I never said anything about hating "the waggle". I have no problem playing wiimote games and for the most part enjoyed it as a control scheme. I was simply stating that it wouldn't really take all that much of an effort to allow Wii-U controls for the Wii games.
I never really cared much for SMG, so again, I am not speaking on how a touch screen application would work with that specific game. Personally I would like to play Wii vc games as well as games like Punch-Out with the Wii-U gamepad (mainly for Off TV play).
Well... Actually that would mean it isn't a port at all then.
I am not talking about putting any resources into a port or release of one game though. I am talking about control input for the Wii on Wii-U system in general. Something that would work for all games. There is no technical reason, that the Wii-U gamepad couldn't be used as a Wii input device, that couldn't be overcome with software. Nintendo just isn't very good at the overall system software package.
You would need some type of driver for the Wii that recognized the touch input as wiimote coordinates. I can't imaging it would be all that much more difficult than a gamepad that sends keyboard commands or an analog stick that sends mouse coordinates.
I haven't played SMG2, so I can't comment one way or the other about how well the game would play with such implementation, but Nintendo making it so that the WiiU controls could be used for controlling the Wii games isn't such a difficult concept. They simply can't be bothered to put any resources into such an endeavor it would seem.
My Kinect did start working again after unplugging my X1 and Kinect for about 30 seconds, and then turning on the X1 and plugging the Kinect in while in Kinect settings.
My guess is that this will only work temporarily, so as to get just a little further out of warranty, but oh well. One thing I learned last gen is that I will continue to buy the hell out of MS hardware regardless of how crappy it is built and how often it friggin dies.
My day one Kinect literally stopped working yesterday.
I have read online that it is a known about issue, and I intend to press MS hard for a replacement on their dime.
In response to above... I don't play any "Kinect" games on Xbox One, but I do use the Kinect to auto recognize and log me and my family in, as well as use it for voice controls. The Xbox One experience is severely lacking without it.
Well, smartglass is no more convenient to type on than a separate keyboard of any other kind that we have always been able to use.
The chatpad was the single best accessory that was released for the 360, and is just another baffling omission in a long list of baffling omissions of things that were great about last generation. I have never been so disappointed in a new generation as I have been this one.