, VA-11 HALL-A: Cyberpunk Bartender Action) ZA/UM (Disco Elysium)
  5. Now in closed beta, GOG Galaxy 2.0 is still missing key features, but the library management tools are already excellent
  6. Live service games have trained players to expect a constant stream of new content, and only constant work can deliver it.
  7. As the mainstream moves onto pastures new, what does the future hold for this shadowy genre? The short answer is that the future is hugely exciting. For the longer answer, we need to go right back to where the immersive sim began.
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