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      D1P 2017 Charity Campaign for The Life You Can Save: $1,615 (as of June 4, 2017)   12/12/2016

      I've decided to extend our charity campaign for The Life You Can Save organizations for the entirety of 2017 so feel free to contribute at any time!  Periodically through the year, I'll have game giveaways for those who have donated to the campaign as a "thank you" for supporting this worthy endeavor!
    • SFLUFAN

      D1Pcast Episode D1Pcast Episode 28 - E3 2017 Rabbids Everywhere (Ft. SeVeN CDN and GuyWhoPostThings)   06/01/2017

      E3 2017 has come and gone and now we are left with this empty feeling as we know we have to wait another 365 days for the next one. We have @SeVeN CDN and @GuyWhoPostsThingsjoin @SFLUFAN and @Mr.Vic20 and I break down everything that was glorious (and not so glorious) at E3 2017. From EA's snoozefest to Microsoft's XOXO launch exclusivitiness to Devolver Digitals blood bath! So listen on in as we grade each conference and even have an extra special guest way in their thoughts on Ubisoft's conference in this months D1Pcast!      

mikechorney

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  1. I read this quote over the weekend in a different article. Strange how they jumped to a very different conclusion... Ryan: PS4’s 2018 Lineup Is “Very Strong”, Too Early To Tell Whether There Will Be Another Refresh Ryan also talked about the recurring topic of whether or not the hardware refreshes released mid-generation (PlayStation 4 Pro and Xbox One X) will happen again in the future. He seemed to leave the door open to the possibility, though he wouldn’t confirm either way. "It’s a very interesting question. The cultural phenomenon of regular updates to smartphones and tablets is without question, perhaps subliminally, coloring mindsets. And the days of a 13-year PlayStation 2 cycle will almost certainly never repeat themselves. But equally, a platform is a very delicate ecosystem, and if that platform is to succeed, you’ve got to give those who make content for it the chance to recoup on it. At the end of the day, like it or not, these are businesses. We struck – and Microsoft has as well – a good balance of innovation within the confines of the platform. Also, services which operate agnostically of particular hardware, like PlayStation Now for example, are something you’re going to see more of. I think we’re only six months into PlayStation 4 Pro, and it’s too early to tell. The Xbox One X hasn’t launched yet. I don’t know if this is the way forward or not."
  2. I think 1/2/3 are fighting against one another.... Streaming 4k video at 90fps for 2 eyes requires ridiculous bandwidth -- and once you start compressing the video, you start adding latency... It will be interesting to see how they solve the problem....
  3. If by "not gimped" you mean as good as the PS4/XB1 versions -- then... "good luck with that". The biggest challenge (other than the obvious graphical downgrade) will be the compromises to get the AI/physics running on the Switch CPU, and what they cut to get the DL size down from the (~48GB on PS4/XB1) to something manageable for a handheld.
  4. I am a big believer in the potential of VR. However: 1) I think the second generation will be a big leap over the first -- and be cheaper 2) I don't see much in the way of compelling software If there was some great software -- I would be all in.... (Even if I recognized I was wasting money). However, I have spent way too much money on hardware that was abandoned because of lack of software support (Kinect 2.0, PS Move, PS Move Sharpshooter, MS Sidewinder joystick, etc.) If there is no software, it doesn't matter how cool the hardware is...
  5. You're probably right... From their financial release in May... "Consumer demand for our entertainment offerings remained exceedingly strong in the fourth quarter, finishing-off another outstanding year for our organization," said Strauss Zelnick, Chairman and CEO of Take-Two. "During fiscal 2017, we delivered Bookings and cash provided by operating activities that significantly exceeded our original expectations, along with revenue growth and margin expansion. These results were driven by the continued extraordinary performance of Grand Theft Auto V and Grand Theft Auto Online, a diverse array of exciting titles from 2K, and record digitally-delivered revenue and Bookings, including our highest-ever from recurrent consumer spending. We invested our capital to grow and diversify our business further, including by acquiring Social Point, a leading free-to-play mobile game developer."As announced yesterday, Rockstar Games has decided to move the release of Red Dead Redemption 2 to Spring 2018. As Rockstar stated, Red Dead Redemption 2 will be their first game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that they deliver the best experience possible. Such decisions are not made lightly, and are driven by our team's unwavering commitment to unparalleled quality."That said, we still expect fiscal 2018 to be a year of strong earnings and cash provided by operating activities for Take-Two, despite an unusually light release slate, driven by new releases of NBA 2K and WWE 2K, our robust catalog led by Grand Theft Auto, and innovative offerings designed to drive engagement and recurrent consumer spending. Looking ahead to fiscal 2019, we expect to deliver both record Net Sales and record net cash provided by operating activities, in excess of $2.5 billion and $700 million, respectively, led by the launches of Rockstar Games' Red Dead Redemption 2 and a highly anticipated new title from one of 2K's biggest franchises."
  6. Destiny 2 open beta extended two days "Destiny 2's open beta has been extended, Bungie has announced. It will now end on Tuesday, July 25 at 9 p.m. ET." I may get a chance to play the strike tonight -- I've only played the starting mission. I played a lot of Year 1 Destiny -- but kinda fell off as I wanted to play some other games. My initial impressions of the PS4 version -- the graphical update is significant. It's hard to say much about gameplay -- as Destiny is all about the loot (to me at least) -- and there is limited loot in the Beta. I'm going to make sure I try the PC Beta -- I've been mostly playing PC games the last year (at much more than 30fps) -- and to be honest, playing a shooter at 30 fps didn't "feel" right.
  7. VR growth steady as she goes - HTC ""Very large and high-production games take a while to make, as we know," Breton said. "Being 15 or 16 months into commercial launch, there's a lot of stuff still in the oven that hasn't even been announced that we're salivating to see what the reaction is. But there's a lot of stuff that has been announced. I don't know if you got to see Doom or Fallout yet. Doom is actually really refreshing. I was worried about it before I got the headset on just because it's such a fast game, but they understood that and worked around it." If the best example of AAA games in development, are VR versions of Fallout 4 and Doom -- remasters of games from 2015/2016.... It's going to be a long time before I'm willing to shell out $500 for a VR rig.
  8. I'm not really finding the content very challenging at Level 30.... I'm currently trying to craft a Level V melee weapon, which I think will make me pretty much unstoppable (except for boss encounters).... Level 50 would just be silly... Now if I could just find more Vanadium...
  9. Put a bunch more time into it over the weekend.... While I am still enjoying it, there just isn't enough variety to the gameplay (so far). I'm not sure how far I am through the game (although, I just hit level 30). The planets I have visited so far are very similar in what you do, who/what you fight -- and the path to completing the planet seems to be very similar... I think I've fallen into the trap of doing too much side content -- but it's so hard to avoid those Hexagons on the map... I see one near me and I HAVE to stop....
  10. I've been playing it through slowly with my wife -- but, it never grabbed me like UC2 did (or Destiny, Forza Horizon 3 or Horizon:ZD did). It's still a VERY good game.
  11. @Xbob42 reminds me of an angry Sean Spicer...
  12. You're right, because Mass Effect 2 won game of the year from BAFTA, DICE awards, GameTrailers, Eurogamer, GameFAQs, Giant Bomb, Golden Joystick, IGN, Joystiq, New York Times, ScrewAttack, and X-Play. Because its really, really bad. It's not us, it's you.
  13. Those 5 mintues were REALLY bad. Still Mass Effect 3 was a fantastic game...