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Lucian04

Yea Boi!
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Lucian04 last won the day on April 15 2017

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  1. It's not surprising tbh, very few people on this board stick with a game for more than a few days/weeks outside of very specific exceptions to the rule. These are lifestyle games, you play the game normally until you complete the initial content and then you come back to it once a week to do your weeklies, event quests and maybe an occasional bit of farming or helping others out. Like any game, if you play it for like 200 hours non-stop, it's going to wear on you and you're going to get bored because you're playing and completing content faster than it can be dished out to you. I play these games religiously because I genuinely love them, I find them to be extremely fun and rewarding, both solo and online. But for a lot of people, especially more casual players, they're usually done by the time they beat their first significant monster (Zorah Magdaros in this case) while I'm sitting here like "You're not even half-way through the game!" and then of course there are other needs. For some people, gameplay and the gameplay loop aren't good enough draws, they want something more. A compelling story or being constantly bombarded with new things or some such shit. This is probably the most casual friendly entry into the series, but at it's heart, it's still a game for fans of Monster Hunter and I wouldn't be surprised if the grand majority of casuals have already dropped the game from their rotation.
  2. April 19th Update Spring Festival Ends - What this means is that all of the event quests that were brought back specifically for the Spring Festival will disappear. Now is the time to farm any event quests you have yet to complete as they will be going away around 5:00PM UTC on the 19th of April. New event quests that came about during the Festival, such as the Megaman Palico quest, should remain until the 26th of April. A New Hunt Begins on April 19th- A new Elder Dragon, Kulve Taroth, has appeared in an unexplored place referred to as El Dorado. This is a gathering hub specific event that up to 16 players can participate in. Details are still unclear, but it looks like all 16 players in a gathering hub can contribute towards the investigation of the Elder Dragon, but only up to four players can hunt it at a time. There also seems to be an issue with the translation regarding to how long the hunt will remain in your quest log, but if I've read the notes correctly, it's going to be a brand new wandering elder dragon, as in it will show up for a few quests like Xeno Jiiva or Zorah Magdaros and then disappear for a short amount of time, resurfacing periodically. The really interesting thing about this hunt is what it means for End Game Hunters with the reintroduction of Relic Weapons. Back in Monster Hunter 4 Ultimate, you could farm weapons with randomized stats (by completing ultra difficult, randomized quests) called "Relic Weapons" which ended up being some of the most powerful gear in the game. It seems that Capcom is bringing this feature back to Monster Hunter World with it's new Siege Quest type. https://youtu.be/oPNuCDHQ6d8 <- It won't embed for some reason, I'm not entirely sure why. Patch Notes for April 19th Major Additions and Changes An Interface menu and an option called HUD/Help Text Size have been added under the Options menu on the title screen. You can now adjust HUD text size to be larger than the default size. To go along with this new option, the "Subtitle Text Size" option added in PS4 Ver 2.00/Xbox One 2.0.0.0 has been moved from the in-game options menu to the title screen options menu. A feature to sort investigations has been added to the Manage Investigations screen. You can now sell all Trade-in Items at once when selling items. Pressing the Square button on PS4 or X button on Xbox One allows you to switch between the Decoration name and Skill name when setting decorations. You can now preview armor at the Smithy even with Layered Armor equipped. An update has been made to squad management so players who haven't logged in for 30 days aren't automatically kicked from the squad. A tweak has been made so the camera is not forced to follow an active Scoutfly trail when fast traveling or returning to camp after fainting. You can now cultivate Ivy at Botanical Research. If a field researcher with important dialogue is present during an Expedition, an exclamation mark (!) will be displayed beside that character's name on the World Map when departing. The Search Via Play History description text has been reworded to be easier to understand. The function itself has not changed. Previous: Search for an Online Session that you joined based on your play history. Now: Search for an Online Session based on your play history. (Cannot find a previous met player if they've left the Online Session.) Flash Pod effectiveness against Tempered Monsters will gradually decline after multiple uses, and will cease to have any effect at all after a certain point. To coincide with the Tempered Monster's increased resistance to flash pods, the special rewards from Tempered Monster Investigations have been reworked to produce better results. Threat Level 1 Special Rewards will now produce Warped Feystones. Threat Level 2 Special Rewards will now produce Shining Streamstones. Threat Level 3 Special Rewards will produce Shining Streamstones more frequently. Bug Fixes Notice and Apology Regarding Guild Card Lighting Due to updating the Guild Card lighting system when adding new poses during update PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0, the lighting for existing poses were affected and player's appearance on their Guild Cards underwent a change. We are preparing a fix that will be part of an update in the future so the lighting will be same as before PS4 Ver. 2.00/Xbox One Ver. 2.0.0.0. We appreciate your patience regarding this issue. A bug has been fixed where the Jump Master skill would not activate during the beginning of the Vaulting Dance animation after a Jumping Advancing Slash or Strong Jumping Advancing Slash connect. The player will no longer go into a mid-air knockback animation. A bug has been fixed where players would not recover from Defense Down status even when gaining a Defense Up buff from a Hunting Horn melody. A bug has been fixed where during PS4 Ver 2.00/Xbox One 2.0.0.0, when the Self-Improvement Encore buff would add Attack Up for the player using the Hunting Horn, the Self-Improvement Encore message would not display "Attack Up + Deflected Attack Prevention". The effect itself has not changed. A bug has been fixed where your bait wouldn't be consumed if you failed to reel in a giant creature. A bug has been fixed where the Free Meal skill wouldn't apply to Mushrooms you can eat via the Mushroomancer skill. Now when the Free Meal skill is active, Mushrooms will not be consumed when used. A bug has been fixed where the lock-on cursor would target the space in front of Teostra's face instead of the actual face when aiming the Slinger. The cursor will now lock onto Teostra's face properly. A bug has been fixed that caused Mining Outcrop points to not increase during High Rank quests and expeditions in all locales despite the environment info indicating that they are in upsurge. A bug has been fixed to adjust the amount of Nitroshrooms harvested when using fertilizer. It has been adjusted to the following. No Fertilizer: 2 Fungi Harvest Up (S): 2+2 Fungi Harvest Up (L): 2+6 In Ecological Research, there was a mistake in the level display for monsters found only in high rank that have a maximum of 4 levels of research. The following changes have been made to their monster field guide entries. Research Level: Current Research Bonuses Before: Level 0: Monster Field Guide Level 1 (Ecology) Level 1: Monster Field Guide Level 1 (Scoutfly Bonus only) Level 2: Monster Field Guide Level 2 (Physiology) Level 3: Monster Field Guide Level 3 (High Rank Reward page added) Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed) Fixed: Level 0: Monster Field Guide Level 1 (Ecology) Level 1: Monster Field Guide Level 2 (Physiology) Level 2: Monster Field Guide Level 3 (High Rank Reward page added) Level 3: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed) Level 4: Monster Field Guide Level 4 (High Rank Reward rare materials and drop rates displayed) Research Level: Next Level Before: Level 1: Habitat Info Added Level 2: Material Info Added Level 3: Rare Material Info Added Level 4: N/A Fixed: Level 0: Ecology Level 1: Material Info Added Level 2: Rare Material Info Added Level 3: N/A Level 4: N/A A bug was fixed where the Charge Blade move "Sword: Sliding Slash" was displayed as "Advancing Slash" while in the Training Area. A bug was fixed where the Gajau was classified as a Piscine Wyvern in the Monster Field Guide. It has been changed to its correct classification as Fish. In French, the Dragon Jewel 1 decoration had the same name as the Bow's Dragon Piercer move. The decoration has been renamed to the following. If you have a Dragon Jewel 1 decoration in your possession, please be aware that your decoration has not been removed, but simply renamed. Before: Joyau perce-dragon[1] After: Joyau tueur de dragon[1] Description text for the following three trophies/achievements have been updated, as previous translations had the term giant crowns instead of making a distinction between gold and silver crowns. This fix is for all languages except Japanese and Traditional Chinese. Giant Crown Giant Crown Collector Giant Crown Master I'm willing to help people get better at Monster Hunter World/Boost To End Game and I'm pretty sure @Slug might be up for that as well. We're both on PS4. Edit: Looks like we're getting new layered armor as well!
  3. Fire wand is the best for hunting animals. Instant well done steaks.
  4. When you complete dungeons you get spirit orbs. Turn those orbs in at shrines for health or stamina.
  5. Got a couple of Hero Stream Stones out of it too. Great quest if you're looking to augment.
  6. What are You Playing This Weekend?

    Monster Hunter World
  7. Farming Devil Jho was fun last night. I hope we get some new monsters and locations in the future though. Hopefully I'll have full Jho Alpha by tonight.
  8. That sucks dude, hope she gets better.
  9. Payday 2 for Switch Is Missing Features

    TBF, everyone on Switch has the same content and all future content will be coming as free updates.
  10. LTTP: The Evil Within 2

    20-22 hours is about standard fare for a first run if you attempt to do and find everything. You can beat the game a lot more quickly than that, but you'll miss a lot of stuff.
  11. LTTP: The Evil Within 2

    I beat it on PC back in December (or was it January?) and I hadn't suffered any of the technical issues that you mentioned, especially regarding the gunplay. But I do agree with a few points: The enemy variety was definitely a low point. Beyond Stefano, Harbinger and the Ghost, encounters really weren't that interesting. That being said, I enjoyed the stealth gameplay (and yes, it was janky AF at times) and preferred the way the story was told in TEW 2 over 1. My biggest issue is the same issue I had with RE7. The final boss. Just garbage.
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