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pepitojones

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  1. Destiny 2 Discussion - The Definitive Edition

    You were right the first time! Shut it!
  2. Destiny 2 Discussion - The Definitive Edition

    This was the main idea behind SMTC. That and @NeoJoe felt bad having [CRAP] next to his name.
  3. Destiny 2 Discussion - The Definitive Edition

    They are irrelevant until you finish the story.
  4. Destiny 2 Discussion - The Definitive Edition

    And yet you're 265LL already. Sure, that's not max, but you're WAY ahead of most people.
  5. Destiny 2 Discussion - The Definitive Edition

    I haven't used it yet, but it still sounds better than that stupid grenade launcher.
  6. Destiny 2 Discussion - The Definitive Edition

    You're infusing things with and without +5 weapon/armor mods. In your example, that 255 exotic you infused with a 260 legendary was actually a 250 exotic with a +5 mod on it. When you put the 260 in, it became 260 + the 5 from the mod. The subtract 5 is the same thing, you're infusing an exotic with a +5 mod in it into something without. The mod on whatever you are using as infusion fuel gets destroyed in the process. The 1 shard thing is actually a QoL improvement. It still costs 4, but it's giving you the 3 you would have otherwise gotten from dismantling the infusion fuel instead of infusing it into something. That is a pretty great change IMO. They did an utterly shit job explaining this stuff in-game as far as I'm aware.
  7. Destiny 2 Discussion - The Definitive Edition

    It's continuous, regardless of you being online or not.
  8. Destiny 2 Discussion - The Definitive Edition

    This is fo sho true. PS3/360 were very much holding them back. And I'm pretty certain we have Activision to blame for those platforms being supported to begin with. I believe Bungie only wanted to do PS4/Xbone originally, and Activision wanted the cash grab of outdated platforms while they could still get it.
  9. Destiny 2 Discussion - The Definitive Edition

    MMOs like WoW, EverQuest, and EverQuest 2 are absolutely exceptions to the long term dev/support "rule". They also have required monthly fees (or did, before a lot of free to play changes were made) to support constantly adding new content and updating the game. If Destiny 1 was made like those games, then we'd be looking at some sort of monthly fee to play. I'm not saying that as a bad thing, as I've seen first hand with all 3 MMOs I mentioned (though I never played WoW much). @NeoJoe is 100% correct, a game like D1 was never going to be around for 10 years with active support. That was never the plan. What Bungie said originally was "Destiny" (as in the IP, overall story arc, etc) is planned for 10 years. It's utterly asinine to think that meant D1 would stick around for 10 years in the console generation. At a certain point, if they had decided to make D1 the thing that sticks around, they would have had to tell PS3/360 users tough shit at some point. The same would be likely for PS4/Xbone in a few years.
  10. Destiny 2 Discussion - The Definitive Edition

    You can preview them on any item or even as a whole if you want to see what you would look like with all armor pieces using it. To view it as a whole, you preview it from the shader section of the inventory screen.
  11. Destiny 2 Discussion - The Definitive Edition

    Most likely, but it'll be an issue as soon as you get a shader or whatever that is awesome.
  12. Destiny 2 Discussion - The Definitive Edition

    Welcome to the new normal of 1-time use cosmetic effects. When you replaced the green effect with the veteran effect, it destroyed the green one. The same would be true if you change the veteran one to something else.
  13. Destiny 2 Discussion - The Definitive Edition

    No, from Cayde with glimmer.
  14. Destiny 2 Discussion - The Definitive Edition

    No, they are separate clans, and CRAP won't be going anywhere. Just talking about SMTC if enough people want something new.
  15. Destiny 2 Discussion - The Definitive Edition

    Any reason to change which night it is at this point? I'm fine with it as-is, but I can't speak for anyone else.
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